So I'm running a campaign and the players are all level 3. I imported the monsters for the encounter and when I go to run it the monsters are imported with their correct HP but the players are all set to Current and Max HP of 0 and I have to manually override it every time. I've made like 6 encounters for the dungeon I'm running, and each time I have to manually set the players current and Max HP. Is there something I am doing wrong?
The Encounter Builder and Combat Tracker are both still in the testing phases and not fully completed yet. As such, the Combat Tracker does not currently pull any information from the PCs. That is a planned improvement as part of what will likely culminate in a digital “DM’s Screen.” There is no ETA.
That seems like 100% item before you release the alpha, import creatures, import PCs. Not having that, why is it even in alpha? That feels more like integration testing, not an alpha.
So I'm running a campaign and the players are all level 3. I imported the monsters for the encounter and when I go to run it the monsters are imported with their correct HP but the players are all set to Current and Max HP of 0 and I have to manually override it every time. I've made like 6 encounters for the dungeon I'm running, and each time I have to manually set the players current and Max HP. Is there something I am doing wrong?
The Encounter Builder and Combat Tracker are both still in the testing phases and not fully completed yet. As such, the Combat Tracker does not currently pull any information from the PCs. That is a planned improvement as part of what will likely culminate in a digital “DM’s Screen.” There is no ETA.
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That seems like 100% item before you release the alpha, import creatures, import PCs. Not having that, why is it even in alpha? That feels more like integration testing, not an alpha.
That's exactly what an alpha is, a non-feature complete test.
// I am Arenlor
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