I really want it too. It is more or less on the short list of things to add. Last I heard, they are working on supporting all the rules and options in books that they have missed.
Right now they are working on general features (things like curses, boons, diseases, supernatural gifts, piety (MOoT), company positions (AI), guild rank (GGtR), dark gifts (VGtR), etc).
Things like temporary spell effects and class features (mage armor, rage, bardic inspiration) is also on the list and probably next.
Then will be some of the optional rules like spell points and gritty realism, etc.
I add the link that my group uses to make it easier to add. If you give it a quick read its well-rounded. Also, I don't program so I don't know how much time it would take to make and Impacte. But with Wizards' taking over they may have a bigger beget to get more programmers to work on suff.
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So, my games is going to use Spell Points. I was wounding if we could get that as a optional thing?
Spell Points (dnd-5e.herokuapp.com) this is what were using is something we used form older Edisons.
I really want it too. It is more or less on the short list of things to add. Last I heard, they are working on supporting all the rules and options in books that they have missed.
Right now they are working on general features (things like curses, boons, diseases, supernatural gifts, piety (MOoT), company positions (AI), guild rank (GGtR), dark gifts (VGtR), etc).
Things like temporary spell effects and class features (mage armor, rage, bardic inspiration) is also on the list and probably next.
Then will be some of the optional rules like spell points and gritty realism, etc.
You missed that they’re adding Actions to Magic Items too.
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I add the link that my group uses to make it easier to add. If you give it a quick read its well-rounded. Also, I don't program so I don't know how much time it would take to make and Impacte. But with Wizards' taking over they may have a bigger beget to get more programmers to work on suff.