Base Class: Druid
Druids of the Circle of Rage are the embodiment of nature’s revenge against those who want to do harm to nature and all its creatures. An unyielding warrior of the wilds. Followers of the order patrol and ward against villains and destructive creatures who want to do harm to the wilds. Pulling from the steadfastness of the immovable trees and the fierceness of wildfires, they are the first to jump into battle and the last to fall.
Fight On!!
Fight On!!
Primal Wild Shape
When you choose this circle at 2nd level, you gain the ability to use Wild Shape on your turn as a bonus action, rather than as an action.
Additionally, while you are transformed by Wild Shape, you can use a bonus action to enter into a rage.
While raging, you gain the following benefits if you aren’t wearing heavy armor:
• You have advantage on Strength checks and Strength saving throws.
• When you make a melee attack using Strength, you gain a bonus to the damage roll equal to your Beast form’s Strength modifier.
• You have resistance to bludgeoning, piercing, and slashing damage.
If you are able to cast spells, you can’t cast them or concentrate on them while raging.
Your rage lasts for 1 minute. It ends early if you are knocked unconscious or if your turn ends and you haven’t attacked a hostile creature since your last turn or taken damage since then. You can also end your rage on your turn as a bonus action.
You have a limited number of Rage uses equal to your normal Constitution modifier. Wild shape forms do not affect the total number of Rage uses you are able to have. Once you have raged a number of times equal to your Constitution modifier, you must finish a long rest before you can rage again.
Circle Forms
The rites of your circle grant you the ability to transform into more dangerous animal forms. Starting at 2nd level, you can use your Wild Shape to transform into a beast with a challenge rating as high as 1 (you ignore the Max. CR column of the Beast Shapes table, but must abide by the other limitations there).
Feral Strike
Starting at 6th level, your attacks in beast form count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage. Additionally, While raging, you have resistance to all damage except psychic damage.
Warrior Forms
The rites of your circle grant you the ability to transform into more dangerous animal forms. Starting at 6th level, you can transform into a beast with a challenge rating as high as your druid level divided by 2, rounded down.
Wild Rage Shape
At 10th level, while you are transformed by Wild Shape but have no uses of Rage, you can use a bonus action to expend one spell slot of fourth level or higher to enter into Rage.
Persistent Rage
Beginning at 14th level, your rage is so fierce that it ends early only if you fall unconscious or if you choose to end it.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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10/24/2020 7:45:54 PM
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22
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3
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1.0.0
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Coming Soon
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Posted Jan 12, 2023If you like. Sure.
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Posted Jan 12, 2023Can I use it
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Posted Jul 12, 2021This looks like a lot of fun, but also over powered. It might be more balanced if it reduced spell-casting somehow. But on top of a full caster it looks OP.