Druid
Base Class: Druid

Circle of the Stone

Circles of the Stone are mostly comprised of dwarves and other subterranean races that dwell in inaccessible mountainous regions or sunless depth below the surface. While helping dwarven enclaves to build and expand, members of the Circles of the Stone try to prevent reckless mining and irresponsible depletion of precious ores and minerals, seeing a great peril in leaving layers of “dead stone” in your wake. Druids of the Circle of the Stone are often known as "stone speakers" and seen across the realms as wise and unbiased advisors for anyone who is sensible enough to listen to their words, but it is also not unknown to see them charge ferociously into a cauldron of battle or man the front lines.

Features:

You gain proficiency with light hammer, and can ignore metal restriction on weapon (but not armor).


Speak with Stone

3rd-level transmutation
Casting Time: 1 action
Range: Self (30-foot radius)
Components: V,S
Duration: 10 minutes
You imbue stone within 30 feet of you with limited sentience, giving them the ability to communicate with you. You can question stone about events in the spell's area within the past week, gaining information about creatures that have passed, weather, and other circumstances.
You can also turn difficult stone terrain (such as rough or slippery stone) into ordinary terrain that lasts for the duration. Or you can turn ordinary stone terrain into difficult terrain that lasts for the duration.
If a earth elemental is in the area, you can communicate with it as if you shared a common language, but you gain no magical ability to influence it.

Stone Wild Shape

At 2nd level, you can expend two uses of Wild Shape at the same time to transform your skin into stone. You gain damage resistance to non magical poison, bludgeoning, piercing, and slashing damage and advantage on saving throws against poison.
Your unarmed attacks, while in Stone Shape, deals 1d8 damage + your Str modifier.

Stone Sense

At 6th level, you gain unnatural ability to feel through stone. You gain ability to feel number and size of creatures that are touching ground in 60 ft. radius around you, and you gain tremorsense 10 ft. Any obstacles or complications, such as shoes, sand or slush, can disrupt or mislead this ability.

 

Stone Spells:

Your mystical connection to the stone infuses you with the ability to cast certain spells.
At 3rd, 5th, 7th, and 9th level you gain access to circle spells connected to the stone.
Once you gain access to a circle spell. You always have it prepared, and it doesn't count against the number of spells you can prepare each day. If you gain access to a spell that doesn't appear on the druid spell list, the spell is nonetheless a druid spell for you.

CL Spell Name
3rd spider climb, spike growth
5th meld into stone, Speak with Stone
7th stone shape, stoneskin
9th passwall, wall of stone

Improved Stone Wild Shape

At 10th level, you can expend two uses of Wild Shape at the same time to transform into earth elemental. You gain additional features related to type of rock around character. Additionally, using Stone Shape now requires only one use of Wild Shape.

Type of rock around character Features
Granite or other hard rock +1 AC. You gain Damage Immune: slashing
Sand or pebble When making attack, ignore bonus from shield to AC. You gain Damage Immune: piercing
Mud or clay You have advantage on attack rolls against any creature grappled by you. You gain Damage Immune: acid
Metallic Ore You gain +2 STR. You gain Damage Immune: fire

Stone Glide

 At 14th level, you can pass through stone and earth as if it were air. You can carry up to twice their own body weight with them in this manner. You must hold your breath while traveling in this manner.

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