So very frustrated with the character sheet right now.
Using an iPad Pro with the latest updates on safari
whenever I try to pinch and zoom the character sheet on the iPad it keeps switching to the mobile view and as far as I can tell there is no way to turn this off.
Ive tried ising it on Firefox on the iPad and it does the same thing. Chrome however doesn’t seem to let you zoom so it doesn’t cause this.
I’m a visually impaired person and being able to pinch and zoom is a key feature for me but this constant buggy nature of the character sheet now is driving me nuts
not sure what wasn’t updated when but this was not happening a few weeks ago
Tried to add physical characteristics to my character, such as hair description(it's slightly mutated from magic use), got this lovely gem
Action:character.HAIR_SET
Payload:
{"hair":"Brown originally, now turning blonde with traces of silver"}
ActionApiError: Invalid JSON response, data object is a string
at new t (https://www.dndbeyond.com/Content/1-0-482-0/React/CharacterTools/dist/characterBuilder.bundle.min.js:23:47703)
at Object.r [as validateResponse] (https://www.dndbeyond.com/Content/1-0-482-0/React/CharacterTools/dist/characterBuilder.bundle.min.js:23:46302)
at https://www.dndbeyond.com/Content/1-0-482-0/React/CharacterTools/dist/characterBuilder.bundle.min.js:50:273866
at r (https://www.dndbeyond.com/Content/1-0-482-0/React/CharacterTools/dist/characterBuilder.bundle.min.js:23:207969)
at Generator._invoke (https://www.dndbeyond.com/Content/1-0-482-0/React/CharacterTools/dist/characterBuilder.bundle.min.js:23:209089)
at Generator.e.(anonymous function) [as next] (https://www.dndbeyond.com/Content/1-0-482-0/React/CharacterTools/dist/characterBuilder.bundle.min.js:23:208148)
at h (https://www.dndbeyond.com/Content/1-0-482-0/React/CharacterTools/dist/characterBuilder.bundle.min.js:23:113067)
at n (https://www.dndbeyond.com/Content/1-0-482-0/React/CharacterTools/dist/characterBuilder.bundle.min.js:23:113738)
Was hoping that Safari 12 or the swiping update would fix this mess... but no such luck. I'm no expert, but pretty sure a few characters of code would sort this out?
Are these not them? If you mean equipment, have you chosen "Starting Equipment"? You only get BG equipment if you go with the Starting Equipment option, I believe.
I should have vehicles sea/air, vehicles water AND navigational tools
Air Vehicles aren't a thing at this point, so I assume that's part of Eberron, which isn't quite 'complete' yet. Vehicles Sea also isn't a thing at all, that would be Vehicles (Water) which is given by many things through the core books - that appears to be an error. I would recommend if you want Vehicles (Air) to show up you click on that area pictured in my post, and add is as a custom proficiency. It appears it hasn't been coded into the system.
Currently Wayfinder's Guide to Eberron is a higher level Unearthed Arcana, which is still going through changes. I imagine as things get finalized (and fixed, Sea Vehicles should obviously be Water Vehicles to suit 5e) that Air Vehicles will be coded into the system.
I'm just starting a Spelljammer campaign, and they mention water and sea/air as 2 separate entities.
You can enter them in custom, click that area and choose add, then tool. So then you can enter Vehicles (Sea/Air) on your own. They aren't a thing that exist in D&D currently however.
I have a Blood Hunter - Order of the Profane Soul (level 3) who has first-level spells. I made a copy of the character and levelled it up to 7 (to see what my options would be at that level) and its spell slots did not reflect the change in spell level (it only displayed level 1 spells).
Making another Profane Soul Blood Hunter and levelling it up does allow me to see all of its options. I just thought it was weird that this feature doesn't work correctly for a copied character.
I have a Blood Hunter - Order of the Profane Soul (level 3) who has first-level spells. I made a copy of the character and levelled it up to 7 (to see what my options would be at that level) and its spell slots did not reflect the change in spell level (it only displayed level 1 spells).
Making another Profane Soul Blood Hunter and levelling it up does allow me to see all of its options. I just thought it was weird that this feature doesn't work correctly for a copied character.
When you levelled up, did you also apply the new 4 levels to the Blood Hunter class? So you go to the "Manage Levels" page and put the Blood Hunter up to 7?
Can you please correct the Shield Master Evasion entry in Reactions section. You’ve mashed two different features into one:
Shield Master Evasion
If you aren't incapacitated, you can add your shield's AC bonus to any DEX saving throw you make against effects that target only you, and if an effect allows half damage on success, you can use your reaction to take no damage.
The first part is not a reaction or “evasion”. It should not be in this section, if anywhere it should be near saving throws. The second part is NOT contingent on the first (it doesn’t need to target only you), so should be separated from the first feature.
I'd also like to add that calling it "Evasion" is misleading, since actual Evasion always reduces damage (half or nothing). This does not reduce damage on a failed save.
If these problems aren't going to be fixed, can you please at least put the correct PHB rules for Shield Master feat into the sidebar for reference? Currently when you click on this entry the sidebar is empty.
The description for Fangs of the Fire Snake as it appears in the actions menu has been shortened from the full description in PHB. If the full description was cut for length instead of in error, please at least add back in the part of the description that clarifies that it is your reach with unarmed strikes that increases, and the increase is by 10 feet. Our new monk was trying to use this feature with a monk weapon, and it was actually the fact that we couldn’t determine what the new reach was that sent us to the PHB, there discovering that she also couldn’t use it with weapon attacks. Similarly, the Fist of Unbroken Air description leaves out what happens on a successful save. She doesn’t have Shape the Flowing River or Water Whip, so I can’t check if those descriptions are accurate, but I’d recommend double checking them.
The description for Fangs of the Fire Snake as it appears in the actions menu has been shortened from the full description in PHB. If the full description was cut for length instead of in error, please at least add back in the part of the description that clarifies that it is your reach with unarmed strikes that increases, and the increase is by 10 feet. Our new monk was trying to use this feature with a monk weapon, and it was actually the fact that we couldn’t determine what the new reach was that sent us to the PHB, there discovering that she also couldn’t use it with weapon attacks. Similarly, the Fist of Unbroken Air description leaves out what happens on a successful save. She doesn’t have Shape the Flowing River or Water Whip, so I can’t check if those descriptions are accurate, but I’d recommend double checking them.
I don’t have a Monk to check, but I assume clicking on the entry doesn’t bring up anything useful in the sidebar?
I am having troubles on my Samsung tab. Model sm-t377w, where on every one of character sheets their is a layout bug that makes the boxes overlap blocking information, and only 2/3's of my tablets screen works not allowing me to switch to spell and other options. Have tried both vertical and horizontal viewing options. Have also tried switching from desktop and tablet viewing modes nothing is working? Please help me out if you can
The description for Fangs of the Fire Snake as it appears in the actions menu has been shortened from the full description in PHB. If the full description was cut for length instead of in error, please at least add back in the part of the description that clarifies that it is your reach with unarmed strikes that increases, and the increase is by 10 feet. Our new monk was trying to use this feature with a monk weapon, and it was actually the fact that we couldn’t determine what the new reach was that sent us to the PHB, there discovering that she also couldn’t use it with weapon attacks. Similarly, the Fist of Unbroken Air description leaves out what happens on a successful save. She doesn’t have Shape the Flowing River or Water Whip, so I can’t check if those descriptions are accurate, but I’d recommend double checking them.
This is fixed, thanks.
Rollback Post to RevisionRollBack
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So very frustrated with the character sheet right now.
Using an iPad Pro with the latest updates on safari
whenever I try to pinch and zoom the character sheet on the iPad it keeps switching to the mobile view and as far as I can tell there is no way to turn this off.
Ive tried ising it on Firefox on the iPad and it does the same thing. Chrome however doesn’t seem to let you zoom so it doesn’t cause this.
I’m a visually impaired person and being able to pinch and zoom is a key feature for me but this constant buggy nature of the character sheet now is driving me nuts
not sure what wasn’t updated when but this was not happening a few weeks ago
Tried to add physical characteristics to my character, such as hair description(it's slightly mutated from magic use), got this lovely gem
Was hoping that Safari 12 or the swiping update would fix this mess... but no such luck. I'm no expert, but pretty sure a few characters of code would sort this out?
Liking the new look.
I have one issue, the tools etc. From my background (house agent of Lyrandar) are not showing on my sheet...
https://ddb.ac/characters/5522320/lT3oa2
Are these not them? If you mean equipment, have you chosen "Starting Equipment"? You only get BG equipment if you go with the Starting Equipment option, I believe.
Maybe it's the racial ones then
https://photos.app.goo.gl/8zkFsYZkY4QYvvkJ6
https://photos.app.goo.gl/oKCbnyzXSvKpRWQJ7
Anyway
I should have vehicles sea/air, vehicles water AND navigational tools
Air Vehicles aren't a thing at this point, so I assume that's part of Eberron, which isn't quite 'complete' yet. Vehicles Sea also isn't a thing at all, that would be Vehicles (Water) which is given by many things through the core books - that appears to be an error. I would recommend if you want Vehicles (Air) to show up you click on that area pictured in my post, and add is as a custom proficiency. It appears it hasn't been coded into the system.
Currently Wayfinder's Guide to Eberron is a higher level Unearthed Arcana, which is still going through changes. I imagine as things get finalized (and fixed, Sea Vehicles should obviously be Water Vehicles to suit 5e) that Air Vehicles will be coded into the system.
Ok.
Thanks.
I'm just starting a Spelljammer campaign, and they mention water and sea/air as 2 separate entities.
You can enter them in custom, click that area and choose add, then tool. So then you can enter Vehicles (Sea/Air) on your own. They aren't a thing that exist in D&D currently however.
I have a Blood Hunter - Order of the Profane Soul (level 3) who has first-level spells. I made a copy of the character and levelled it up to 7 (to see what my options would be at that level) and its spell slots did not reflect the change in spell level (it only displayed level 1 spells).
Making another Profane Soul Blood Hunter and levelling it up does allow me to see all of its options. I just thought it was weird that this feature doesn't work correctly for a copied character.
When you levelled up, did you also apply the new 4 levels to the Blood Hunter class? So you go to the "Manage Levels" page and put the Blood Hunter up to 7?
Reported this weeks ago... should be an easy fix?
The homebrew item is incomplete and needs to be updated. Please feel free to PM me a link to the item and I'll help you out with that.
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If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
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Thanks for quick reply!
I found the missing value almost immediately after making the post and everything is A-OK!
Keep up the great work!
I'd also like to add that calling it "Evasion" is misleading, since actual Evasion always reduces damage (half or nothing). This does not reduce damage on a failed save.
If these problems aren't going to be fixed, can you please at least put the correct PHB rules for Shield Master feat into the sidebar for reference? Currently when you click on this entry the sidebar is empty.
The description for Fangs of the Fire Snake as it appears in the actions menu has been shortened from the full description in PHB. If the full description was cut for length instead of in error, please at least add back in the part of the description that clarifies that it is your reach with unarmed strikes that increases, and the increase is by 10 feet. Our new monk was trying to use this feature with a monk weapon, and it was actually the fact that we couldn’t determine what the new reach was that sent us to the PHB, there discovering that she also couldn’t use it with weapon attacks. Similarly, the Fist of Unbroken Air description leaves out what happens on a successful save. She doesn’t have Shape the Flowing River or Water Whip, so I can’t check if those descriptions are accurate, but I’d recommend double checking them.
Birgit | Shifter | Sorcerer | Dragonlords
Shayone | Hobgoblin | Sorcerer | Netherdeep
I don’t have a Monk to check, but I assume clicking on the entry doesn’t bring up anything useful in the sidebar?
I am having troubles on my Samsung tab. Model sm-t377w, where on every one of character sheets their is a layout bug that makes the boxes overlap blocking information, and only 2/3's of my tablets screen works not allowing me to switch to spell and other options. Have tried both vertical and horizontal viewing options. Have also tried switching from desktop and tablet viewing modes nothing is working? Please help me out if you can
Received this error trying to get to my clerics spells
TypeError: Unable to get property 'push' of undefined or null reference at Anonymous function (https://www.dndbeyond.com/Content/1-0-492-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:49466) at Anonymous function (https://www.dndbeyond.com/Content/1-0-492-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:49215) at Anonymous function (https://www.dndbeyond.com/Content/1-0-492-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:284960) at Anonymous function (https://www.dndbeyond.com/Content/1-0-492-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:284370) at Anonymous function (https://www.dndbeyond.com/Content/1-0-492-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:285094) at Anonymous function (https://www.dndbeyond.com/Content/1-0-492-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:284370) at c (https://www.dndbeyond.com/Content/1-0-492-0/React/CharacterTools/dist/characterSheet.bundle.min.js:50:334173) at n.displayName (https://www.dndbeyond.com/Content/1-0-492-0/React/CharacterTools/dist/characterSheet.bundle.min.js:12:240085) at r.mapToProps (https://www.dndbeyond.com/Content/1-0-492-0/React/CharacterTools/dist/characterSheet.bundle.min.js:12:240245) at n.displayName (https://www.dndbeyond.com/Content/1-0-492-0/React/CharacterTools/dist/characterSheet.bundle.min.js:12:240085)
This is fixed, thanks.