If you don't have a subscription and can add community homebrew to your collection, then check out this comment on the actual snippet codes to use in a custom action.
EDIT
I'll be updating these shortly. I know the new Plasmoid race has a different hold breath rule and Autognomes are the same as Warforged. I need to look back and see if there's any new subclass abilities in recent books that added something to that subclass's jumping rules.
Be careful adding too many snippet codes in the same custom action box. You start getting more than 10 in the same box and it can seriously slow down your character sheet loading to the point of not even loading at all.
When you click on a skill, the rules for that skill should be there. Jump, climb, swim, for example should be listed under athletics. It not being there is either lazy or Wotc trying to force you to buy a product.
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I think it would be convenient to have your jump distance auto calculated and listed some where on the character sheet. Maybe under actions?
It doesn't come up in my games enough for everyone to know it by heart and having it available would help speed things along.
Agree. I would upvote, but doing so would compound the DDB site cookie bug, which breaks all images.
Perhaps it should be listed under Speed.
In the meantime, there is this Jump Calculator. 'https - fexlabs.com/5ejump'.
(though, it doesn't actually solve this issue, at all.)
I published homebrew feats for just such a thing:
If you don't have a subscription and can add community homebrew to your collection, then check out this comment on the actual snippet codes to use in a custom action.
EDIT
I'll be updating these shortly. I know the new Plasmoid race has a different hold breath rule and Autognomes are the same as Warforged. I need to look back and see if there's any new subclass abilities in recent books that added something to that subclass's jumping rules.
How to: Replace DEX in AC | Jump & Suffocation stats | Spell & class effect buff system | Wild Shape effect system | Tool Proficiencies as Custom Skills | Spells at higher levels explained | Superior Fighting/Martial Adept Fix | Snippet Codes Explored - Subclasses | Snippet Math Theory | Homebrew Weapons Explained
My: FEATS | MAGIC ITEMS | MONSTERS | SUBCLASSES Artificer Specialist: Weaveblade
Dndbeyond images not loading WORKAROUND FIXED!!! (TY Jay_Lane for original instructions)
Wow that's amazing! I figured I would have to make a feat or something in the mean time so this is perfect.
Be careful adding too many snippet codes in the same custom action box. You start getting more than 10 in the same box and it can seriously slow down your character sheet loading to the point of not even loading at all.
How to: Replace DEX in AC | Jump & Suffocation stats | Spell & class effect buff system | Wild Shape effect system | Tool Proficiencies as Custom Skills | Spells at higher levels explained | Superior Fighting/Martial Adept Fix | Snippet Codes Explored - Subclasses | Snippet Math Theory | Homebrew Weapons Explained
My: FEATS | MAGIC ITEMS | MONSTERS | SUBCLASSES Artificer Specialist: Weaveblade
Dndbeyond images not loading WORKAROUND FIXED!!! (TY Jay_Lane for original instructions)
When you click on a skill, the rules for that skill should be there. Jump, climb, swim, for example should be listed under athletics. It not being there is either lazy or Wotc trying to force you to buy a product.