Base Class: Barbarian
You are speed.
Gift of the Winds
Starting when you choose this path at 3rd level, your base speed increases by 5 feet times your Dexterity modifier. (If you have a negative modifier, your speed would decrease.)
Northern Wind
While raging, you may sacrifice your speed to make your attacks hit harder or more true. For every 5 feet of movement you sacrifice, you may increase your attack bonus or damage rolls by +1. This bonus may be applied to only one or divided between the two. For example, if you have a base speed of 40 feet, you can sacrifice 20 feet to gain a total of +4 which can be used entirely on either roll or divided between them as you see fit.
Southern Wind
While raging, your attacks become magical for the purpose of overcoming resistances and immunities. Your weapon attacks also deal an additional weapon dice of Fire damage.
Eastern Wind
When you would regain Hit Points, you regain twice as many as you normally would. This applies to all healing effects, including but not limited to spells and hit dice.
Western Wind
Starting at 14th level, when you drop a creature below a quarter of their maximum hit points with a critical hit, the creature must pass a Constitution save (DC = 8 + your Strength modifier + your Proficiency Bonus) or die as the west winds carry their soul across the veil.
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Posted Feb 24, 2023please leave any comment's or questions you have