Platforms. The warforged titan has two platforms built into its chassis. One Medium or smaller creature can ride on each platform without squeezing. To make a melee attack against a target within 5 feet of the warforged, they must use spears or weapons with reach and the target must be Large or larger.
Siege Monster. The warforged titan deals double damage to objects and structures.
Magic Resistance. The Spellbreaker Warforged Titan has advantage on saving throws against spells and other magical effects.
Mage Slayer. When the Spellbreaker Warforged Titan damages a creature that is concentrating on a spell, that creature has disadvantage on the saving throw it makes to maintain its concentration.
Axehand. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 19 (3d8 + 6) slashing damage, plus 11 (2d10) slashing damage if the target is prone.
Hammerfist. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.
Sweeping Axe (Recharge 6). The warforged titan makes a sweep with its axehand, and each creature within 10 feet of it must make a DC 17 Dexterity saving throw. A creature takes 19 (3d8 + 6) slashing damage on a failed save, or half as much damage on a successful one.
Mage Slayer. When a creature within 10 feet of the Spellbreaker Warforged Titan casts a spell, it can use its reaction to make a melee weapon attack against that creature.
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