The Divine Soul sorcerer's freebie spell from Divine Magic cannot be changed even though it specifies in the text that it can be replaced down the line with any spell from the Cleric spell list. The spell granted by the class does not show up in Manage Spells, and going into the level up screen to try to change it there only gives you the option to change it to one of the other initial options rather than any spell from the Cleric spell list. As far as I can tell, there is no way in the GUI to change this spell to another one from the Cleric spell list.
You can customize it and put in replacement stuff, but that's not going to take advantage of the easy reference to full spell text that DNDBeyond provides.
When EXPORTING a character sheet for printing, the export function does not transfer the OTHER POSSESSIONS section (under the EQUIPMENT tab) to the PDF. My players use this section quite a lot and like to print their character sheets for tabletop play. Please resolve.
On exporting one character in particular to PDF I get a 500 error. This has happened since adding a custom skill ("Sanity" with no tie to a particular Ability, just a value). Other characters export just fine as did this one prior to this mod.
UPDATE: Edited the custom skill and attached an ability to it. Kept the overide as it's a blended average of several abilities in our game. But adding the ability connection did solve the issue!
I created a Ranger and for the "Favored Enemy" feat I chose "Humanoids" (Humans & Elves). I can see this info in the UI, but when I export the character sheet to PDF, the description for the feat only says Humanoids, without specifying my choices.
This seems to only happen when the character number goes over 50. Such as if I decrease it to "goes down a bit past her shoulders but is often do" I don't get the error.
Only three feats apear for my level one Variant Human fighter at Character Builder, those being Grappler, Svirfneblin Magic and Firearm Specialist. Of course, I had Critical Role Content activated at the time of creating the character, but now I had disabled it and the problem persist. Any clue of what's happening?
Most feats are not free. Grappler is the only free non-playtest feat. Other feats need to be purchased from the Marketplace. You can purchase the sourcebook containing them (most are in Player's Handbook and racial feats are Xanathar's Guide to Everything) or you can purchase feat bundles or the individual feats. The cost of buying feat bundles or individual feats is taken off the cost of the sourcebook if you later decide to purchase it.
On both the D&D Beyond browser character sheet and in the exported PDF, under Bonus Actions for Monks of the Way of the Kensei, the one feature is erroneously written as Kensei Shot. It is properly written as Kensei's Shot under 'Monk Features.'
On both the D&D Beyond browser character sheet and in the exported PDF, under Bonus Actions for Monks of the Way of the Kensei, the one feature is erroneously written as Kensei Shot. It is properly written as Kensei's Shot under 'Monk Features.'
Variant Human is supposed to get a feat of your choice with no stated limitations, but the character builder only has two options for feats at level 1.
I just created a 1st level wizard with a +3 INT modifier, which would allow me to have 4 prepared spells in my spellbook (The PHB says +3 + 1st level = 4) I can select the spells, but when I refresh page and come back it will only load 2 spells prepared in my spellbook... not 4. For some reason, it keeps unpreparing 2 spells. Not sure if the character sheet thinks i can only have 2 spells prepared since I can only have 2 slots.
Noted when I printed the sheet all 4 spells are printed.
Has someone had similar problems with the wizard spells? I couldn't find any other requests on the forum mentioning this problem.
I don't know if this has been mentioned, but the Life Domain Cleric feature Disciple of Life is not automatically added to healing spells. It would be very helpful if it was, because I constantly forget to add it, and I know a lot of other people forget too.
When I export a PDF of my level one cleric the Ability Save DC is blank. I'm not using any homebrew. Character: https://ddb.ac/characters/5068651/thfujj. Edit: I was assuming the Ability Save DC would show my Spell Save DC.
Variant Human is supposed to get a feat of your choice with no stated limitations, but the character builder only has two options for feats at level 1.
You would need to purchase the Player's Handbook, or the feats themselves piecemeal. The only feat included in the SRD (which is free) is Grappler, and I am guessing you may have CR content turned on for the additional feat.
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The Divine Soul sorcerer's freebie spell from Divine Magic cannot be changed even though it specifies in the text that it can be replaced down the line with any spell from the Cleric spell list. The spell granted by the class does not show up in Manage Spells, and going into the level up screen to try to change it there only gives you the option to change it to one of the other initial options rather than any spell from the Cleric spell list. As far as I can tell, there is no way in the GUI to change this spell to another one from the Cleric spell list.
You can customize it and put in replacement stuff, but that's not going to take advantage of the easy reference to full spell text that DNDBeyond provides.
Searched and didn't see this on any posts yet....
When EXPORTING a character sheet for printing, the export function does not transfer the OTHER POSSESSIONS section (under the EQUIPMENT tab) to the PDF. My players use this section quite a lot and like to print their character sheets for tabletop play. Please resolve.
Lance - As with a versatile weapons, the lance can be used in one hand or two depending on mounted/unmounted combat.
A character of mine has the dueling fighting style, so gets +2 damage when wielding one handed weapons.
Currently the character sheet has this +2 applied for the Lance perpetually. When on foot, it's a two handed weapon so should lose the +2 bonus.
It would be cool to have a mounted/on foot option, but having the same notation as a versatile weapon would work.
Lets assume a +4 str modifier - the longsword looks like this: 1d8+6/1d10+4
So the lance could look like this: 1d12+4/1d12+6
Of course this is only relevant with 'dueling' and potentially some other abilities of feats, but still a sort of 'bug' nonetheless.
On exporting one character in particular to PDF I get a 500 error. This has happened since adding a custom skill ("Sanity" with no tie to a particular Ability, just a value). Other characters export just fine as did this one prior to this mod.
UPDATE: Edited the custom skill and attached an ability to it. Kept the overide as it's a blended average of several abilities in our game. But adding the ability connection did solve the issue!
Made a fighte/barbarian with mobility feat, in heavy armor, move still shows barbarian move bonus.
https://www.dndbeyond.com/profile/XboxFiendishD/characters/4920009
FiendishDragon
Hi,
An error occurs when I tried to customize bonus action:
Action
character.CUSTOM_ACTION_SET
Payload
{"id":430757,"properties":{"name":"Unarmed","toHitBonus":null,"description":null,"snippet":null,"isProficient":false,"isOffhand":null,"statId":2,"rangeId":1,"diceCount":1,"diceType":4,"fixedValue":0,"damageTypeId":1,"onMissDescription":null,"saveFailDescription":null,"saveSuccessDescription":null,"saveStatId":null,"fixedSaveDc":null,"actionType":1,"attackSubtype":3,"range":5,"longRange":null,"aoeType":null,"aoeSize":null,"activationTime":null,"activationType":3,"isSilvered":false,"damageBonus":null,"isMartialArts":false,"spellRangeType":null,"displayAsAttack":null}}
Error
ActionApiError: Invalid JSON response, data object is a string
at new t (https://www.dndbeyond.com/Content/1-0-450-0/React/CharacterTools/dist/characterSheet.bundle.min.js:23:47703)
at Object.r [as validateResponse] (https://www.dndbeyond.com/Content/1-0-450-0/React/CharacterTools/dist/characterSheet.bundle.min.js:23:46302)
at https://www.dndbeyond.com/Content/1-0-450-0/React/CharacterTools/dist/characterSheet.bundle.min.js:50:412990
at r (https://www.dndbeyond.com/Content/1-0-450-0/React/CharacterTools/dist/characterSheet.bundle.min.js:23:216410)
at Generator._invoke (https://www.dndbeyond.com/Content/1-0-450-0/React/CharacterTools/dist/characterSheet.bundle.min.js:23:217530)
at Generator.e.(anonymous function) [as next] (https://www.dndbeyond.com/Content/1-0-450-0/React/CharacterTools/dist/characterSheet.bundle.min.js:23:216589)
at h (https://www.dndbeyond.com/Content/1-0-450-0/React/CharacterTools/dist/characterSheet.bundle.min.js:23:121106)
at n (https://www.dndbeyond.com/Content/1-0-450-0/React/CharacterTools/dist/characterSheet.bundle.min.js:23:121777)
Hello when I tried to remove a spell from my wizard I got this error.
Getting this when inputting a new character's skin description.
I created a Ranger and for the "Favored Enemy" feat I chose "Humanoids" (Humans & Elves). I can see this info in the UI, but when I export the character sheet to PDF, the description for the feat only says Humanoids, without specifying my choices.
I was entering a description into the hair tab in character creator and i hit tab to go to the next box and i got this
This seems to only happen when the character number goes over 50. Such as if I decrease it to "goes down a bit past her shoulders but is often do" I don't get the error.
Only three feats apear for my level one Variant Human fighter at Character Builder, those being Grappler, Svirfneblin Magic and Firearm Specialist. Of course, I had Critical Role Content activated at the time of creating the character, but now I had disabled it and the problem persist. Any clue of what's happening?
Most feats are not free. Grappler is the only free non-playtest feat. Other feats need to be purchased from the Marketplace. You can purchase the sourcebook containing them (most are in Player's Handbook and racial feats are Xanathar's Guide to Everything) or you can purchase feat bundles or the individual feats. The cost of buying feat bundles or individual feats is taken off the cost of the sourcebook if you later decide to purchase it.
My Homebrew: Races | Subclasses | Backgrounds | Spells | Magic Items | Feats
Need help with Homebrew? Check out this FAQ/Guide thread by IamSposta
See My Youtube Videos for Tips & Tricks using D&D Beyond
On both the D&D Beyond browser character sheet and in the exported PDF, under Bonus Actions for Monks of the Way of the Kensei, the one feature is erroneously written as Kensei Shot. It is properly written as Kensei's Shot under 'Monk Features.'
This has been fixed. Thanks.
It seems that the Bracers of Defense bonus is stacking with the shield AC bonus - when it should be one or the other.
How to add Tooltips
Variant Human is supposed to get a feat of your choice with no stated limitations, but the character builder only has two options for feats at level 1.
Hi,
I just created a 1st level wizard with a +3 INT modifier, which would allow me to have 4 prepared spells in my spellbook (The PHB says +3 + 1st level = 4) I can select the spells, but when I refresh page and come back it will only load 2 spells prepared in my spellbook... not 4. For some reason, it keeps unpreparing 2 spells. Not sure if the character sheet thinks i can only have 2 spells prepared since I can only have 2 slots.
Noted when I printed the sheet all 4 spells are printed.
Has someone had similar problems with the wizard spells? I couldn't find any other requests on the forum mentioning this problem.
Am I looking at this incorrectly?
Mindartis
I don't know if this has been mentioned, but the Life Domain Cleric feature Disciple of Life is not automatically added to healing spells. It would be very helpful if it was, because I constantly forget to add it, and I know a lot of other people forget too.
When I export a PDF of my level one cleric the Ability Save DC is blank. I'm not using any homebrew. Character: https://ddb.ac/characters/5068651/thfujj. Edit: I was assuming the Ability Save DC would show my Spell Save DC.
You would need to purchase the Player's Handbook, or the feats themselves piecemeal. The only feat included in the SRD (which is free) is Grappler, and I am guessing you may have CR content turned on for the additional feat.