Druid
Base Class: Druid

A druid who specialises in a single form.

Dedicated Wildshape

You select a single wildshape form which you feel particularly attuned to above all others.

Transforming into this form is now a free action and doesn't count towards your daily wildshape limit.

Additionally, if your chosen wildshape form has better eyesight than your native one, you now have this eyesight level when in your native form.

Beast Tongue

Without casting spells or changing into your beast form, you are able to unstand the communication of the animal chosen as your dedicated form, and closely related animals at the DM's discretion.

You naturally project an essence of being a member of their own species, and react to you as such, even when in your native form.

Natural Weapons

As a bonus action you are able to transform selected parts of your body to match the offensive aspects of your dedicated form. This can include claws, horns, tusks, fangs or tails. You are considered proficient with these natural weapons and utilise strength. If attacking with these, they are considered 1d8 damage weapons using strength, and get as many attacks per round as your chosen creature does.

Furthermore, attacks with these weapons either in native or beast form count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.

Beast Instinct

You gain a favoured terrain as per the ranger class for the native terrain of your dedicated wildshape creature, if you have selected a creature found in more than one terrain (for instance, a wolf might be found in forest, grassland or mountain) you may select one of these terrains of your choice.

Hybrid Form

You may now use one of your wildshape points to transform into a hybird form between your native form and your dedicated wildshape.

This new form's stats are decided by taking the higher scores from both forms from each of the following:

STR, DEX and CON scores
Movement Speed
HP
Natural AC

It furthermore possesses the natural traits of both which may include such things as water breathing.

Such a form will usually be intimidating to most regular surface citizens of the Prime Material Plane, and may cause strong negative reactions if it causes them to suspect you of being a monster.

This form can be maintained for one hour only per charge of wildshape, an additional wildshape charge can be used to extend it.

You retain the ability the speak in all languages you are able to speak in with your native form.

Voice of the Wild

You are now able to cast spells in both your dedicated and dedicated hybrid forms.

Your now possess an inherent aura of trustworthiness and command to members of species of your choice; and they will willingly follow your instructions as long as it doesn't go directly against their own core survival instincts.

 

Imposed Transformation

Once per day, you may transform others into your dedicated form.

You may use this ability in two ways;

1) As an action, apply it to willing individuals within 30ft of yourself, allowing them to transform back and forth between these two forms at their own will, retaining their own mental stats.
2) As an action, try to transform a single unwilling individual: they must make an opposed WIS save, with a failure resulting in them being transformed into an individual of your chosen creature, with their mental stats also replaced. On each turn they can repeat an opposed WIS save to try and return to normal.

If they roll a natural on the intitial roll, they are considered trapped in this form for 24 hours.

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