Bard
Base Class: Bard

You seem to be a magnet to cash. Maybe you have made a deal with a Devil, maybe you have been blessed by an Angel, or maybe you were cursed by a mage. No matter how it happened, you cannot escape your fate of extreme wealth. Every time you walk down the street, you find money on the ground. Every time you open your wallet, there is more money than you left before. You've won the lottery five times, but you don't remember ever buying a ticket. You can never seem to escape floods of money coming your way.

 

Midas Touch

Starting at 3rd level, your attacks seem to loosen the pockets of your enemies. Every time you hit a creature with a melee or range weapon attack, roll a d4. That many gp fall on the ground by the enemy’s feet. This works no matter what creature you hit, whether it’s a human wearing common clothes or a naked kraken that probably wouldn’t be carrying cash. At 6th level the d4 becomes a d6, at 10th level a d10 and at 14th level a d20. At 20th level, you gain advantage on this roll.

Bottomless Wallet

Starting at 3rd level, when you finish a long rest, roll a d20. You gain this many gp.

Thrift

Starting at 6th level, everyone wants to buy your goods. You can sell used items to shopkeepers at full retail price. Random civilians will be willing to buy nearly anything off you at a normal resale price (this does not include any PC, NPC of above average strength, or hostile creatures).

Dragon-like Hoarding

Starting at 14th level, you gain one temporary hit point for every 200 gp in your possession. You regain these temporary hit points at the end of each long rest. You lose these temporary hp if you lose ownership of the money throughout the day.

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