Sorcerer
Base Class: Sorcerer

You have the soul of a slime.  I are able to summon them (or if plasmoid use part of your self to make one).

Summon slime

1st-level Slime soul

As a bonus action you can summon a slime soul familiar, using same rules as find familiar other then casting time and cost, and is always in the form of a slime. Max number of slimes you can have at one time is your Proficiency bonus.

At level 6 this evolves and you can summon up to your Proficiency bonus at one time for the cost of  1 sorc point per slime, and this is the max you can have at one time.  

Telepathic Speech

1st-level Slime soul feature

You can form a telepathic connection between you and anyone holding or touching one of your slimes.

Slime swap

6th-level Soul slime feature

You are able to as a reaction swap places with one of your slimes up to 60 feet away. If some one is holding or touching your slime/s you can spend 2 sorc points and swap places with them.

Fast summon

6th-level Slime Soul feature

As a reaction you can Spend 1 sorc point to summon a slime to adsorb a targeted attack (attack roll) for you or some one with in 60 feet of you. If this slime does not die after, it will fade away.

Gelatinous Cube Form

14th-level Slime Soul feature

Calling on your Soul you are able to gain the form of a Gelatinous Cube. As a bonus action, you can spend 6 sorcery points to magically transform your body.

Unlimited summoning

18th-level Slime Soul feature

 

As a bonus action you can spend 1 or more sorc points to summon a slime, You are able to summon as many slimes as sorc points you can spend.

 

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