When taking the superior technique fighting style at fighter level 1, there is no drop-down menu to choose a maneuver, nor is there a checkbox thing added to the sheet to track if the maneuver die has been expended or not.
All that happens is a description of the fighting style is added, but the maneuver itself and the die is missing. The player has to manually notate somewhere that they have that maneuver, and manually track the usage of that die.
If you own the PHB or have purchased the Martial Adept feat, you'll want to do this:
Create Fighting Style: Superior Technique:
Create a Homebrew feat.
Under Use an existing Feat as a template: select Martial Adept.
Expand the ACTIONS section.
Click on Edit for the Martial Adept action.
Change the NAME to Superior Technique.
Change the ACTIVATION TYPE dropdown to Action.
Change the SNIPPET to:
You learn one maneuver of your choice from among those available to the Battle Master archetype in the fighter class. If a maneuver you use requires your target to make a saving throw to resist the maneuver's effects, the saving throw DC is {{savedc:str,dex}}. You gain one superiority die per short rest, which is a d6, that is used to fuel your maneuver.
Press the blue SAVE button.
(Optional) This will add some prerequisite text but nothing mechanical to enforce.
Press the ADD A PREQUISITE button
Add the following to the DESCRIPTION:
Requires the Fighting Style: Superior Technique
Press the blue SAVE button.
Then press CANCEL.
Change the NAME to Fighting Style: Superior Technique.
Change the DESCRIPTION to:
This feat adds the appropriate actions and tracker to your character sheet for the Fighting Style: Superior Technique.
You learn one maneuver of your choice from among those available to the Battle Master archetype. If a maneuver you use requires your target to make a saving throw to resist the maneuver’s effects, the saving throw DC equals 8 + your proficiency bonus + your Strength or Dexterity modifier (your choice).
You gain one superiority die, which is a d6 (this die is added to any superiority dice you have from another source). This die is used to fuel your maneuvers. A superiority die is expended when you use it. You regain your expended superiority dice when you finish a short or long rest.
Change the SNIPPET to:
You learn one maneuver of your choice from among those available to the Battle Master archetype. If a maneuver you use requires your target to make a saving throw to resist the maneuver’s effects, the saving throw DC is {{savedc:str,dex}}. You gain one superiority die per short rest, which is a d6, this is used to fuel your maneuver.
Change TOTAL NUMBER OF FEAT OPTIONS USER CAN SELECT to 1.
Press the orange SAVE CHANGES button.
If you do not own the PHB or the Martial Adept feat, it can be created from scratch but would be very time consuming.
When taking the superior technique fighting style at fighter level 1, there is no drop-down menu to choose a maneuver, nor is there a checkbox thing added to the sheet to track if the maneuver die has been expended or not.
All that happens is a description of the fighting style is added, but the maneuver itself and the die is missing. The player has to manually notate somewhere that they have that maneuver, and manually track the usage of that die.
You'll want to read through Fixing Maneuvers on your character sheet.
If you own the PHB or have purchased the Martial Adept feat, you'll want to do this:
Create Fighting Style: Superior Technique:
This feat adds the appropriate actions and tracker to your character sheet for the Fighting Style: Superior Technique.
You learn one maneuver of your choice from among those available to the Battle Master archetype. If a maneuver you use requires your target to make a saving throw to resist the maneuver’s effects, the saving throw DC equals 8 + your proficiency bonus + your Strength or Dexterity modifier (your choice).
You gain one superiority die, which is a d6 (this die is added to any superiority dice you have from another source). This die is used to fuel your maneuvers. A superiority die is expended when you use it. You regain your expended superiority dice when you finish a short or long rest.
If you do not own the PHB or the Martial Adept feat, it can be created from scratch but would be very time consuming.
How to: Replace DEX in AC | Jump & Suffocation stats | Spell & class effect buff system | Wild Shape effect system | Tool Proficiencies as Custom Skills | Spells at higher levels explained | Superior Fighting/Martial Adept Fix | Snippet Codes Explored - Subclasses | Snippet Math Theory | Homebrew Weapons Explained
My: FEATS | MAGIC ITEMS | MONSTERS | SUBCLASSES Artificer Specialist: Weaveblade
Dndbeyond images not loading WORKAROUND FIXED!!! (TY Jay_Lane for original instructions)
I've noticed this problem too. It's very frustrating.