Monk
Base Class: Monk

Followers of this tradition are as skilled at pranks as they are at fighting. Using their ki they can mimic the abilities of the god Sun Wukong. These monks prefer to toy with opponents before swiftly defeating them.

Warrior Trickster

When you choose this tradition at 3rd level, you gain proficiency in two skills from acrobatics, deception, sleight of hand, and performance. Additionally you gain the ability to summon a variant of the Ruyi Jingu Bang, the Monkey King's signature staff, as a bonus action. The weapon disappears if someone else tries to wield it. You can summon it again if this happens. 

The Ruyi Jingu Bang variant as the stats of a quarter staff but in addition is a magical weapon and has a reach.

Cloud walker

Starting at 11th level you gain the ability to fly, temporarily. You get a flying speed equal to your walking speed until the end of your turn. 

72 Transformations

At 11th level, you get the ability to shape shift. You can cast polymorph on your self once per short rest.

Summon Clones

By 17th level you have mastered the arts of Wukong. As an action spend any number of ki to make a clones of your self within 10ft of you. For each 4 ki spent, a clone is summoned.  Each clone has its own initiative roll. The clones lasts until they are destroyed or until you dismiss them. The clones have all of the monk class & subclass features that you have but can’t gain or use ki. Their max hp is 1 and have your stats and skill proficiencies. They can summon the The Ruyi Jingu Bang variant to themselves as a bonus action. Only one of you can wield the staff at a time.

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