Base Class: Wizard
Ten shadows, from the show
summoning
using an action, the user summons a shadow. This stays around for 2 turns (at first level) before being de-summoned. Must wait one turn before summoning again. Summoning uses charges, user starts with 3 charges at level one, increases by one each odd numbered level.
Shadows
costs one charge
health goes up by 1d6+1 every odd level
costs two charges
health goes up by 2d4+1 every odd level
Basic cursed energy
Using a bonus action you can either add +1d4 damage to a weapon attack or add +1 to your AC until the start of your next turn. each uses 1 charge, at level one user has 3 charges, goes up by one every odd level.
Escape Rabbit
Uses an action, all enemies in a 20 foot radius must make a DC 13 wisdom save or be unable to move, react, or use opportunity attacks for 2 turns. user and allies have an increased movement speed of 20 to all movement types for 2 turns. every odd level, range increases by 5 feet
6th level feature
TBD
10th level feature
TBD
14th level feature
TBD
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
11/27/2025 12:51:50 AM
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30
|
1
|
5e
|
Coming Soon
|
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