Laguz
Parent Race: Laguz

A group of Laguz that is able to assume the form of a lion, Lion laguz lacerate their foes either with their Claws or their Fangs. Like all other Beast tribe Laguz, the Lion class is vulnerable to Fire Magic.

Lion Laguz Traits

Ability Score Increase

Your Strength score increases by 2.

Darkvision

As night time hunters, Lion laguz have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Keen Smell

Lion laguz have an excellent sense of smell. You have advantage on all Wisdom (Perception) checks that rely on smell.

Transformation

You have the ability to transform into a powerful lion-like creature. Using your action, you transform into a creature with statistics in the table below for 1 minute. You then revert to your normal form. You automatically revert if you fall unconscious, drop to 0 hit points, or die. Once you use this feature, you cannot do so again until after you finish a short or long rest.

While this transformation is very similar to that of a druid's wildshape, it is not the same, read the following rules about transformation carefully.

While you are transformed, the following rules apply:

  • Your game statistics are replaced by the statistics presented in the Lion Form statblock, but you retain your alignment, personality, and Intelligence, Wisdom, and Charisma scores. You also retain all of your skill and saving throw proficiencies.
  • When you transform, you assume the Lion Form's hit points. When you revert to your normal form, you return to the number of hit points you had before you transformed. However, if you revert as a result of dropping to 0 hit points, any excess damage carries over to your normal form, For example, if you take 10 damage in lion form and have only 1 hit point left, you revert and take 9 damage. As long as the excess damage doesn't reduce your normal form to 0 hit points, you aren't knocked unconscious.
  • You can't cast spells. Transforming breaks your concentration on a spell you've already cast and prevents you from taking actions that are part of a spell.
  • You retain the benefit of any features from your class, race, or other source and can use them if the lion form is physically capable of doing so. You also retain any special senses possessed by your normal form.
  • Your equipment merges into your new form. Equipment that merges with the form has no effect until you leave the form.

 

Lion Form
Medium beast
Armor Class: 12 + proficiency bonus(natural armor)
Hit Points: 15 + 8 per character level
Speed: 40 ft.
STR DEX CON INT WIS CHA
18 (+4) 14 (+2) 16 (+3) -- -- --
Damage Vulnerability: Magical Fire damage.
Actions
Multiattack. You make a number of attacks equal to half your proficiency bonus (rounded down). You can only make one bite attack using the attack action each turn.
Bite. Melee Weapon Attack: 4 + proficiency bonus to hit, reach 5 ft., one target. Hit: 1d8 + 4 Piercing damage.
Claws. Melee Weapon Attack: 4 + proficiency bonus to hit, reach 5 ft., one target. Hit: 1d6 + 4 slashing damage.
Pounce. If you move at least 20 ft. straight toward a creature and then hit it with a claw attack on the same turn, that target must succeed on a Strength saving throw (DC 11 + proficiency bonus) or be knocked prone. If the target is prone, you can make one bite attack against it as a bonus action.
Roar. Using your action, you let loose a frightening roar. Each enemy within 3o feet of you that can hear you must succeed on a Wisdom saving throw (DC 11 + proficiency bonus) or become frightened until the end of your transformation. While frightened in this way, a creature's speed is reduced to 0. An affected creature can repeat the saving throw with advantage at the end of each of its turns, ending the effect on itself on a success. Once you use this ability, you cannot do so again for the remainder of your transformation.

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