Wizard
Base Class: Wizard

The player has come across a great well of magic potential, gaining practically immortality and nearly infinite power. Born from a lost reality and uses the remains of said reality as a power source.

Godly Fortune

Beginning when you select this school at 2nd level, the gold and time you must spend to copy an evocation spell into your spellbook is quartered.

Gift of Creation

Roll a D20. If it lands on 18 or higher, you may choose one object that you can summon. There is a cost however. Magic will be unusable by you until you kill the monster you are fighting.

Potent Cantrip

Starting at 6th level, your damaging cantrips affect even creatures that avoid the brunt of the effect. When a creature succeeds on a saving throw against your cantrip, the creature takes half the cantrip’s damage (if any) but suffers no additional effect from the cantrip.

Authorian Wisdom

For every two wisdom points you have, each melee attack done by you gets +1 dmg.

Blinding Seal

Once per session, you may use any spell you choose without a penalty. This applies to spells from other classes as well. You must however still roll for accuracy and success.

God Of Spacetime Image

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