i recently built a tortle monk with an 18 dex and a 18 wis yet the character builder insists that my AC is still only 17 from the tortle shell feature yet with the monk unarmored def my AC should be an 18 how do i change the character sheet to display the higher AC
I tested having a Tortle with Monk levels, and confirmed JerichoCane's problem, and also figured out why:
Plain unarmored PCs have an AC of 10 + Dex modifier. The Monk's Unarmored Defense was implemented by giving a (set) unarmored bonus of their Wis modifier, so long as they aren't wearing armor. (It's incorrectly giving Unarmored Defense even if you hold a shield, but that's not the main topic right now.) This results in an AC of 10 + Dex + Wis, as expected.
Anyway, so far so (mostly) good. Then Tortles come along, who get a flat AC of 17. This was implemented by giving them a (set) unarmored bonus of +7 and not including the Dex bonus. Unfortunately, this means Dex is not a factor in the Tortle AC calculations.
So with a Tortle Monk, DDB decides between the 2 possible AC calculations by comparing the 2 possible (set) unarmored bonuses: +7, or their Wis. You're not gonna get beyond +5 or +6 unless you fudge your Wisdom score or have a magic item, so the Tortle shell wins.
And there you have it. I imagine it's taking some restructuring to make a more robust AC calculation system.
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i recently built a tortle monk with an 18 dex and a 18 wis yet the character builder insists that my AC is still only 17 from the tortle shell feature yet with the monk unarmored def my AC should be an 18 how do i change the character sheet to display the higher AC
Please post a link to your Cha to sheet so that someone can look into it for you. (You wouldn’t happen to have a shield equipped by any chance?)
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https://www.dndbeyond.com/profile/JerichoCane/characters/46557502
heres the link for my character thanks
This is unrelated but everytime i see tortle monk, i instantly think Master Oogway from Kung Fu Panda
I tested having a Tortle with Monk levels, and confirmed JerichoCane's problem, and also figured out why:
Plain unarmored PCs have an AC of 10 + Dex modifier. The Monk's Unarmored Defense was implemented by giving a (set) unarmored bonus of their Wis modifier, so long as they aren't wearing armor. (It's incorrectly giving Unarmored Defense even if you hold a shield, but that's not the main topic right now.) This results in an AC of 10 + Dex + Wis, as expected.
Anyway, so far so (mostly) good. Then Tortles come along, who get a flat AC of 17. This was implemented by giving them a (set) unarmored bonus of +7 and not including the Dex bonus. Unfortunately, this means Dex is not a factor in the Tortle AC calculations.
So with a Tortle Monk, DDB decides between the 2 possible AC calculations by comparing the 2 possible (set) unarmored bonuses: +7, or their Wis. You're not gonna get beyond +5 or +6 unless you fudge your Wisdom score or have a magic item, so the Tortle shell wins.
And there you have it. I imagine it's taking some restructuring to make a more robust AC calculation system.
Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)