In a tavern cloaked man is talking to himself or so it seams, his sheath is glowing an odd blood red. All of a sudden, a fiendish creature come crashing through a wall everyone but the cloaked man runs out of tavern. The cloaked man stands up draws his blade and stabs the fiend straight through the heart. When the fiend falls to the ground the sword seams to glow brighter.

Growing blade

Every time you kill a monster with your bonded weapon you gain one blood point. Blood points are used to measure the strength of your ever increasing weapon.

Features.                                                                                                                                                                 Points needed.                               

1You can use your dexterity modifier instead of strength for dmg and att.                                                                  0

2If enemy’s are bloodied you do 5 more dmg                                                                                                                    50

3if you are lower than 1/2 heath if you roll a 1 on attack roll roll again.                                                                        100

4During a long or short rest you can deal 5 dmg to your self and your next 3 attacks you do 1d6 necrotic dmg.                300

5You can use feature 4 once as an bonus action 3 turns after the last of the three attacks

Blood knoledge

The dm must tell you if a monster is bloodied

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