This site works best with JavaScript enabled. Please enable JavaScript to get the best experience from this site.
Sign in to view your library & saved favorites.
I was just going through an encounter and had a PC die. I was wondering why it gives the option of going to full health or to one hit point after three failures and not three saves. Shouldn't it be the other way????
I saw the same issue. It's must be a bug.
Because there are options that prevent death.
<< USEFUL LINKS >>Support >> Site Rules || Bugs & Support || Help Portal || Contact SupportHomebrew >> Rules & Guidelines || FAQ / Guide || How To Use Snippets || How To Use Tooltips || More TutorialsMy YouTube >> I sometimes make video guides and tutorials for D&D Beyond which you can see here.
I was just going through an encounter and had a PC die. I was wondering why it gives the option of going to full health or to one hit point after three failures and not three saves. Shouldn't it be the other way????
I saw the same issue. It's must be a bug.
Because there are options that prevent death.
<< USEFUL LINKS >>
Support >> Site Rules || Bugs & Support || Help Portal || Contact Support
Homebrew >> Rules & Guidelines || FAQ / Guide || How To Use Snippets || How To Use Tooltips || More Tutorials
My YouTube >> I sometimes make video guides and tutorials for D&D Beyond which you can see here.