Base Class: Paladin
The Oath of the Dragon God is as old as the race of dragons and their rituals. Sometimes called dragon knights, scaled knights, or horned knights, paladins who swear this oath cast their lot with the side of the dragons. Due to the fact that the Dragon God Asgorath favors dragons, and in some cases the lesser races that carry the blood of dragons, paladins that swear this oath are duty bound to protect the balance of dragon kind. This may require them to protect or kill dragons that may prevent the peace of all dragons. They adorn their armor and clothing with images of dragons—scales, horns, or fires—to reflect their commitment to preserving draconic life in the world.
Channel Divinity
When you take this oath at 3rd level, you gain the following two Channel Divinity options.
Dragon's Fury. As a bonus action, you can channel the powerful might of a dragon to bolster your attacks for 1 minute. Once per turn for the duration, when you hit a creature with weapon attack, you can choose to push the target 10 feet away from you. If the target is pushed into an obstacle or another creature, they take additional bludgeoning damage equal to your Charisma modifier.
Turn the Draconic. You can use your Channel Divinity to utter ancient words that are painful for any being with a draconic bloodline to hear. As an action, you present your holy symbol, and each half-dragons, kobolds, lizardfolk, troglodytes, dragonborn within 30 feet of you that can hear you must make a Wisdom saving throw. On a failed save, the creature is turned for 1 minute or until it takes damage.
A turned creature must spend its turns trying to move as far away from you as it can, and it can’t willingly move to a space within 30 feet of you. It also can’t take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If there’s nowhere to move, the creature can use the Dodge action.
If the creature’s true form is concealed by an illusion, shapeshifting, or other effect, that form is revealed while it is turned.
Oath Spells
You gain oath spells at the paladin levels listed.
Oath of the Ancients Spells
| Paladin Level | Spells |
|---|---|
|
3rd |
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5th |
dragon flight[Tooltip Not Found], flame strike |
|
9th |
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|
13th |
|
|
17th |
Draconic Aura
Starting at 7th level, you and friendly creatures within 10 feet of you can’t be frightened while you are conscious.
At 18th level, the range of this aura increases to 30 feet.
Blood of the Dragon God
Starting at 15th level, when you are reduced to 0 hit points and are not killed outright, you can choose to drop to 1 hit point instead. Once you use this ability, you can’t use it again until you finish a long rest.
Additionally, you suffer none of the drawbacks of old age, and you can’t be aged magically.
Dragon Form
At 20th level, you can assume the form of an ancient dragon with an appearance you choose(Gold, Silver, Red, etc.)
Using your action, you undergo a transformation. For 1 minute, you gain the following benefits:
- At the start of each of your turns, you regain 10 hit points.
- Whenever you cast a paladin spell that has a casting time of 1 action, you can cast it using a bonus action instead.
- Enemy creatures within 10 feet of you have disadvantage on saving throws against your paladin spells and Channel Divinity options.
Once you use this feature, you can’t use it again until you finish a long rest.
Previous Versions
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10/21/2020 6:16:26 AM
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Posted Oct 16, 2023Did you know that you cant actually cast 5th-level spells at level 5. Paldins get 5th level slots at level 17.