in t in div in div in t in t in div in div in div in div in t in div in t in div in div in t in div in t in div in t in div in t in t in div in n in Connect(n) in t in t in t in div in div in t in t in div in t in Connect(t) in t in t in t in n
Later :
Tried changing from the character sheet itself and it worked fine.
Looks like for Feline Agility for the Tabaxi no longer has a tracker associated with it
Feline Agility
When you move on your turn in combat, you can double your speed until the end of the turn. Once you use this trait, you can’t use it again until you move 0 feet on one of your turns.
If you already have the Channel Divinity feature and gain a level in a class that also grants the feature, you gain the Channel Divinity effects granted by that class, but getting the feature again doesn't give you an additional use of it. You gain additional uses only when you reach a class level that explicitly grants them to you. For example, if you are a cleric 6/paladin 4, you can use Channel Divinity twice between rests because you are high enough level in the cleric class to have more uses. Whenever you use the feature, you can choose any of the Channel Divinity effects available to you from your two classes.
Rollback Post to RevisionRollBack
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
I have a half-elf Hexblade warlock 5/shadow sorcerer 1; apparently, I have darkvision out to 180 feet, as if it's adding the 60 feet from half-elf and the 120 feet from Eyes of the Dark together, instead of just the 120 feet. I created a new, 1st-level half-elf shadow sorcerer to test it out, and both had the same issue.
Edit: Tried again with a new, 1st-level hill dwarf shadow sorcerer, and it was still 180 feet.
When you click on a Saving Throw to open the sidebar with the description, at the top of the sidebar it in the title is shows your saving throw modifier without taking into consideration proficiency. For exemple I'm proficient in Dex Saves with a +7 (+2 dex mod, +5 prof bonus) and when I click, the sidebar reads : Dexterity saving throw +2
Warlock Pact of the Tome cantrip selections no longer appear under spell list. As a result, selection of Shocking Grasp as one of those cantrips will not appear under combat options. They did previously.
even with the "Ignore coin weight" box checked in the editor it still shows 5ft. and if it's my other gear, i have a bag of holding.. how do I add stuff to that??
Cleric 6/Paladin 3 should have 3 uses of Channel Divinity, but its only showing 1 (Paladin usage is overriding the Cleric)
Cleric 6/Paladin 1 is correctly showing 2 uses.
For the record, cleric 6/paladin 3 should have 2 uses of Channel Divinity, not 3.
I'm seeing an error in the Lay on Hands Pool text in the Actions section of one of my player's character sheet:
You have a pool of healing power that can restore classlevel|paladin|x5 - Unknown chunk type: classlevel|paladin|x5 HP per long rest.
The same text in the Features & Traits section correctly displays 40 HP.
When clicking on various actions under Actions in Combat, the sidebar text displays the syntax for a tooltip:
Dodge: ... You lose this benefit if you are [condition ]incapacitated[/condition ] or if your speed drops to 0.
Hide: When you take the Hide action, you make a Dexterity ([skill ]Stealth[/skill ]) check in an attempt to hide ...
Ready: ... For example, if you are concentrating on the [spell ]web[/spell ] spell and ready [spell ]magic missile[/spell ], your [spell ]web[/spell ] spell ends, and if you take damage before you release [spell ]magic missile[/spell ] with your reaction, your concentration might be broken.
I have a half-elf Hexblade warlock 5/shadow sorcerer 1; apparently, I have darkvision out to 180 feet, as if it's adding the 60 feet from half-elf and the 120 feet from Eyes of the Dark together, instead of just the 120 feet. I created a new, 1st-level half-elf shadow sorcerer to test it out, and both had the same issue.
Edit: Tried again with a new, 1st-level hill dwarf shadow sorcerer, and it was still 180 feet.
On my level 3 Cavalier fighter the Unwavering mark feature lists the bonus damage as "1.5" instead of rounding down to "1".
On the exported PDF "opportunity attack" is listed under "actions"
On the PDF the Barbarian Rage description in the "actions" box is as follows: "You gain advantage on STR checks and saving throws (not attacks), scalevalue#signed -". The description is correct in the "features" box.
even with the "Ignore coin weight" box checked in the editor it still shows 5ft. and if it's my other gear, i have a bag of holding.. how do I add stuff to that??
Trying to view a spell in character builder crash, trying to edit a character and changing mirror image but the moment I open it up, it crash.
TypeError: Cannot read property 'hasOwnProperty' of undefined at Object.h [as getEntityData] (https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterBuilder.bundle.min.js:1:235697) at t.r.renderCustomize (https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterBuilder.bundle.min.js:6:128272) at t.value (https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterBuilder.bundle.min.js:6:130904) at f (https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterBuilder.bundle.min.js:25:33621) at beginWork (https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterBuilder.bundle.min.js:25:37062) at o (https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterBuilder.bundle.min.js:25:53322) at i (https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterBuilder.bundle.min.js:25:53595) at b (https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterBuilder.bundle.min.js:25:56544) at v (https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterBuilder.bundle.min.js:25:56084) at y (https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterBuilder.bundle.min.js:25:55921)
in t in div in div in t in t in div in div in div in div in t in div in t in div in div in t in div in t in div in t in div in t in t in div in n in Connect(n) in t in t in t in div in div in t in t in div in t in Connect(t) in t in t in t in n
Later :
Tried changing from the character sheet itself and it worked fine.
Looks like for Feline Agility for the Tabaxi no longer has a tracker associated with it
When you move on your turn in combat, you can double your speed until the end of the turn. Once you use this trait, you can’t use it again until you move 0 feet on one of your turns.
It should be 2 uses in both cases. https://www.dndbeyond.com/compendium/rules/basic-rules/customization-options#ChannelDivinity
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
https://www.dndbeyond.com/profile/JimmyH/characters/1451015
No matter what the toggle says, when I export to PDF the stats are on the bottom and the modifiers are on top.
She/Her College Student Player and Dungeon Master
The ability to make a feat which increases/grants spell slots is broken. It requires a subtype modifier, but the combo box shows "no matches found"
To recreate:
Make a new feat.
Add a modifier. Select "Spell Slot Increase".
In the required field "subtype modifier", select the drop down for the combo box. It will tell you there are no matches found.
Continue to save the feat. It will error out, indicating the subtype modifier has not been filled out.
I have a half-elf Hexblade warlock 5/shadow sorcerer 1; apparently, I have darkvision out to 180 feet, as if it's adding the 60 feet from half-elf and the 120 feet from Eyes of the Dark together, instead of just the 120 feet. I created a new, 1st-level half-elf shadow sorcerer to test it out, and both had the same issue.
Edit: Tried again with a new, 1st-level hill dwarf shadow sorcerer, and it was still 180 feet.
When you click on a Saving Throw to open the sidebar with the description, at the top of the sidebar it in the title is shows your saving throw modifier without taking into consideration proficiency. For exemple I'm proficient in Dex Saves with a +7 (+2 dex mod, +5 prof bonus) and when I click, the sidebar reads : Dexterity saving throw +2
Warlock Pact of the Tome cantrip selections no longer appear under spell list. As a result, selection of Shocking Grasp as one of those cantrips will not appear under combat options. They did previously.
even with the "Ignore coin weight" box checked in the editor it still shows 5ft. and if it's my other gear, i have a bag of holding.. how do I add stuff to that??
The monk Ki point issue should be fixed now.
I can not equip any weapons or armor the gear wont go to weld and it dose not show weapons on the the PC screen
For the record, cleric 6/paladin 3 should have 2 uses of Channel Divinity, not 3.
I'm seeing an error in the Lay on Hands Pool text in the Actions section of one of my player's character sheet:
The same text in the Features & Traits section correctly displays 40 HP.
When clicking on various actions under Actions in Combat, the sidebar text displays the syntax for a tooltip:
Dodge: ... You lose this benefit if you are [condition ]incapacitated[/condition ] or if your speed drops to 0.
Hide: When you take the Hide action, you make a Dexterity ([skill ]Stealth[/skill ]) check in an attempt to hide ...
Ready: ... For example, if you are concentrating on the [spell ]web[/spell ] spell and ready [spell ]magic missile[/spell ], your [spell ]web[/spell ] spell ends, and if you take damage before you release [spell ]magic missile[/spell ] with your reaction, your concentration might be broken.
https://www.dndbeyond.com/profile/DM_Anvil/characters/1207038
Got this results trying to navigate to this character on my PC:
I AM able to view in on mobile just fine however.Scratch that I can only view the sheet.This was also the case before the sheet revamp.
On my level 3 Cavalier fighter the Unwavering mark feature lists the bonus damage as "1.5" instead of rounding down to "1".
On the exported PDF "opportunity attack" is listed under "actions"
On the PDF the Barbarian Rage description in the "actions" box is as follows: "You gain advantage on STR checks and saving throws (not attacks), scalevalue#signed -". The description is correct in the "features" box.
Containers are not a thing currently.
You should still be able to access them via the edit page.
Try unattune some of their items, that helped for me. For me this was Ironfang from Princes of the Apocalypse.
Getting this error for my Rogue/Warlock.
TypeError: Cannot read property 'definition' of null at https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:58457 at Array.forEach (<anonymous>) at https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:58082 at Array.map (<anonymous>) at https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:57767 at https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:271497 at https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:270924 at https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:271627 at Object.getProficiencyGroups (https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:270924) at Function.u [as mapToProps] (https://www.dndbeyond.com/Content/1-0-350-0/React/CharacterTools/dist/characterSheet.bundle.min.js:51:554249)
I can not find any place to track usage of Hexblade's Curse (and therefore see that it gets reset on a short/long rest).