Again, those sorcery points are being added to your charavtaer sheet, they are located under the feat itself on the Features & Traits section of the character sheet under the Frats subsection.
Actually, this is completely untrue. The feat itself is added in the Feats section, but your Sorcery Points pool is not updated with the extra 2 Sorcery Points granted by the feat. Instead, what you get is 2 empty checkboxes representing 2 uses per long rest, which is not at all what this feat is supposed to give. Lastly, the two metamagic options you select should also appear in the Metamagic description tab in the Features & Traits section, as well as on the feat to display which two metamagics you selected. QoL
I even tried to see if anyone homebrewed this fix, and I myself looked thoroughly for the option to "Add X to Sorcery Points pool", and no such option exists, which leads me to think that D&D Beyond never coded the option in the first place.
In order to test that this does not work as intended, create your own level 4 or level 8 Sorcerer, and select the Metamagic Adept feat, and you will see the feat is not working as it should.
Those two sorcery points cannot be added directly to the pool of regular sorcery points because they have a special caveat that they can only be used for Metamagic and not for Font of Magic. They kinda hafta be kept separate for that reason.
You gain 2 sorcery points to spend on Metamagic (these points are added to any sorcery points you have from another source but can be used only on Metamagic). You regain all spent sorcery points when you finish a long rest.
I see your point Sposta, but I have to disagree, mostly from a UI perspective in D&D Beyond. Having 2 uses could be abused such that a player just clicks on the checkbox but uses Heightened Spell, which costs 3 sorcery points. There is quite literally no means of tracking/updating the use of Sorcery points except by manually clicking +/- or check boxes.
In all honesty, the UI needs a serious update on many levels, including Sorcery Points.
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I took the feat, Metamagic Adept, and the sorcery points aren't being added to my character sheet.
They are added under the Feats section of the character sheet.
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i have the same problem
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Again, those sorcery points are being added to your charavtaer sheet, they are located under the feat itself on the Features & Traits section of the character sheet under the Frats subsection.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Actually, this is completely untrue. The feat itself is added in the Feats section, but your Sorcery Points pool is not updated with the extra 2 Sorcery Points granted by the feat. Instead, what you get is 2 empty checkboxes representing 2 uses per long rest, which is not at all what this feat is supposed to give. Lastly, the two metamagic options you select should also appear in the Metamagic description tab in the Features & Traits section, as well as on the feat to display which two metamagics you selected. QoL
I even tried to see if anyone homebrewed this fix, and I myself looked thoroughly for the option to "Add X to Sorcery Points pool", and no such option exists, which leads me to think that D&D Beyond never coded the option in the first place.
In order to test that this does not work as intended, create your own level 4 or level 8 Sorcerer, and select the Metamagic Adept feat, and you will see the feat is not working as it should.
Thank you.
Those two sorcery points cannot be added directly to the pool of regular sorcery points because they have a special caveat that they can only be used for Metamagic and not for Font of Magic. They kinda hafta be kept separate for that reason.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
I see your point Sposta, but I have to disagree, mostly from a UI perspective in D&D Beyond. Having 2 uses could be abused such that a player just clicks on the checkbox but uses Heightened Spell, which costs 3 sorcery points. There is quite literally no means of tracking/updating the use of Sorcery points except by manually clicking +/- or check boxes.
In all honesty, the UI needs a serious update on many levels, including Sorcery Points.