Ranger
Base Class: Ranger

Most have never heard of the Ethereal, nor are they aware of the dangers surrounding them. You are one of the few people in the world who has been touched by this plane, heightening your senses to those lurking in the dark. And as such you have been called to a higher purpose: To protect others from the dangers emanating from outside our reality.

Otherworldly Awareness

   Starting at 3rd level, you gain proficiency with the Perception(Wis) Skill. 

   Additionally, you have advantage on checks when trying to perceive invisible creatures.

Guardian’s Quarry

   Starting at 3rd level, you may cast the Hunter’s Mark spell without requiring a spell slot. You may do this as a bonus action.

Ethereal Phase

    Starting at 3rd level, you may take the dodge or disengage action as a bonus action. Additionally, while in the ethereal you may move up to your remaining movement speed in any direction.

   You may use this feature a number of times equal to half your ranger level rounded up. Expended uses will be regained after a short or long rest.

Guardian’s Counter

   Starting at 5th level, if the target of your Guardian’s Quarry forces you to make a saving throw, you may use your reaction to make one weapon attack against the creature. You make this attack immediately before making the saving throw. If the attack hits your save automatically succeeds. If the attack misses make the saving throw as normal. 

Ethereal Mastery

   Starting at 11th level, you may cast the spell Etherealness without expending a spell slot.

Wayward Soul

   Starting at 15th level, overexposure to the energy of the ethereal plane has left its mark on you. Your physical body now ages 10 years for every year that passes, while your soul only ages 1 year for every 10 years that pass. To solve this problem, you have learned a spell called Soul Tether, which allows you to tether your soul to a physical artifact.

   Thereafter, you may use your action only to attempt to possess the the body of any humanoid with 100 feet of the artifact causing them to make a charisma saving throw. On a failed save your enter and gain control of their body.

   The host body too is damaged by the ethereal energy emitted by your soul causing it to age as quickly as your previous body.

Previous Versions

Name Date Modified Views Adds Version Actions
7/20/2021 9:03:48 PM
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