During last week's game, I was having trouble with double rolls whenever I clicked on a skill. Both results would then post to the game log. I was able to prevent that by right-clicking to select the skill, then manually choosing a single die and clicking "Roll".
Last night, I was the GM and have a GMPC with the group for extra muscle. I can make rolls on her character sheet ... IF I'm not running anything else. With Maps active (we were playing over Discord due to weather conditions), nothing I tried worked. Right click, left click, reloading the character sheet, I could not roll from her sheet at all. I could roll for the opponents from the Maps initiative/combat chart with no problems.
Both of these games were being played on PC using Chrome. If it matters, the first was an older HP laptop, the second was a Lenovo IdeaPad.
During last week's game, I was having trouble with double rolls whenever I clicked on a skill. Both results would then post to the game log. I was able to prevent that by right-clicking to select the skill, then manually choosing a single die and clicking "Roll".
Last night, I was the GM and have a GMPC with the group for extra muscle. I can make rolls on her character sheet ... IF I'm not running anything else. With Maps active (we were playing over Discord due to weather conditions), nothing I tried worked. Right click, left click, reloading the character sheet, I could not roll from her sheet at all. I could roll for the opponents from the Maps initiative/combat chart with no problems.
Both of these games were being played on PC using Chrome. If it matters, the first was an older HP laptop, the second was a Lenovo IdeaPad.
Are you using Beyond 20? I had a similar problem yesterday and we fixed it by disabling Beyond 20.
Is there a way to make the shared dice NOT a thing? I don't need my fellow player's dice rolling across my screen - especially when there is a game log. It is causing a huge number of headaches for myself and fellow players in several games. It's causing huge issues in different VTTs. etc. Can we make it optional?
I am not sure if this has been reported already. I use firefox but my game is using the beyond VTT. Ever since the new update. Everytime I roll my dice, it rolls twice. Once to the DM and once to Everyone. Its so annoying and frustrating. I tried messing with my firefox plug in, but since I am using beyond (and not Roll20 or Fantasy Groups), that really shouldn't matter.
This might be a Beyond20/Roll20 issue, but during our session on Saturday, a couple players rolled on their DndBeyond Character sheets and the dice and campaign log on Dndbeyond showed one roll value while Roll20 log showed a completely different roll value. They both showed it was for the same roll though.
This was not a consistent issue. It only happened a few times and in different situations, i.e. one was for a save, one was a skill check with advantage, another I think was a straight roll. I believe we use different browsers too, so it is not something I can easily give more information on.
This might be a Beyond20/Roll20 issue, but during our session on Saturday, a couple players rolled on their DndBeyond Character sheets and the dice and campaign log on Dndbeyond showed one roll value while Roll20 log showed a completely different roll value. They both showed it was for the same roll though.
This was not a consistent issue. It only happened a few times and in different situations, i.e. one was for a save, one was a skill check with advantage, another I think was a straight roll. I believe we use different browsers too, so it is not something I can easily give more information on.
Yes, that is a Beyond20 issue. D&D Beyond doesn't have any official support for connectivity to third party VTTs.
I have an iPad 6th gen that I've been using with the character sheet for many years. Prior to the new dice it was perfectly functional. Occasionally a bit laggy, but that was seldom enough that it was acceptable.
We have a session tomorrow night, so I've just tested to see if it is working now. In short, it's boarderline unusable. The dice rolls frequently don't work.
Often when I hit a button for a roll I can see that I've hit it as the box is grey, but nothing happens. After waiting about 5 seconds I hit it again and I get both rolls at once.
If I then keep rolling the dice quickly it continues to work, but if I pause for 30 seconds or so (e.g. someone else having their turn) it goes back to the problem of the first roll not appearing until I roll it a second time.
I've tried setting all the dice options to the lowest quality possible and it doesn't show any noticeable improvement.
This is very disappointing. Before the new dice we had a character sheet that worked. After the "improvements" (e.g. new dice) it doesn't work. I'd be happy to drop the "improvements" and go back to the old character sheet that worked.
I have an iPad 6th gen that I've been using with the character sheet for many years. Prior to the new dice it was perfectly functional. Occasionally a bit laggy, but that was seldom enough that it was acceptable.
We have a session tomorrow night, so I've just tested to see if it is working now. In short, it's boarderline unusable. The dice rolls frequently don't work.
Often when I hit a button for a roll I can see that I've hit it as the box is grey, but nothing happens. After waiting about 5 seconds I hit it again and I get both rolls at once.
If I then keep rolling the dice quickly it continues to work, but if I pause for 30 seconds or so (e.g. someone else having their turn) it goes back to the problem of the first roll not appearing until I roll it a second time.
I've tried setting all the dice options to the lowest quality possible and it doesn't show any noticeable improvement.
This is very disappointing. Before the new dice we had a character sheet that worked. After the "improvements" (e.g. new dice) it doesn't work. I'd be happy to drop the "improvements" and go back to the old character sheet that worked.
I've been noticing this as well, I've asked around on here and discord, and the only "fix" is to delete your browser data/cookies and relogin, but that's so involved and it feels like I'm doing it more often than not lately
Just tried rolling dice and they froze up. I cleared browser cache, logged out, logged back in, and enabled the basic black dice set. Working a little better now though the animation is very choppy.
Have a table session tonight so will bring physical dice with me just in case.
Dice don’t work for any of us at the table. Some can see others dice roll but the history shows nothing for any of us. None of us see the dice roll on our screens. All different IOS devices. Some use the app and some use the webpage.
Rolling doubles was also happening to me and I found out that I had the "Luck" box checked in the Roll Buff/Debuff drop-down. Not sure if that's the same for everyone, but that's what was causing it for me.
Also, a new bug just started tonight for me: the rogue Reliable Talent is being applied to my attack rolls for some reason. If I turn off Reliable Talent, it stops applying it to my attacks.
I'm not even using the dice roller but simply having 2 character sheets open causes the browser gpu process to jump from 300mb to over 2gb with spikes to 7gb! This is just idle in the background. I noticed it first in chrome, but reproduced it on a fresh install of vivaldi with no extensions. It is essentially unusable.
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During last week's game, I was having trouble with double rolls whenever I clicked on a skill. Both results would then post to the game log. I was able to prevent that by right-clicking to select the skill, then manually choosing a single die and clicking "Roll".
Last night, I was the GM and have a GMPC with the group for extra muscle. I can make rolls on her character sheet ... IF I'm not running anything else. With Maps active (we were playing over Discord due to weather conditions), nothing I tried worked. Right click, left click, reloading the character sheet, I could not roll from her sheet at all. I could roll for the opponents from the Maps initiative/combat chart with no problems.
Both of these games were being played on PC using Chrome. If it matters, the first was an older HP laptop, the second was a Lenovo IdeaPad.
Are you using Beyond 20? I had a similar problem yesterday and we fixed it by disabling Beyond 20.
Nope, playing straight from the website, no addons.
The new system is finally working for me.
My only real complaint is that my Dice setting are in two different places instead of all in one place.
But they work great now, at least for me.
Is there a way to make the shared dice NOT a thing? I don't need my fellow player's dice rolling across my screen - especially when there is a game log. It is causing a huge number of headaches for myself and fellow players in several games. It's causing huge issues in different VTTs. etc. Can we make it optional?
I am not sure if this has been reported already. I use firefox but my game is using the beyond VTT. Ever since the new update. Everytime I roll my dice, it rolls twice. Once to the DM and once to Everyone. Its so annoying and frustrating. I tried messing with my firefox plug in, but since I am using beyond (and not Roll20 or Fantasy Groups), that really shouldn't matter.
dice still stick on the edge of the screen
This might be a Beyond20/Roll20 issue, but during our session on Saturday, a couple players rolled on their DndBeyond Character sheets and the dice and campaign log on Dndbeyond showed one roll value while Roll20 log showed a completely different roll value. They both showed it was for the same roll though.
This was not a consistent issue. It only happened a few times and in different situations, i.e. one was for a save, one was a skill check with advantage, another I think was a straight roll. I believe we use different browsers too, so it is not something I can easily give more information on.
Yes, that is a Beyond20 issue. D&D Beyond doesn't have any official support for connectivity to third party VTTs.
You'll need to reach out to the Beyond20 devs
Find my D&D Beyond articles here
Perfect, thank you for the confirmation.
Dice are still getting stuck/stacked, requiring game log to be opened.
Performance still sufficiently bad/unstable on iPad Pro that I've had to revert to using a laptop.
I have an iPad 6th gen that I've been using with the character sheet for many years. Prior to the new dice it was perfectly functional. Occasionally a bit laggy, but that was seldom enough that it was acceptable.
We have a session tomorrow night, so I've just tested to see if it is working now. In short, it's boarderline unusable. The dice rolls frequently don't work.
Often when I hit a button for a roll I can see that I've hit it as the box is grey, but nothing happens. After waiting about 5 seconds I hit it again and I get both rolls at once.
If I then keep rolling the dice quickly it continues to work, but if I pause for 30 seconds or so (e.g. someone else having their turn) it goes back to the problem of the first roll not appearing until I roll it a second time.
I've tried setting all the dice options to the lowest quality possible and it doesn't show any noticeable improvement.
This is very disappointing. Before the new dice we had a character sheet that worked. After the "improvements" (e.g. new dice) it doesn't work. I'd be happy to drop the "improvements" and go back to the old character sheet that worked.
The new April’s fool dice don’t work in my iPad or iPhone. Maybe that’s the foolishness?
I've been noticing this as well, I've asked around on here and discord, and the only "fix" is to delete your browser data/cookies and relogin, but that's so involved and it feels like I'm doing it more often than not lately
Just tried rolling dice and they froze up. I cleared browser cache, logged out, logged back in, and enabled the basic black dice set. Working a little better now though the animation is very choppy.
Have a table session tonight so will bring physical dice with me just in case.
Dice don’t work for any of us at the table. Some can see others dice roll but the history shows nothing for any of us. None of us see the dice roll on our screens. All different IOS devices. Some use the app and some use the webpage.
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Dice are working fine on my end, regardless of whether shared dice are turned off or on.
Seems to not be universal.
iOS does seem to be the most problematic OS for these issues, tho.
DM, player & homebrewer(Current homebrew project is an unofficial conversion of SBURB/SGRUB from Homestuck into DND 5e)
Once made Maxwell's Silver Hammer come down upon Strahd's head to make sure he was dead.
Always study & sharpen philosophical razors. They save a lot of trouble.
Rolling doubles was also happening to me and I found out that I had the "Luck" box checked in the Roll Buff/Debuff drop-down. Not sure if that's the same for everyone, but that's what was causing it for me.
Also, a new bug just started tonight for me: the rogue Reliable Talent is being applied to my attack rolls for some reason. If I turn off Reliable Talent, it stops applying it to my attacks.
Weird stuff!
You are correct. I actually didn't realize I was using an extension until you said something. Thanks!
I'm not even using the dice roller but simply having 2 character sheets open causes the browser gpu process to jump from 300mb to over 2gb with spikes to 7gb! This is just idle in the background. I noticed it first in chrome, but reproduced it on a fresh install of vivaldi with no extensions. It is essentially unusable.