Mage Hand Legerdemain appears in the description for Arcane Trickster Rogues, but the actual spell Mage Hand does not appear in the Rogue's list of cantrips.
I've noticed this as well. In the Players Handbook it details that the Arcane Trickster:
"When you reach 3rd level, you gain the ability to cast spells... Cantrips. You learn three cantrips: mage hand, and two other cantrips of your choice from the wizard spell list. You learn another Wizard cantrip of your choice at 10th level."
However, when you create a Rogue - Arcane Trickster using DnDBeyond, it allows you to select 3 out of the 3 cantrips, rather than automatically giving you Mage Hand, and then letting you select two others. This may have to do with how the DnDBeyond system is setup?
A "hot patch" you can try: Make sure to select the Mage Hand cantrip once you have selected the Arcane Trickster archetype.
It doesn't automatically select it for you. Just as if you were doing a paper sheet, you need to select Mage Hand. Then you can select your other 2 cantrips. This is the correct number of cantrips-- So you'll need to get rid of one of the extra Rogue cantrips you chose (Mending, Prestidigitation, Minor Illusion).
It doesn't automatically select it for you. Just as if you were doing a paper sheet, you need to select Mage Hand. Then you can select your other 2 cantrips. This is the correct number of cantrips-- So you'll need to get rid of one of the extra Rogue cantrips you chose (Mending, Prestidigitation, Minor Illusion).
Minor Illusion is due to Forest Gnome, that leaves Mending or Prestidigitation but otherwise ya that's it. But yes I do think it would be cool if it was automatically done and just gave you 2 choices instead of how it is now.
Whoops, I meant Message, not Minor Illusion. They have 3 Rogue cantrips still, so they'll have to ditch one of those 3 as one must be Mage Hand by the archetype.
In order to use the basic Archetypes published by Wizards of the Coast for D&D 5E on the DnDBeyond you will need to purchase either the Players Handbook from the DND Beyond Marketplace, or you will have to purchase the Arcane Trickster individually from the same place.
Going to "Purchase Options" while on the Players Handbook (PHB) you can find the individual purchase options DND Beyond has.
I own all the content but this cantrip is still missing. DNDB forgot to put it in.
No they didn’t. You just have to go on the character sheet to “manage spells” and select it. There is no spell called “Mage Hand Legerdemain” in 5e, so there is no missing content. The Arcane Trickster just uses the regular Mage Hand, but they get some extra bonuses to it. That doesn’t make it a separate spell. They still just use the regular version of the spell.
Mage Hand Legerdemain appears in the description for Arcane Trickster Rogues, but the actual spell Mage Hand does not appear in the Rogue's list of cantrips.
For example:
https://ddb.ac/characters/3913761/OFHmlm
I've noticed this as well. In the Players Handbook it details that the Arcane Trickster:
However, when you create a Rogue - Arcane Trickster using DnDBeyond, it allows you to select 3 out of the 3 cantrips, rather than automatically giving you Mage Hand, and then letting you select two others. This may have to do with how the DnDBeyond system is setup?
A "hot patch" you can try: Make sure to select the Mage Hand cantrip once you have selected the Arcane Trickster archetype.
It doesn't automatically select it for you. Just as if you were doing a paper sheet, you need to select Mage Hand. Then you can select your other 2 cantrips. This is the correct number of cantrips-- So you'll need to get rid of one of the extra Rogue cantrips you chose (Mending, Prestidigitation, Minor Illusion).
Minor Illusion is due to Forest Gnome, that leaves Mending or Prestidigitation but otherwise ya that's it. But yes I do think it would be cool if it was automatically done and just gave you 2 choices instead of how it is now.
Whoops, I meant Message, not Minor Illusion. They have 3 Rogue cantrips still, so they'll have to ditch one of those 3 as one must be Mage Hand by the archetype.
Hi where can i get the Arcane Trickster archetype unlocked i cant seem to find it
It’s in the Players Handbook. Go to the marketplace, find the Players Handbook and click on Purchase Options
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In order to use the basic Archetypes published by Wizards of the Coast for D&D 5E on the DnDBeyond you will need to purchase either the Players Handbook from the DND Beyond Marketplace, or you will have to purchase the Arcane Trickster individually from the same place.
Going to "Purchase Options" while on the Players Handbook (PHB) you can find the individual purchase options DND Beyond has.
I own all the content but this cantrip is still missing. DNDB forgot to put it in.
No they didn’t. You just have to go on the character sheet to “manage spells” and select it. There is no spell called “Mage Hand Legerdemain” in 5e, so there is no missing content. The Arcane Trickster just uses the regular Mage Hand, but they get some extra bonuses to it. That doesn’t make it a separate spell. They still just use the regular version of the spell.
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