Still bummed they're not doing a-la carte anymore. Had some potential piecemeal things I was considering (Hadozee from Spelljammer really bums me since it's the only one where I had zero interest in ever buying the full book. And the others, while still sucky, are at least from books I could've considered.)
But at least they're going to fix the issue of reneging on their promises it seems.
I literally built my DM style around making sure people were working within the rules by having them ask for classes and races cause I could buy them piecemeal and having them use the character builder still made sure they weren't homebrewing stuff that as a new DM I wouldn't notice. My players enjoyed it cause they could show if they purchased something I didn't have yet, and it made it easier for everyone.
We bought a big chunk of Zanathar's guide piecemeal and then when it was on a sale and I could afford it I got the rest of it. We also went through and added stuff from various other books that the players were looking into, but we didn't need the whole book, just the character builder option.
This decision is going to result in a lot of people just Homebrewing the piecemeal stuff from the book and losing dndbeyond money in the long run.
TL;DR ------- Bring back A la carte options and the a la carte discounts!!
Rollback Post to RevisionRollBack
Trying to DM | Lost my party due to removal of A la Carte options | Party no longer wants to use Beyond
Just adding another comment here that they will no longer recieve a single dollar from me unless they bring back individual purchases. Excel spreadsheets are now more convenient.
This is the shittiest thing they’ve done since the OGL debacle. Are they stupid? I mean seriously are they stupid? I ask since messing up doesn’t mean someone is stupid but repeating the same mistake without ever learning from it is pretty much the definition of stupid.
Removing the a la carte, from the old ones, and in his fashion... How to broadcast you're run by thickhead corporates without saying it.
I was already cooling on the online systems the way things were headed here since being bought out.
Think this is the sign for me to cancel my sub and start committing to running without the Beyond suite.
Rollback Post to RevisionRollBack
DId you know? The DDB marketplace has REMOVED the option for purchasing one-off subclasses, magic items, and monsters "a la carte". Now you ALWAYS have to buy the ENTIRE book instead.
Unhappy? UNSUBSCRIBE and Let them know your thoughts!
Removing "a la carte" is one thing, but forcing me to now pay the full price for an e-book which I previously already bought over have it's content (or for some few everything but the compendium) is the worst move I ever saw.
It's like buying ingredents for your meal one after the other, but now you additionally have to pay for the whole meal too, paying ~twice the amount in the end.
If there aren't coming any great sales above 50% off, I'll probably never buy anything again.
I could understand a la carte not being on the table for partnered content. But this is crazy. Buying stuff piecemeal over time eventually pushed me to fully purchase several books. And I'd rather not buy a book at all than spend $30 on the $5 worth of content that actually interested me.
All we can really do is make our displeasure known and pressure WotC to back down.
FYI, I've bought a fair bit piecemeal from the Eberron setting book. I just tested to see how much I'd be charged, and it showed the full $30. So that feature is NOT working right now as best I can tell.
The announcement they put up says "However, any individual items you've previously purchased will continue to be available for use on D&D Beyond, and those purchases will still be credited toward the cost of the books they originally came from" so looks like we do still get credited for anything we previously purchased but when I add anything to my cart it doesn't deduct the credit. Emailed customer service to see what they say and hopefully it's just a glitch from the change over
The announcement they put up says "However, any individual items you've previously purchased will continue to be available for use on D&D Beyond, and those purchases will still be credited toward the cost of the books they originally came from" so looks like we do still get credited for anything we previously purchased but when I add anything to my cart it doesn't deduct the credit. Emailed customer service to see what they say and hopefully it's just a glitch from the change over
Hopefully it's just a bug, but that's what annoys me the most about this update.
Also, it seems there's no filter anymore for already purchased books.
And, I might have overlooked it, but I think they also removed the bundles.
I'm kind of speechless they've removed the option for individual purchases.
If I just want a feat, or a background, or a species, or a spell, or a subclass, I'm not going to get an entire book I don't want 99% of just to get that individual thing. I'll just not buy it at all.
I'm kind of speechless they've removed the option for individual purchases.
If I just want a feat, or a background, or a species, or a spell, or a subclass, I'm not going to get an entire book I don't want 99% of just to get that individual thing. I'll just not buy it at all.
Here is the thing. As much as I shake my head at wotc's behaviour in yet again another brewing controversy, the very idea of "pay to win" by buying the very best features/classes/subclasses is simply well, awful. If wotc had said "We are banning this practice because we feel it is antithetical to the game. It confirms that power-gaming is an acceptable way to play, and this is not what D&D is about", I would have respected that.
But the manner that this was rolled out, in the dark of the night, well, others have stated how that looks.The simple truth is that wotc will use the model that maximizes profits.That's it. Nothing more.
This is a game with a live DM, not an MMO. It is not 'Pay to Win'
This is a game with a live DM, not an MMO. It is not 'Pay to Win'
It certainly SHOULD not be. In MMO's Pay-to-win is a virus that has infected everything. Some player buying a specific spell or feat, and nothing else from a book, in D&D is exactly the same thing. Maybe wotc has recognized that and for the greater good of the game has banned that concept. LOL..who am I kidding. The reason wotc has done it was so wotc can make more money.
My sibling, the balance of the features does not change if you buy them individually or as part of a book. People are always gonna cherry pick the "best" stuff out of any release; the only difference is how much they have to pay for it. Charging $2 for a busted subclass is less "pay to win" than charging $60 for the same subclass in a book full of less busted material, because the barrier to entry is lower.
Today WoTC took something great away from the community with the À la carte changes. It used to be newcomers could have agency over how fast or slow they dip their toes in the pool now you're asking them to just jump straight in with full book purchases.
I'm sure WoTC has done the math and their charts show that this will help the next quarterly report.
But what's being lost is the people who would start their journey on DNDBeyond if they can do it $5 at a time, being able to say "Here's $5! Can I please have this fun thing so I can go enjoy it on my character? THANKS!" was awesome.
It made it very easy for people to boast about how awesome DNDBeyond was as a platform. Now we have to instead explain to them that WoTC took that away from everyone. This looks bad for those of us that have sold others on DNDBeyond. This looks bad for new players considering starting to use DNDBeyond.
THIS MAKES IT MORE DIFFICULT TO ONBOARD NEW PLAYERS.
Yes there are other options, but that little guy now has far fewer options that they are in control of. They now need to find a DM to run a campaign so they can access the contents of their books.
This DEGRADES the product. Please reconsider this change. New players are your future profits. You took something from them and damaged the communities ability to onboard new players into the hobby.
I'm kind of speechless they've removed the option for individual purchases.
If I just want a feat, or a background, or a species, or a spell, or a subclass, I'm not going to get an entire book I don't want 99% of just to get that individual thing. I'll just not buy it at all.
Here is the thing. As much as I shake my head at wotc's behaviour in yet again another brewing controversy, the very idea of "pay to win" by buying the very best features/classes/subclasses is simply well, awful. If wotc had said "We are banning this practice because we feel it is antithetical to the game. It confirms that power-gaming is an acceptable way to play, and this is not what D&D is about", I would have respected that.
But the manner that this was rolled out, in the dark of the night, well, others have stated how that looks.The simple truth is that wotc will use the model that maximizes profits.That's it. Nothing more.
This is a game with a live DM, not an MMO. It is not 'Pay to Win'
It certainly SHOULD not be. In MMO's Pay-to-win is a virus that has infected everything. Some player buying a specific spell or feat, and nothing else from a book, in D&D is exactly the same thing. Maybe wotc has recognized that and for the greater good of the game has banned that concept. LOL..who am I kidding. The reason wotc has done it was so wotc can make more money.
You do realize that a DM can say 'no' to that one player, right? And that the DM would almost certainly declare it available to the entire group? What happens if one player buys a book the others do not have? They do not get to use everything or anything from it without the DM's permission.
This is no different from any given player saying "I want to play Goku" or "I want to play Batman" or "I want to play <insert any other OP character here>." A DM does not need there to be any book to allow that. But why would any DM allow it simply because a player has paid WotC for it? It isn't and never has been that kind of game.
What other TTRPG can you buy a single item, class, race et al and not the whole book?
Just off the top of my head, Lancer gives away all player-facing information (Mechs, Talents, gear, etc) for free, independent of the books those items come in. Shadowrun may not offer individual item purchases, but their supplement books are much more focused (this one has more guns, this one has more spells, this one has more races, etc) and thus much more affordable. Exalted typically releases sub-books focused on each "class". Most other games don't release $30-$60 expansion books out of which any given player might only want one thing. The barrier to entry to D&D is abnormally high; a la carte was unique to DDB because a la carte was solving a problem unique to D&D.
Still bummed they're not doing a-la carte anymore. Had some potential piecemeal things I was considering (Hadozee from Spelljammer really bums me since it's the only one where I had zero interest in ever buying the full book. And the others, while still sucky, are at least from books I could've considered.)
But at least they're going to fix the issue of reneging on their promises it seems.
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Belolonandalogalo, Sunny
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I literally built my DM style around making sure people were working within the rules by having them ask for classes and races cause I could buy them piecemeal and having them use the character builder still made sure they weren't homebrewing stuff that as a new DM I wouldn't notice. My players enjoyed it cause they could show if they purchased something I didn't have yet, and it made it easier for everyone.
We bought a big chunk of Zanathar's guide piecemeal and then when it was on a sale and I could afford it I got the rest of it. We also went through and added stuff from various other books that the players were looking into, but we didn't need the whole book, just the character builder option.
This decision is going to result in a lot of people just Homebrewing the piecemeal stuff from the book and losing dndbeyond money in the long run.
TL;DR ------- Bring back A la carte options and the a la carte discounts!!
Trying to DM | Lost my party due to removal of A la Carte options | Party no longer wants to use Beyond
Just adding another comment here that they will no longer recieve a single dollar from me unless they bring back individual purchases. Excel spreadsheets are now more convenient.
this is the absolute dumbest thing i can think that they could have done to themselves lol.. thats the end of them getting my money haha.
Can't wait to buy more Hasbro stocks when WotC keeps tanking their product 📉
Daggerheart looks like a fun alternative :)
This is the shittiest thing they’ve done since the OGL debacle. Are they stupid? I mean seriously are they stupid? I ask since messing up doesn’t mean someone is stupid but repeating the same mistake without ever learning from it is pretty much the definition of stupid.
Removing the a la carte, from the old ones, and in his fashion... How to broadcast you're run by thickhead corporates without saying it.
I was already cooling on the online systems the way things were headed here since being bought out.
Think this is the sign for me to cancel my sub and start committing to running without the Beyond suite.
DId you know?
The DDB marketplace has REMOVED the option for purchasing one-off subclasses, magic items, and monsters "a la carte".
Now you ALWAYS have to buy the ENTIRE book instead.
Unhappy? UNSUBSCRIBE and
Let them know your thoughts!
Removing "a la carte" is one thing, but forcing me to now pay the full price for an e-book which I previously already bought over have it's content (or for some few everything but the compendium) is the worst move I ever saw.
It's like buying ingredents for your meal one after the other, but now you additionally have to pay for the whole meal too, paying ~twice the amount in the end.
If there aren't coming any great sales above 50% off, I'll probably never buy anything again.
I could understand a la carte not being on the table for partnered content. But this is crazy. Buying stuff piecemeal over time eventually pushed me to fully purchase several books. And I'd rather not buy a book at all than spend $30 on the $5 worth of content that actually interested me.
All we can really do is make our displeasure known and pressure WotC to back down.
FYI, I've bought a fair bit piecemeal from the Eberron setting book. I just tested to see how much I'd be charged, and it showed the full $30. So that feature is NOT working right now as best I can tell.
The announcement they put up says "However, any individual items you've previously purchased will continue to be available for use on D&D Beyond, and those purchases will still be credited toward the cost of the books they originally came from" so looks like we do still get credited for anything we previously purchased but when I add anything to my cart it doesn't deduct the credit. Emailed customer service to see what they say and hopefully it's just a glitch from the change over
Hopefully it's just a bug, but that's what annoys me the most about this update.
Also, it seems there's no filter anymore for already purchased books.
And, I might have overlooked it, but I think they also removed the bundles.
Yeah, bundles are gone but if you have have bought any of the bundles, you still get the discount.
I'm kind of speechless they've removed the option for individual purchases.
If I just want a feat, or a background, or a species, or a spell, or a subclass, I'm not going to get an entire book I don't want 99% of just to get that individual thing. I'll just not buy it at all.
Why let people buy things that they want when you can make people spend more money on books???
WotC has become the BBEG.
This is a game with a live DM, not an MMO. It is not 'Pay to Win'
My sibling, the balance of the features does not change if you buy them individually or as part of a book. People are always gonna cherry pick the "best" stuff out of any release; the only difference is how much they have to pay for it. Charging $2 for a busted subclass is less "pay to win" than charging $60 for the same subclass in a book full of less busted material, because the barrier to entry is lower.
Today WoTC took something great away from the community with the À la carte changes. It used to be newcomers could have agency over how fast or slow they dip their toes in the pool now you're asking them to just jump straight in with full book purchases.
I'm sure WoTC has done the math and their charts show that this will help the next quarterly report.
But what's being lost is the people who would start their journey on DNDBeyond if they can do it $5 at a time, being able to say "Here's $5! Can I please have this fun thing so I can go enjoy it on my character? THANKS!" was awesome.
It made it very easy for people to boast about how awesome DNDBeyond was as a platform. Now we have to instead explain to them that WoTC took that away from everyone. This looks bad for those of us that have sold others on DNDBeyond. This looks bad for new players considering starting to use DNDBeyond.
THIS MAKES IT MORE DIFFICULT TO ONBOARD NEW PLAYERS.
Yes there are other options, but that little guy now has far fewer options that they are in control of. They now need to find a DM to run a campaign so they can access the contents of their books.
This DEGRADES the product. Please reconsider this change. New players are your future profits. You took something from them and damaged the communities ability to onboard new players into the hobby.
You do realize that a DM can say 'no' to that one player, right? And that the DM would almost certainly declare it available to the entire group? What happens if one player buys a book the others do not have? They do not get to use everything or anything from it without the DM's permission.
This is no different from any given player saying "I want to play Goku" or "I want to play Batman" or "I want to play <insert any other OP character here>." A DM does not need there to be any book to allow that. But why would any DM allow it simply because a player has paid WotC for it? It isn't and never has been that kind of game.
Just off the top of my head, Lancer gives away all player-facing information (Mechs, Talents, gear, etc) for free, independent of the books those items come in. Shadowrun may not offer individual item purchases, but their supplement books are much more focused (this one has more guns, this one has more spells, this one has more races, etc) and thus much more affordable. Exalted typically releases sub-books focused on each "class". Most other games don't release $30-$60 expansion books out of which any given player might only want one thing. The barrier to entry to D&D is abnormally high; a la carte was unique to DDB because a la carte was solving a problem unique to D&D.