Base Class: Paladin
The Oath of Greed is an uncommon one but can be utizled for both good and evil
TENETS OF GREED
"The Oath of Greed is said to be a corrupt Oath but I have seen it work for justice."
Dishonest. Lie or cheat if you can get what you desire
Greed. You all desire something
Duty. Nothing is allowed to take what is yours
Channel Divinity
When you take this oath at 3rd level, you gain the following Channel Divinity.
Pull of Greed. As an action you may seal a random attack or ability of a creature within 40ft of you, they must make a wisdom saving throw or they will not be able to use that attack or ability for the next minute. At level 7 you may use that attack or ability as an action.
Oath Spells
You gain oath spells at the paladin levels listed.
Oath of Devotion Spells
| Paladin Level | Spells |
|---|---|
|
3rd |
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5th |
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9th |
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13th |
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17th |
Pick and Choose
Starting at 7th level, if a spell that tries to reveal information about you is cast on you (such as zone of truth) you may expend a use of this to change the target to someone else within 100ft of you. They will learn the information about them and believe it was you.
You may use this feature a number of times equal to your charisma modifier(Minimum 1)
Choice of Desire
Beginning at 15th level, you may choose an option below. In addition to this you cannot be persuaded to desire anything else.
Desire of Death
You gain Immunity to Necrotic and Cold damage but become vulnerable to Bludgeoning piercing and slashing
Desire of Fame
Your name and deeds catch on quick. People will assume your the leader of the party and that you did most of the work.
Desire of Gold
You can no longer find currency less than 1 gold.
Desire of Immortality
You no longer age and cannot be aged magically
Desire of Life
When you are healed, the minimum you can get healed by a third of your total level(Round up)
Desire of Love
All creatures you are attracted to have disadvantage on charisma checks when you cast a spell or try to seduce them
Desire of Power
Once per round an attack may ignore resistances
Pull of Greed
At 20th level, as an action, you can create a 30ft sphere that either pulls everything to it or pushes everything away from it, the sphere lasts for 1 minute. The first time a creature enters or starts their turn in the sphere they must make a DC 18 strength saving throw or take 3d6 Force damage and be pushed/pulled away from the sphere. If an object of your desire is in this sphere it is transported into your inventory.
You may use this feature once per long rest.
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Posted Apr 4, 2020I apologize for the sub-par quality, I may have forgot to edit it a NEW version of it should be out in a few days