Base Class: Bard
Bards are expert at combining the arts of magic and music. They create beautiful and inspiring song for their adoring public. The College of Metal does things differently. Through the study of the dark arts of demonology, Bards of the College of Metal develop destructive talents and maddening abilities. By channeling this twisted magic into their music, they bring pain and madness to their enemies. This pain, in turn, makes them even stronger.
Symphony of Destruction
You've learned notes and chords through your extensive study of the dark arts that inflict great pain to your enemies. When you choose this subclass at level 3, you can use your bonus action to expand an inspiration die and inflict thunder damage to a creature you can see within 60 feet. The creature must make a Constitution saving throw. On a failure, the creature takes damage equal to the roll of the Inspiration die + your Charisma Modifier. On a success, it takes half the damage. The effects scales in power as you level up. When you reach level 5, if the creature fails its saving throw, it is stunned until the end of its next turn. When you reach level 10, you can target a second creature within 5 feet of the first one with this effect. At level 15, you can target all creature in a 10 feet radius of a point you can see within range.
The damage of this feature are doubled if they target a construct, an object or a creature made of inorganic material like stone, crystal or metal.
Prelude to Madness
Your music can claw at a creature's mind and make it unable to think or act with clarity. At 3rd level, you learn the Crown of Madness spell if you don't already have it. Also, when you target a creature with a spell that causes the creature to be charmed if they fail a Wisdom saving throw, you can expand a bardic inspiration as a bonus action to reduce the roll on their saving throw by the result of your inspiration die.
Devil's Bleeding Crown
You have learned to channel your own pain to empower yourself. When you reach level 6, you can use your reaction when your concentration on a 1st level or higher spell is broken in any way to recover one Bardic Inspiration.
Painkiller
You use the dark energy taught by the masters of the College of Metal to offer your protection to others to your detriment. At level 14, you can spend your action to play a dissonant chord that weakens harmful effect to creatures of your choice within 30 feet of you. Until the end of your next turn, all affected creatures are resistant to all damage types. This effect doesn't apply to you.
When you use this feature, you cannot move or use the Dash action during your next turn. You must stay immobile or the effect is cancelled early.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
10/12/2018 3:28:47 AM
|
3407
|
129
|
1.0
|
Coming Soon
|
-
View User Profile
-
Send Message
Posted Nov 8, 2025Love how the features are all song references
-
View User Profile
-
Send Message
Posted Aug 7, 2024Thank you! Glad you like it.
-
View User Profile
-
Send Message
Posted Aug 4, 2024This is totally metal. Rock on dude.
-
View User Profile
-
Send Message
Posted Oct 12, 2018This is version 1.1 of this subclass. Here is a list of the changes and addition that have been made:
I apologize if this subclass isn't properly intergrated into DnD Beyond's system. I don't know how to do it or if it's even possible. Thank you all for the feedback. You truly are an amazing community.