ive talked a little with my DM last session about a new character of mine being introduced. i put a lot of work into this character and really think he is gonna fit in and be cool. he would be a trickster cleric who devotes themself to the whole pantheon if deities in the forgotten realms and chooses which god he thinks is best with the situation. my DM said they would think about it but were up for me to give them any reasoning for why it wouldnt be OP (which they think it is). i personally think this would be fine (might be a tad biased) since in our game you pray to your god for luck, power, healing, etc. even if they are a god who has nothing to do with that (and if we know they are too unforgiving to help us), so i think doing the same thing but with different gods would be a more flavor thing. im not looking to make a character who is minmaxed or overpowered at all. what do you guys think?
Seems ok to me. So long as you only use one subclass, and don’t try to flip around between them. Mechanically, it seems like it shouldn’t be an issue. Now, it could be a problem story-wise depending on what the campaign is like, maybe. At least, I could maybe imagine story problems depending on how involved gods and religion are in the story.
we are playing tyranny if dragons, i dont believe gods have a large impact on the campaign but there could be something I dont know yet (im in early game, just finished the raider camp if that means anything to you). also, yeah i wouldnt swap between subclasses. thank you for your response!
in general, your god or gods don't do anything for your power level. your abilities do what they say they do, no more and no less. You could be an atheist priest if you wanted to, and the powers still work exactly how they say they do. Your story is whatever you want it to be, and as long as you don't try to homebrew anything in where "I'm trying for this, and if I pray to the luck goddess, I should get a bonus for doing so", you're not going to mess with the character's mechanical chassis.
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Any time an unfathomably powerful entity sweeps in and offers godlike rewards in return for just a few teensy favors, it’s a scam. Unless it’s me. I’d never lie to you, reader dearest.
i think i mentioned this before but if not i’ll say it again, im not trying to make the character have any advantage because of this idea. thank you for the response!
I know my DM would allow it but with restrictions on how high of a spell level you could cast (gods don't give high level powers to fickle clerics, might rule that a particular god chooses not to grant a request due to a feud between them and last god you asked for help, and certain temples may bar you if they find out you are not a "true believer".
oooo i really like this idea! thank you, I’ll make sure to mention it to my dm!
Mechanically speaking, what matters more for a cleric character is the domain it uses rather than the deity it venerates. A cleric’s domain is what dictates what features and additional spells the character gets, the deity is more of flavor aspect for the character than anything else, and as the saying goes, “flavor is free.“I know the rules say to choose a deity and then select a domain associated with that god or goddess, but nobody I know actually does it that way, at least not to my knowledge anyway. Everybody chooses the domain they want to play based on its flavor and mechanics and then picks or creates a deity that fits.
ive talked a little with my DM last session about a new character of mine being introduced. i put a lot of work into this character and really think he is gonna fit in and be cool. he would be a trickster cleric who devotes themself to the whole pantheon if deities in the forgotten realms and chooses which god he thinks is best with the situation. my DM said they would think about it but were up for me to give them any reasoning for why it wouldnt be OP (which they think it is). i personally think this would be fine (might be a tad biased) since in our game you pray to your god for luck, power, healing, etc. even if they are a god who has nothing to do with that (and if we know they are too unforgiving to help us), so i think doing the same thing but with different gods would be a more flavor thing. im not looking to make a character who is minmaxed or overpowered at all. what do you guys think?
Seems ok to me. So long as you only use one subclass, and don’t try to flip around between them. Mechanically, it seems like it shouldn’t be an issue. Now, it could be a problem story-wise depending on what the campaign is like, maybe. At least, I could maybe imagine story problems depending on how involved gods and religion are in the story.
we are playing tyranny if dragons, i dont believe gods have a large impact on the campaign but there could be something I dont know yet (im in early game, just finished the raider camp if that means anything to you). also, yeah i wouldnt swap between subclasses. thank you for your response!
in general, your god or gods don't do anything for your power level. your abilities do what they say they do, no more and no less. You could be an atheist priest if you wanted to, and the powers still work exactly how they say they do. Your story is whatever you want it to be, and as long as you don't try to homebrew anything in where "I'm trying for this, and if I pray to the luck goddess, I should get a bonus for doing so", you're not going to mess with the character's mechanical chassis.
Any time an unfathomably powerful entity sweeps in and offers godlike rewards in return for just a few teensy favors, it’s a scam. Unless it’s me. I’d never lie to you, reader dearest.
Tasha
i think i mentioned this before but if not i’ll say it again, im not trying to make the character have any advantage because of this idea. thank you for the response!
oooo i really like this idea! thank you, I’ll make sure to mention it to my dm!
As long as you are not changing your domain when you change which god you pray to, or changing your alignment, I see no problem.
Mechanically speaking, what matters more for a cleric character is the domain it uses rather than the deity it venerates. A cleric’s domain is what dictates what features and additional spells the character gets, the deity is more of flavor aspect for the character than anything else, and as the saying goes, “flavor is free.“I know the rules say to choose a deity and then select a domain associated with that god or goddess, but nobody I know actually does it that way, at least not to my knowledge anyway. Everybody chooses the domain they want to play based on its flavor and mechanics and then picks or creates a deity that fits.
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