Base Class: Warlock
Your patron is a mystic force, a local mystery powerful enough to draw the attention, fear, and respect of the common folk but isolated enough to not garner too much attention from beyond. Some reach out to these forces and form pacts with them for personal goals, while to others the mystic force reaches out to them first, either out of self-interest or some semblance of a greater cause. No matter the pact origin, your power flows from and is anchored to a specific region and source, and now your fates are forever intertwined, and being connected to such an arcane pool of power such lends you experience and awareness beyond that of any normal mortal.
Ancient Understanding
Beginning at first level, gain proficiency in two of the following: History, Religion, Medicine, Nature, Animal Handling.
Speak with Land
Also at 1st level, your patron grants you a limited ability to commune with the spirit of the land around you. You may cast Speak with Land once per long rest without expended a spell slot.
Mystic Mind
Beginning at 6th level, you may cast Detect Thoughts as an Eldritch Invocation with a range of touch.
Mystic Eye
Beginning at 10th level, whenever you cast Commune with Nature, you may also cast Arcane Eye immediately afterwards without expending a spell slot. Instead of its usual range, you may place the Arcane Eye anywhere within the effect of the Commune with Nature spell (3 mile radius, or 300 foot radius in caves or other underground settings).
The Legend Itself
Beginning at 14th level, whenever you cast a spell with a range of self, you may instead choose to cast it with a range of touch.
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