Monk
Base Class: Monk

You are agile as can be. to the point where you can dodge anything but choose against it. Your goal is to find a deciple and train them.

Wonder Guard

Beginning at 3rd level when choosing this tradition, you Can Evade all damage not done by saving throws. You can do this as much as your dex modifier

A Small price to pay To Continue

At 6th level, You can use wonder yard to protect an ally. this uses your action for the turn.

At 11th level You can use Wonder guard on an ally against saving throws for 2 uses.

The Price of Attacking

At level 6, When You Use a wonderguard on a Meele Attack You can give a d6 of cold fire or acid damage. Only available Once per short rest

See no evil, hear no evil, speak no evil

At level 11, You can use wonderguard to protect vs saving throws for 2 uses. this can be used on allies

True Guard

At level 17, When all Wonder Guards Are used and you roll initiative you gain 1 back. Additionally You Can use Your Wonder guard up to modifier *1.5 rounded up

Previous Versions

Name Date Modified Views Adds Version Actions
5/12/2021 9:12:50 PM
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