Base Class: Warlock
Your Patron is a storm giant, an extremely powerful yet reclusive being. Storm Giants live far from society, and very rarely interact with others. In addition, Storm Giants can predict the future, so they can tell when someone seeking out a pact will arrive, and can determine why they are seeking them out. Because of this, pacts with Storm Giants are exceedingly rare. The Storm Giant will not form pacts with malevolent people, but may form pacts with non evil entities. Perhaps while seeing into the future, they realize that you could be vital in preventing a great calamity. You may be a survivor of a shipwreck, who just happened to land on an island occupied by your soon to be patron, or you could be a farmhand beseeching the giant for aid to save your village, only for them to bless you with the power to do it yourself. Your patrons requests will vary, from something as simple as planting a seed in a seemingly innocuous place, to something as difficult as slaying a dragon. It is important to remember that Storm Giants are seers, and therefore can ask for things that, while confusing at the time, will later be revealed to have been a master plan. Any evil action will receive a sharp reprimand, and performing too many acts of evil may proc your patron into removing your powers, or even going after you personally. Servants of the storm giant get powers related to lighting and giant kin.
Expanded Spell List
Storm Giant Expanded Spells
|
SPELL LEVEL |
SPELLS |
|---|---|
|
1st |
|
|
2nd |
|
|
3rd |
|
|
4th |
|
|
5th |
Might of the ordning
At level 1, learn to speak giant and cast enlarge at will once per long rest.
Seer
At level 6, Every morning, you can role 2 d20s and will remove the lowest roll. Throughout the day, they character can choose to replace any roll of their choice with the roll from before. This resets at the end of every day.
Thick skinned
At level 10, once per long rest, Give yourself or one of your allies Stoneskin at will, without using concentration or a spell slot. Stoneskin gives resistance to nonmagical bludgeoning, piercing, and slashing damage.
One with the storm
At level 14, once per long rest, You become an ethereal storm cloud, immune to all non-magic damage, lighting damage, and able to fly. In addition, by flying into enemies, you cause 8d10 lightning damage to them. lasts for 3 rounds of combat, or for 2 minutes outside of combat.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
9/2/2018 10:51:32 PM
|
0
|
0
|
1
|
Coming Soon
|
|
|
9/4/2018 2:02:03 AM
|
60
|
0
|
2
|
Coming Soon
|
Comments