So I was wondering if there was a way to optimize the short rest casting of Warlocks and came up with a 2nd level Warlock build to see what is possible.
2nd level Elf Warlock, take a old/custom background to get Magic Initiate Wizard for Mage Armor.
Invocations take Pact of the Chain, Agonizing blast and Lessons of the Firsts ones for Magic Initiate Druid with Goodberry
Each night you Long Rest for 4 hours (Elven Trance)
Wake up cast Armor of Agathys and Goodberry, Short Rest
Cast Goodberry twice, Short Rest, repeat
Cast Mage Armor on yourself and Familiar, Short Rest.
So 8 hours have Past, you have 50 Goodberries, Mage Armor up for 7 hours on you and your familiar and you have 5 Temp Hp.
Have you confused Pact of the Tome with Druid's wild companion? Pact of the Tome should not need daily re-casts and would be kinda evil if it did since it does not more the 10GP cost, additionally Pact of the Tome doesn't expend a pact slot.
What they're trying to ask is why you feel the need to cast Find Familiar every day, when the familiar from it does not have a set duration. It does if you cast it using the Druid's Wild Companion feature, but not if you cast it via Pact of the Chain. It also doesn't use a spell slot when you cast it that way.
I mean sure, not sure the mage armor trick is really worth your origin feat. But yeah you can do that. A druid with leftover slots can do the same good berry trick. And yeah sure, 40 hit points of healing between fights is pretty slick. I'd just suggest odds are your DM will tune encounters in a way that you need it so in the end its not that amazing. The armor of agathys is pointless though since its duration is only 1 hour.
If you take the mage armor invocation, you can cast it at will.
But I am struggling to see the point. If you have Pact of the chain, you can also cast find familiar every turn. So if it dies, the next turn get a new familiar.
Why have all of these rests to get 50 goodberrries? Don't they disappear in 24 hours?
...and you have 5 Temp Hp
If you get fiendish vigor invocation you get 8 temp points. and no spell is used.
I understand at 2nd level you have limited invocations, but all those rests do not sound very productive.
If you take the mage armor invocation, you can cast it at will.
But I am struggling to see the point. If you have Pact of the chain, you can also cast find familiar every turn. So if it dies, the next turn get a new familiar.
Why have all of these rests to get 50 goodberrries? Don't they disappear in 24 hours?
...and you have 5 Temp Hp
If you get fiendish vigor invocation you get 8 temp points. and no spell is used.
I understand at 2nd level you have limited invocations, but all those rests do not sound very productive.
You only have 3 invocations at level 2, this would need more than 3 invocations to get all the things they are trying to get. But I do agree that Fiendish Vigor is good, Mage Armor falls off a cliff once you get studded leather +1, but still good at level 2 since you won't have that yet.
Why? At second level EB + Hex +AB does 7.7 DPR with 60% to hit. Imp does 12.4. And you dont even have to be in the room.
Unrelated to the build discussion, but that is why I wish they had gone with some template for pact of the chain and had it scale with your warlock levels. A imp can solo some encounters at low levels but becomes worthless in a fight at medium to high levels. Heck maybe it should just be a summon that provided a passive buff with some quirks.
So I was wondering if there was a way to optimize the short rest casting of Warlocks and came up with a 2nd level Warlock build to see what is possible.
2nd level Elf Warlock, take a old/custom background to get Magic Initiate Wizard for Mage Armor.
Invocations take Pact of the Chain, Agonizing blast and Lessons of the Firsts ones for Magic Initiate Druid with Goodberry
Each night you Long Rest for 4 hours (Elven Trance)
Wake up cast Armor of Agathys and Goodberry, Short Rest
Cast Goodberry twice, Short Rest, repeat
Cast Mage Armor on yourself and Familiar, Short Rest.
So 8 hours have Past, you have 50 Goodberries, Mage Armor up for 7 hours on you and your familiar and you have 5 Temp Hp.
At 3rd level you can go Celestial and grab Aid.
Have you confused Pact of the Tome with Druid's wild companion? Pact of the Tome should not need daily re-casts and would be kinda evil if it did since it does not more the 10GP cost, additionally Pact of the Tome doesn't expend a pact slot.
So the build doesn't take Pact of the Tome. So i am not sure what you mean.
They mean Pact of the Chain, I think.
What they're trying to ask is why you feel the need to cast Find Familiar every day, when the familiar from it does not have a set duration. It does if you cast it using the Druid's Wild Companion feature, but not if you cast it via Pact of the Chain. It also doesn't use a spell slot when you cast it that way.
pronouns: he/she/they
Sorry, I meant Pact of the Chain, as well as everything else Wagnarokkr said above.
Oh I see i am casting Mage Armor on me and on the familiar not casting Mage Armor and Find Familiar.
Ah, okay, that makes sense.
pronouns: he/she/they
I mean sure, not sure the mage armor trick is really worth your origin feat. But yeah you can do that. A druid with leftover slots can do the same good berry trick. And yeah sure, 40 hit points of healing between fights is pretty slick. I'd just suggest odds are your DM will tune encounters in a way that you need it so in the end its not that amazing. The armor of agathys is pointless though since its duration is only 1 hour.
The temp hp will remain.
Ah, this makes more sense. Got it.
If you take the mage armor invocation, you can cast it at will.
But I am struggling to see the point. If you have Pact of the chain, you can also cast find familiar every turn. So if it dies, the next turn get a new familiar.
Why have all of these rests to get 50 goodberrries? Don't they disappear in 24 hours?
If you get fiendish vigor invocation you get 8 temp points. and no spell is used.
I understand at 2nd level you have limited invocations, but all those rests do not sound very productive.
You can cast Find Familiar every turn, but it costs 10 gold each time. Not a huge amount of money, but it adds up.
pronouns: he/she/they
That is not my reading of it, but if that is how your table runs it great.
Armor of Shadows only works on yourself, this way you can also put it on your familiar.
Why? At second level EB + Hex +AB does 7.7 DPR with 60% to hit. Imp does 12.4. And you dont even have to be in the room.
Yes Goodberries last 24 hours but you can do this every long rest.
AoA does less THP but it only uses a prep slot and not an invocation.
You only have 3 invocations at level 2, this would need more than 3 invocations to get all the things they are trying to get. But I do agree that Fiendish Vigor is good, Mage Armor falls off a cliff once you get studded leather +1, but still good at level 2 since you won't have that yet.
Unrelated to the build discussion, but that is why I wish they had gone with some template for pact of the chain and had it scale with your warlock levels. A imp can solo some encounters at low levels but becomes worthless in a fight at medium to high levels. Heck maybe it should just be a summon that provided a passive buff with some quirks.