Huge Construct, Unaligned
Armor Class 22 (natural armor, shield)
Hit Points 125 (10d12 + 60)
Speed 40 ft.
STR
23 (+6)
DEX
8 (-1)
CON
22 (+6)
INT
3 (-4)
WIS
11 (+0)
CHA
1 (-5)
Damage Resistances Damage from Spells
Damage Immunities Poison, Psychic
Senses Darkvision 60 ft., Passive Perception 10
Languages understands the languages of its creator but can’t speak
Challenge 8 (3,900 XP)
Proficiency Bonus +3

Platforms. The warforged titan has two platforms built into its chassis. One Medium or smaller creature can ride on each platform without squeezing. To make a melee attack against a target within 5 feet of the warforged, they must use spears or weapons with reach and the target must be Large or larger.

Siege Monster. The warforged titan deals double damage to objects and structures.

Magic Resistance. The Spellbreaker Warforged Titan has advantage on saving throws against spells and other magical effects.

Mage Slayer. When the Spellbreaker Warforged Titan damages a creature that is concentrating on a spell, that creature has disadvantage on the saving throw it makes to maintain its concentration.

Actions

Axehand. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 19 (3d8 + 6) slashing damage, plus 11 (2d10) slashing damage if the target is prone.

Hammerfist. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.

Sweeping Axe (Recharge 6). The warforged titan makes a sweep with its axehand, and each creature within 10 feet of it must make a DC 17 Dexterity saving throw. A creature takes 19 (3d8 + 6) slashing damage on a failed save, or half as much damage on a successful one.

Reactions

Mage Slayer. When a creature within 10 feet of the Spellbreaker Warforged Titan casts a spell, it can use its reaction to make a melee weapon attack against that creature.

RAJdeBoer

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