Base Class: Blood Hunter
Blood Hunters who join this Order make a deal with a Blood Witch to learn their self destructive but powerful magic. They train with this witch to master the art of Blood Magic and utilize it to their advantage.
Rite Magic
When you take this Order at 3rd level, you gain the ability to create spell affects by using your rite. You may forgo applying a Crimson Rite to your weapon to cast a spell from your chosen rite's spell list. The damage you take from your hemocraft die is converted to blood points which are used to cast these spells. When your number of blood points reaches zero you must take another bonus action to reinvoke your rite to get more. You learn these spells as well as some additional Blood Witch spells you can learn regardless of your rite and as you level you get more powerful spells and more spells in general. INT is the spellcasting modifier for these spells. You can learn 1st Level and Cantrips when you take this order. You can learn 2nd level spells at 7th Level. You can learn 3rd level spells at 13th Level and you can learn 4th Level Spells at 19th Level. You may change out your spells when you level up. Rite Spells, blood point costs, and the Crimson Archanist spellcasting table is all below.
Cantrip - No Cost
1st Level - 2 Blood Points
2nd Level - 3 Blood Points
3rd Level - 5 Blood Points
4th Level - 6 Blood Points
Blood Witch Spells
Cantrip - Sapping Sting
Cantrip - Mage Hand
1st Level - False Life
1st Level - Hideous Laughter
2nd Level - Darkness
2nd Level - Darkvision
3rd Level - Bestow Curse
3rd Level - Dispel Magic
4th Level - Shadow of Moil
4th Level - Vitriolic Sphere
Rite Spells
Primal Rites
Rite of the Flame
Cantrip - Firebolt
Cantrip - Produce Flame
1st Level - Burning Hands
1st Level - Hellish Rebuke
2nd Level - Scorching Ray
2nd Level - Flame Blade
3rd Level - Fireball
3rd Level - Flame Arrows
4th Level - Wall of Fire
Rite of the Frozen
Cantrip - Frostbite
Cantrip - Ray of Frost
1st Level - Armor of Agathys
1st Level - Ice Knife
2nd Level - Hold Person
2nd Level - Spike Growth
3rd Level - Sleet Storm
3rd Level - Slow
4th Level - Fire Shield (Cold Shield) Note: You may cast Warm Shield if you also have the Rite of Flame
Rite of the Storm
Cantrip - Shocking Grasp
Cantrip - Lightning Lure
1st Level - Witch Bolt
1st Level - Expeditious Retreat
2nd Level - Hold Person
2nd Level - Enhance Ability
3rd Level - Call Lightning
3rd Level - Lightning Bolt
4th Level - Storm Sphere
Esoteric Rites
Rite of the Dead
Cantrip - Spare the Dying
Cantrip - Chill Touch
1st Level - Inflict Wounds
1st Level - Ray of Sickness
2nd Level - Ray of Enfeeblement
2nd Level - Darkness
3rd Level - Vampiric Touch
3rd Level - Speak with Dead
4th Level - Blight
Rite of the Oracle
Cantrip - Friends
Cantrip - Message
1st Level - Charm Person
1st Level - Cause Fear
2nd Level - Crown of Madness
2nd Level - Suggestion
3rd Level - Clairvoyance
3rd Level - Fast Friends
4th Level - Divination
Rite of the Roar
Cantrip - Thunderclap
Cantrip - Thaumaturgy
1st Level - Thunderwave
1st Level - Fog Cloud
2nd Level - Shatter
2nd Level - Blindness/Deafness
3rd Level - Thunder Step
3rd Level - Fear
4th Level - Elemental Bane (Thunder) Note: You may cast Elemental Bane using fire, cold, or lightning only if you have those rites.
Crimson Archanist Spellcasting Table
|
Blood Hunter Level |
Cantrips Known |
Spells Known |
|
3rd |
3 |
3 |
|
4th |
3 |
4 |
|
5th |
3 |
4 |
|
6th |
3 |
4 |
|
7th |
3 |
5 |
|
8th |
3 |
6 |
|
9th |
3 |
6 |
|
10th |
4 |
7 |
|
11th |
4 |
8 |
|
12th |
4 |
8 |
|
13th |
4 |
9 |
|
14th |
4 |
10 |
|
15th |
4 |
10 |
|
16th |
4 |
11 |
|
17th |
4 |
11 |
|
18th |
4 |
11 |
|
19th |
4 |
12 |
|
20th |
4 |
13 |
Blood Curse of the Damned
Starting at 18th level, you can siphon the vitality of your enemy to use for your magic. You gain the Blood Curse of the Damned for your Blood Maledict feature. This does not count against your number of blood curses known.
Blood Curse of the Damned. When you reduce a creature to zero hit points, you may use your reaction to cast a spell from your Rite Spell list.
Brand of the Witch's Curse
Upon reaching 11th level, your Brand of Castigation allows you control of your targets blood. As an action you can attempt to move the branded creature half it's movement in a direction of your choosing, the creature has to make a Strength saving throw equal to your spell save DC or move.
Rite Master
At 15th level you have mastered the art of the Crimson Rite. You gain an additional Esoteric Rite.
Rite of the Dead
Your rite does necrotic damage.
Rite of the Oracle
Your rite does psychic damage.
Rite of the Roar
Your rite does thunder damage.
Blood Magic Harmony
At 7th level, you've learned how to focus on your magic while maintaining a Crimson Rite. You now can now cast spells using Rite Magic while a Crimson Rite is active.
Rite Specialist
At 3rd level, you have trained tirelessly on developing skills with your Crimson Rite. You gain an additional Primal Rite.
Rite of the Flame
Your rite does fire damage.
Rite of the Frozen
Your rite does cold damage.
Rite of the Storm
Your rite does lightning damage.
Rite Magic Focus
At 11th level, you have trained your mind to focus on your spells even in dire situations. You cannot lose concentration on a Rite Spell as a result of the damage taken from reinvoking your rite.
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