Base Class: Warlock
Mithos only makes people his patron if their destiny intertwines with the future of the Dragons. Mithos is only able to have one patron at any given time.
Mithos is the only known Platinum dragon elf. It is stated that he was part of the first group of people to become dragon elves, life was hard for the dragon elves at the beginning but soon got much worse, they were treated like slaves and the dragons continuously made life much harder for their slaves. Many elves died during this era, Mithos was determined to change the way that dragons treated them. Mithos began to make pacts with stronger beings and becoming stronger himself. Mithos eventually found himself in front of Bahamut once Mithos had proved his strength to Bahamut, they forged a pact. This was the beginning of the great change that freed the dragon elves from their slavery. Bahamut granted Mithos with a circlet made of his scales and magic poured into it to grant Mithos and his allies protection.
Aurion was the time dragon that has been in existence longer than any being knowingly remembers, Aurion is a seclusive dragon who has govern over the world and kept balance between the dragon races. Tiamat tricked Bahamut into helping her to imprison Aurion to keep him from meddling with their affairs, later in time Bahamut realized that Tiamat did this to eliminate her biggest threat but he had no way of undoing his imprisonment. Inside of the prison Aurion was sapped of his ability to use his magic or his strength to escape. All he could do was wait around endlessly for an opportunity to appear.
After Tiamat began a war against Bahamut and the rest of the world Mithos began to look for a power strong enough to stop Tiamat. Bahamut told Mithos a story of his youth back when Tiamat and him was on "friendly" terms. This is when he was tricked into helping her seal away the one dragon that could have kept the peace, Aurion the time dragon. Mithos had set his mind into finding a way to meet this Aurion and receive his help in some way. Upon arriving into Aurion’s prison he was unwelcomed for Aurion hadn't had a visitor in such a time his mind had begun to wither. Aurion attacked Mithos relentlessly but Mithos had his allies along with the circlet of Bahamut. He was able to weaken Aurion and calm him down. Mithos explained what was happening outside of this prison, Aurion, full of hatred and anger for the imprisonment that he had been forced to deal with, was more than willing to help defeat Tiamat but he had no way to get out of this prison. Aurion decided to do something drastic, he made a deal with Mithos that he would give him his power if he would create a weapon that could hold his soul. To craft such a weapon he would need to gather the strongest material possible and find a smith that could handle such a task. Aurion carved a rune into a magic stone(after you could see that Aurion was drained of power) and said go to this time that should have someone whom can help you craft a suitable weapon.
Mithos used the stone to travel far to the future there he found a smith (an old rough man) by the name of Demora Rochi. Demora was happy to work on an item as strong as this spear. Demora poured his blood and soul into this weapon making the perfect spear to hold a dragon. Mithos and Demora presented it to Aurion, he accepted and through a ritual Aurion soul possessed the spear. Able to pass through the exit of the prison, much of Aurion strength had returned to him(Demora returned to his proper time). Mithos now had the power to rival that of Tiamat.
Mithos and Bahamut lead the battle against Tiamat, during which this battle Tiamat was weakened and sealed away. Mithos and Bahamut disappeared from history after this battle and their whereabouts are unknown.
Upon Reaching level 14 Aurion the Dragon of Time lets you know that it was his magic that kept Mithos alive and That his was not Mithos lending his power to you but actual Mithos transferring all of his power to you. You were chosen by Mithos to become the Successor of his power.
Expanded Spell List
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SPELL LEVEL |
SPELLS |
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1st |
Create of Destroy Water, Beast Bond |
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2nd |
Spiritual Weapon, Aid |
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3rd |
Spirit Guardians, Revivify |
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4th |
Guardian of Faith, Aura of Life |
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5th |
Circle of Power, awaken |
Pact Maker
Starting at 1st level, you are able to make a pact with creatures. You and the other creature are able to telepathically speak with any creature that you have pact with as long as you are on the same plane of existences as well as being able to knowing their generally location. Forging a pact takes 2 hours during a ritual in which both member must preform a ritual. If either members of the pact wish to end their partnership they have to do a 1 hour ritual in which destroy the pact, once starting the ritual the other creature in the pact knows that you have begun the ritual and may continue to talk to you until you have completed the ritual. If either creature dies their pact is severed. You are able to make as many pacts as you are able to mental handle.
communication & location can be blocked via magic.
If you make a pact with a creature that is unable to understand languages it is able to express its emotions to you mentally.
Upon getting to level 5 your pact creatures are able to communicate with each other as well as you.
Your mental strength gets stronger as you level up in warlock
level pacts
1st 2
5th 4
10th 6
20th
Time Flow
Duration (RP) Spell lasts as long as the caster determines with more negative effects as the spell wears on.
The power of time Flows through your veins and allows you manipulate time with only minor effects possible. Although multiple action you must wait 24 hours before you are able use another one. 12 hours once you get level 14 and get Aurion
-Time Haste-(action- Does not need your concentration) You are able to preform this on yourself or one of the creatures that you made a pact with. Time haste last for 4 rounds. Until the spell ends, the target's speed is doubled, it gains a +2 bonus to AC, it has advantage on dexterity saving throws and it gains an additional action on each of its turns that action can be used only to take the attack, Dash, Disengage, Hide, or use an object action.
Reverse Flow-(action) You are able to restore one use spell slot to yourself.
When the spell ends the target has disadvantage on everything until the end of their next turn. their mind is warped from seeing everything is slow motion must have time to return to normal. The caster is drained of their magic power and is unable to cast spells until the end of their next turn.
Mithos' Circlet
At 10th level, Mithos grants you his circlet an aura of protection surrounds the area in a 60 foot radius.
within this radius Mithos' aura resonates through you and aids you and your allies. You and creature with a pact within the radius feet of you can’t be frightened or charmed.
Aurion
Aurion is the ancient dragon of time, to escape his imprisonment he transferred his soul into a spear. Aurion was made by a master Blacksmith with pure mitheral ore and the handle with adamantine runes engraved in the spear blade. It has powerful magic abilities.
MAGIC WEAPON: Aurion is a magic weapon that grants a +3 bonus to attack and damage rolls made with it. May be used as a spell casting focus. The spear is power through your magic and as such levitates and is able to move according to your commands. The spear must be within 30 feet of you or one of your pact creatures. For the Spear to attack it must use your or a pact creature action, It may only take one action per battle round, resetting on your turn.
Timeless: The spear can not be destroyed through normal means, with a soul of a time dragon he is able to repair any damage dealt to it quickly. Only the Blacksmith that created the original Spear knows how to create the original spear knows how to destroy the weapon.
POWER OF TIME: Aurion is able to channel power and help create openings. Aurion's attacks through the fabric of time to damage enemies.
SENTIENT: Aurion is a chaotic neutral weapon with an Intelligence of_ , a Wisdom of_ , and a Charisma of _ .It can speak any language. It can also communicate telepathically with anyone its master has made a pact with.
PERSONALITY: he will do everything in his power to protect the person he is in a pact with. He believes balance is more important than anything else.
Bound Weapon, The Aurion is bound to the person that is granted to. If lost or stolen it will turn against the anyone who tries to use it without his permission. Pact creatures are able to use the spear and activate the power within Aurion. You may preform a hour ritual to make the Aurion reappear.
The DM decides on how your receive the spear.
Previous Versions
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5/29/2020 6:54:02 PM
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Posted Oct 22, 2022Can't wait for the updates