I have a rules question. My group wants to cast windwalk to use for carrying a dead pc back home. But are not allowed to do so. As Dm says you cant carry dead pc in a windwalk.
I cant find reasoning in the rules for it so posted here to hear others opinions
If the spell worked as gaseous form would, it would say so. Every spell exists in a ruleset of their own. Same goes that some fire spells say that they ignite unattened flammable objects and some do not. Don't assume things are because of what other spells say. That said, I do believe it's rules as intended that equipment and gear is transformed.
It might be debatable if this counts for heavy things such as corpses (which are objects and not creatures) or if it only works on lighter items and/or equipment. I would allow it, provided that the character is strong enough to comfortably carry (ie, a character with str 8 lifting a dragonporn ally in full plate is out). RAW though, the spell doesn't say that the things you're carrying is also transformed.
That ruling by the Crawford is highly contestable by the fact that if a dead creature is no longer considered a creature, but an object, then how can you resurrect a creature that has died?
That aside, I agree with what you're saying, since spells generally use language that can be defined by it's own context. As well something like invisibility uses the same premise that any objects you're carrying become invisible along with your person.
That ruling by the Crawford is highly contestable by the fact that if a dead creature is no longer considered a creature, but an object, then how can you resurrect a creature that has died?
That aside, I agree with what you're saying, since spells generally use language that can be defined by it's own context. As well something like invisibility uses the same premise that any objects you're carrying become invisible along with your person.
Actually, unlike wind walk, invisibility actually says it effects worn and carried objects.
I think this issue takes precedence over the original question: "Does wind walk effect worn and carried objects even though it doesn't say it does?"
I get where you're coming from, with the fact that Invisibility has specifically designated that anything worn/carried also turns invisible, that Wind Walk does not could go one of 2 ways:
1: The missing language indicates that upon casting Wind Walk all items and carried objects immediately drop to the ground and when you revert to your normal form you're naked.
2: It can be inferred, from a similar spell, that all items and carried objects are turned into a gaseous form.
I'm more prone to go with the second model considering that type of inference is common place in much of what we do in D&D.
If the spell worked as gaseous form would, it would say so. Every spell exists in a ruleset of their own. Same goes that some fire spells say that they ignite unattened flammable objects and some do not. Don't assume things are because of what other spells say. That said, I do believe it's rules as intended that equipment and gear is transformed.
It might be debatable if this counts for heavy things such as corpses (which are objects and not creatures) or if it only works on lighter items and/or equipment. I would allow it, provided that the character is strong enough to comfortably carry (ie, a character with str 8 lifting a dragonporn ally in full plate is out). RAW though, the spell doesn't say that the things you're carrying is also transformed.
It would take a character with enough strength to carry it. If the body exceeds your carrying capacity, you can lift, drag or push it but you cannot, by the D&D definition, carry it.
I guess you could load a creature up to its carrying capacity, Polymorph it and then load it up again. Or a druid could use wildshape to do the same.
At that point, the DM throws up his hands in frustration and says “here’s a bag of holding” and then tries to get the campaign back on track.
That ruling by the Crawford is highly contestable by the fact that if a dead creature is no longer considered a creature, but an object, then how can you resurrect a creature that has died?
Simple, there's a difference between a "creature" and "a creature that has died" when targeting is concerned. The other way of phrasing this would otherwise be "an object that was formerly a creature that has died" or something like that, but that's a bit... weird... If the target for resurrection was "a creature" then yes, RAW the spell should not function since a corpse is basically an object and not a creature. But the spell targets "a creature that has died", which is more specific than "an object". "a creature" should not be read separately here. Remember that DnD always works on the fact that specifics overrule general rules.
That ruling by the Crawford is highly contestable by the fact that if a dead creature is no longer considered a creature, but an object, then how can you resurrect a creature that has died?
"A creature that has died" is just another way of saying "dead body" or "corpse".
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Hi
I have a rules question. My group wants to cast windwalk to use for carrying a dead pc back home. But are not allowed to do so. As Dm says you cant carry dead pc in a windwalk.
I cant find reasoning in the rules for it so posted here to hear others opinions
"You and up to ten willing creatures you can see within range..."
A dead creature cannot be willing as it has no cognitive abilities.
"While in this cloud form, a creature has a flying speed of 300 feet..."
A dead creature in incapable of moving of it's own volition, and you cannot (as a gaseous form) manipulate the dead creature to move it.
"The only actions a creature can take in this form are the Dash action or to revert to its normal form."
Assuming you could turn a dead creature into the gaseous form, it would stay a cloud until the spell faded as it cannot use actions while dead.
Stick em in a bag of holding and bring the body there yourself?
"Not all those who wander are lost"
Animate Dead first. Zombie former PC is happy to go with a bonus action command from the caster
Have you securely tied the corpse to the back of a willing creature?
Blank
yes one person is carrying the dead one
Was never talked about casting it on a dead person. Rather the one carrying the person
2nd point I made, last half of the sentence. I'll rephrase it to specifically address this:
As a gaseous form you are incapable of manipulating a dead body, you have next to no mass, appendages, or means to carry.
the spell you want is probably tenser's floating disk
Wind Walk says “you ... assume a gaseous form”
Gaseous Form says “ you transform a willing creature ... along with everything it’s wearing and carrying”
If Wind Walk doesn’t do the same it’s pretty useless. You would have to Wind Walk stark naked.
True. The spell really only makes sense if it is considered to have all the workings of gaseous form as well.
If the spell worked as gaseous form would, it would say so. Every spell exists in a ruleset of their own. Same goes that some fire spells say that they ignite unattened flammable objects and some do not. Don't assume things are because of what other spells say. That said, I do believe it's rules as intended that equipment and gear is transformed.
It might be debatable if this counts for heavy things such as corpses (which are objects and not creatures) or if it only works on lighter items and/or equipment. I would allow it, provided that the character is strong enough to comfortably carry (ie, a character with str 8 lifting a dragonporn ally in full plate is out). RAW though, the spell doesn't say that the things you're carrying is also transformed.
Subclass: Dwarven Defender - Dragonborn Paragon
Feats: Artificer Apprentice
Monsters: Sheep - Spellbreaker Warforged Titan
Magic Items: Whipier - Ring of Secret Storage - Collar of the Guardian
Monster template: Skeletal Creature
That ruling by the Crawford is highly contestable by the fact that if a dead creature is no longer considered a creature, but an object, then how can you resurrect a creature that has died?
That aside, I agree with what you're saying, since spells generally use language that can be defined by it's own context. As well something like invisibility uses the same premise that any objects you're carrying become invisible along with your person.
Actually, unlike wind walk, invisibility actually says it effects worn and carried objects.
I think this issue takes precedence over the original question: "Does wind walk effect worn and carried objects even though it doesn't say it does?"
I get where you're coming from, with the fact that Invisibility has specifically designated that anything worn/carried also turns invisible, that Wind Walk does not could go one of 2 ways:
1: The missing language indicates that upon casting Wind Walk all items and carried objects immediately drop to the ground and when you revert to your normal form you're naked.
2: It can be inferred, from a similar spell, that all items and carried objects are turned into a gaseous form.
I'm more prone to go with the second model considering that type of inference is common place in much of what we do in D&D.
It would take a character with enough strength to carry it. If the body exceeds your carrying capacity, you can lift, drag or push it but you cannot, by the D&D definition, carry it.
I guess you could load a creature up to its carrying capacity, Polymorph it and then load it up again. Or a druid could use wildshape to do the same.
At that point, the DM throws up his hands in frustration and says “here’s a bag of holding” and then tries to get the campaign back on track.
I agree with you that it is probably meant for your equipment to turn with you, but nearly every spell says what it can affect.
Simple, there's a difference between a "creature" and "a creature that has died" when targeting is concerned. The other way of phrasing this would otherwise be "an object that was formerly a creature that has died" or something like that, but that's a bit... weird... If the target for resurrection was "a creature" then yes, RAW the spell should not function since a corpse is basically an object and not a creature. But the spell targets "a creature that has died", which is more specific than "an object". "a creature" should not be read separately here. Remember that DnD always works on the fact that specifics overrule general rules.
Subclass: Dwarven Defender - Dragonborn Paragon
Feats: Artificer Apprentice
Monsters: Sheep - Spellbreaker Warforged Titan
Magic Items: Whipier - Ring of Secret Storage - Collar of the Guardian
Monster template: Skeletal Creature
Many DMs will rule you now need True Resurrection to revive your friends.
"A creature that has died" is just another way of saying "dead body" or "corpse".