I'm not sure if this is the place and I know it's a niche type of user that would look for it, but could we get different tabs for organizing characters in use, characters made for a campaign, characters made for future use. And brainstorming characters? Or could we just get the feature to move characters up and down in the "My Characters" List
Also on the roadmap.
See the community summary document for all we currently know.
i would also like to know if we could some sort of folder system to make different homebrew collections. i am running into the problem of having made too many of the same thing and can't rid of them so i want to be able to put them in a folder and get on with my life instead of having to search through each one to find thee right one.
Is that voting closed now? I couldn't figure out how to vote on features.
I wish the bug that a Life Cleric's healing bonuses are not incorporated into their spells would be fixed. It's been hanging around forever with no resolution. It makes creating a Life Cleric on D&D Beyond...inaccurate and a manual process to remember healing bonuses.
> Gold Medal for "Outstanding Book of the Year" in 2012 Independent Publisher Book Awards > National Indie Excellence Book Award finalist > A Greater Monster named a "Top 10 Book of 2012" by Common Ills blog > Listed in "10 Hot Chicago Reads for Chilly Nights" on Refinery29.com
Is that voting closed now? I couldn't figure out how to vote on features.
I wish the bug that a Life Cleric's healing bonuses are not incorporated into their spells would be fixed. It's been hanging around forever with no resolution. It makes creating a Life Cleric on D&D Beyond...inaccurate and a manual process to remember healing bonuses.
If you have a serious bug in the service (and this sounds serious) I suggest tagging a mod or community manager, going to the feedback channel on Discord or, if that doesn't help, ask the same question during the dev update. All these methods will probably bring you a quicker resolution than typing it here.
Is that voting closed now? I couldn't figure out how to vote on features.
I wish the bug that a Life Cleric's healing bonuses are not incorporated into their spells would be fixed. It's been hanging around forever with no resolution. It makes creating a Life Cleric on D&D Beyond...inaccurate and a manual process to remember healing bonuses.
If you have a serious bug in the service (and this sounds serious) I suggest tagging a mod or community manager, going to the feedback channel on Discord or, if that doesn't help, ask the same question during the dev update. All these methods will probably bring you a quicker resolution than typing it here.
I've started threads on it and others have as well. Mods have also replied. They said it's a very complicated issue to fix. People have posted about it for over a year.
> Gold Medal for "Outstanding Book of the Year" in 2012 Independent Publisher Book Awards > National Indie Excellence Book Award finalist > A Greater Monster named a "Top 10 Book of 2012" by Common Ills blog > Listed in "10 Hot Chicago Reads for Chilly Nights" on Refinery29.com
I'm not sure if accessibility requests go here, but I've been having some trouble with the desktop character sheet. I'm legally blind and use a high contrast color scheme. For the most part, DDB works well with it, trimming down flashy pages and just showing me text and important pictures, but there's a pretty nasty problem with the checkboxes for things like spell slots. In normal view, they're squares that fill in with color to indicate they've been used, but for high contrast users, they're just black boxes that don't change when you click on them, and there's no number nearby to tell you how many remain, etc. This problem persists for spell slots, Hit Dice, options like resetting hit point maxima on a rest, and even the slider options in the Character Builder for settings such as Homebrew, Critical Role, and Eberron content.
Additionally on the accessibility front, selecting text with a high contrast setup doesn't have a visual indicator of what text is selected. Most sites have a standard text highlight color, usually whatever color is used to highlight text in other programs. Fixing this would really help when I need to copy text while designing homebrew or sending information to someone.
Also, I know this is unrelated, but it would be really cool if general campaign notes had a persistent button at the top of a character sheet, similar to how rests, hit points, and defenses are. I can't tell you how hard it is for one who has to search for his cursor to constantly flip back and forth from the Notes tab to take good campaign notes. Maybe have a Notes dropdown list like the Edit Character list, so you can easily enter information about an organization you joined or an ally you just made.
If possible already, please tell me how to do this, but if we could sort forums by date/time the original post was made, that would be great for PbP players, as you can really only search by prefix, but not by when the post was made.
Add a shortcut to the Wizards D&D website to the shortcut banner at the top of the page
Rollback Post to RevisionRollBack
Eshuvenniel Kazander Ravid,Valor Bard and Acolyte of the Goddess of Luck Caradoc Langham, Halfling Rogue - Lost Magics - Epic of Pre-made Proportions! I'm not looking for heaven or hell... just someone to listen to stories I tell...
It would be great to assign DM status to someone in a campaign. I had to recreate an entire campaign because our DM left and I couldn't access the player's sheets when I took over.
A way to indicate which items are in a particular container. Like for instance a bag of holding, or saddlebags. Also a way to put things on a mount or in a base in order to make the encumbrance rules actually useful.
A way to indicate which items are in a particular container. Like for instance a bag of holding, or saddlebags. Also a way to put things on a mount or in a base in order to make the encumbrance rules actually useful.
Containers are coming. See the official roadmap or the community summary document.
Minor / Major magic item filters. I know there's tables in XGE, and it also tells you which tables in DMG are minor or major, but it would be nice to have that functionality in https://www.dndbeyond.com/magic-items. Other people have mentioned putting it in the tags, but making them rarity labels would work too.
I would really appreciate it if there was a way to retract my homebrew creations from being public, because I would like to be able to fix an embarrassing mistake I made by accidentally creating something that I didn't mean to go public.
Here are two things that could be added and make things awesome the third is a bonus that be just amazing, Being able to create an actual Class (Like Barbarian, Cleric but a hombrew of a Class (Subclass never works and it never lets me share any but they are nothing like anything else.) the second being able to create a none magic item like a weapon calling it Equipment and giving the stuff a cost as well. There are plenty of flavourful weapons that aren't in 5e that work well still for any game setting practically like, Quandao, katana, Ranseur and Haladie etc... extra thing adding every creature size to monster creation like Colossal more importantly , Diminutive and maybe Fine it be nice to make all these kinds of monster without having to add the note it's that size. like to hear your thoughts on this. :)
Here are two things that could be added and make things awesome the third is a bonus that be just amazing, Being able to create an actual Class (Like Barbarian, Cleric but a hombrew of a Class (Subclass never works and it never lets me share any but they are nothing like anything else.) the second being able to create a none magic item like a weapon calling it Equipment and giving the stuff a cost as well. There are plenty of flavourful weapons that aren't in 5e that work well still for any game setting practically like, Quandao, katana, Ranseur and Haladie etc... extra thing adding every creature size to monster creation like Colossal more importantly , Diminutive and maybe Fine it be nice to make all these kinds of monster without having to add the note it's that size. like to hear your thoughts on this. :)
All of these has been mentioned before and are tracked in the community summary document and public roadmap.
All of the official sizes are available to select when you homebrew a monster.
When adding class availability of a homebrew spell to a cleric subclass (or druid subclass with circle spells, or other class with "Always Prepared" spell options), the spell automatically becomes an "Always Prepared" spell, rather than just adding it to that subclass' spell list (i.e. expanded spell list).
I understand that RAW, there is no domain-specific or theme-specific spell lists. But I create homebrew domains and lots of homebrew spells, and many of these spells are meant to be part of a subclass's expanded spell list. For example, my homebrew Charm domain gets 10 domain "Always Prepared" spells as usual, but that Charm cleric's spell list would have (say) about 12 other Charm-related spells available to choose from. Currently, however, adding "Charm domain" spell availability to a spell makes it a Domain spell, so this cleric has around 22 "always prepared" domain spells.
Here's an example of a Life cleric with a bunch of spells I intended to be part of an expanded spell list, but automatically become Always Prepared spells: https://imgur.com/a/0mYtUxg
The simplest solution imo would be to make a spell added to the "Class availability" box in the spell creation process part of an "expanded spell list" for a class or subclass, and have a box in a subclass creation process for "ALWAYS PREPARED" spells and another box for "Expanded Spell list" (with spells already tagged as such appearing there).
Also on the roadmap.
See the community summary document for all we currently know.
Check out all my important links here.
May we live in Less Interesting Times
Is it possible for us to get the ability to make gestalt characters?
i would also like to know if we could some sort of folder system to make different homebrew collections. i am running into the problem of having made too many of the same thing and can't rid of them so i want to be able to put them in a folder and get on with my life instead of having to search through each one to find thee right one.
Is that voting closed now? I couldn't figure out how to vote on features.
I wish the bug that a Life Cleric's healing bonuses are not incorporated into their spells would be fixed. It's been hanging around forever with no resolution. It makes creating a Life Cleric on D&D Beyond...inaccurate and a manual process to remember healing bonuses.
Join my homebrew campaign!
A Greater Monster, The Kickstarter Letters & Death by Zamboni
daviddavid.net
My art store on Etsy
> National Indie Excellence Book Award finalist
> A Greater Monster named a "Top 10 Book of 2012" by Common Ills blog
> Listed in "10 Hot Chicago Reads for Chilly Nights" on Refinery29.com
If you have a serious bug in the service (and this sounds serious) I suggest tagging a mod or community manager, going to the feedback channel on Discord or, if that doesn't help, ask the same question during the dev update. All these methods will probably bring you a quicker resolution than typing it here.
Check out all my important links here.
May we live in Less Interesting Times
I've started threads on it and others have as well. Mods have also replied. They said it's a very complicated issue to fix. People have posted about it for over a year.
Join my homebrew campaign!
A Greater Monster, The Kickstarter Letters & Death by Zamboni
daviddavid.net
My art store on Etsy
> National Indie Excellence Book Award finalist
> A Greater Monster named a "Top 10 Book of 2012" by Common Ills blog
> Listed in "10 Hot Chicago Reads for Chilly Nights" on Refinery29.com
I'm not sure if accessibility requests go here, but I've been having some trouble with the desktop character sheet. I'm legally blind and use a high contrast color scheme. For the most part, DDB works well with it, trimming down flashy pages and just showing me text and important pictures, but there's a pretty nasty problem with the checkboxes for things like spell slots. In normal view, they're squares that fill in with color to indicate they've been used, but for high contrast users, they're just black boxes that don't change when you click on them, and there's no number nearby to tell you how many remain, etc. This problem persists for spell slots, Hit Dice, options like resetting hit point maxima on a rest, and even the slider options in the Character Builder for settings such as Homebrew, Critical Role, and Eberron content.
Additionally on the accessibility front, selecting text with a high contrast setup doesn't have a visual indicator of what text is selected. Most sites have a standard text highlight color, usually whatever color is used to highlight text in other programs. Fixing this would really help when I need to copy text while designing homebrew or sending information to someone.
Also, I know this is unrelated, but it would be really cool if general campaign notes had a persistent button at the top of a character sheet, similar to how rests, hit points, and defenses are. I can't tell you how hard it is for one who has to search for his cursor to constantly flip back and forth from the Notes tab to take good campaign notes. Maybe have a Notes dropdown list like the Edit Character list, so you can easily enter information about an organization you joined or an ally you just made.
If possible already, please tell me how to do this, but if we could sort forums by date/time the original post was made, that would be great for PbP players, as you can really only search by prefix, but not by when the post was made.
Add a shortcut to the Wizards D&D website to the shortcut banner at the top of the page
Eshuvenniel Kazander Ravid, Valor Bard and Acolyte of the Goddess of Luck
Caradoc Langham, Halfling Rogue - Lost Magics - Epic of Pre-made Proportions!
I'm not looking for heaven or hell... just someone to listen to stories I tell...
Any chance you could make the base class options / features editable or removable from home brew classes ?
It would be great to assign DM status to someone in a campaign. I had to recreate an entire campaign because our DM left and I couldn't access the player's sheets when I took over.
A way to indicate which items are in a particular container. Like for instance a bag of holding, or saddlebags. Also a way to put things on a mount or in a base in order to make the encumbrance rules actually useful.
Containers are coming. See the official roadmap or the community summary document.
Check out all my important links here.
May we live in Less Interesting Times
Character organization: folders/directories/tabs etc
Minor / Major magic item filters. I know there's tables in XGE, and it also tells you which tables in DMG are minor or major, but it would be nice to have that functionality in https://www.dndbeyond.com/magic-items. Other people have mentioned putting it in the tags, but making them rarity labels would work too.
I would really appreciate it if there was a way to retract my homebrew creations from being public, because I would like to be able to fix an embarrassing mistake I made by accidentally creating something that I didn't mean to go public.
Here are two things that could be added and make things awesome the third is a bonus that be just amazing, Being able to create an actual Class (Like Barbarian, Cleric but a hombrew of a Class (Subclass never works and it never lets me share any but they are nothing like anything else.) the second being able to create a none magic item like a weapon calling it Equipment and giving the stuff a cost as well. There are plenty of flavourful weapons that aren't in 5e that work well still for any game setting practically like, Quandao, katana, Ranseur and Haladie etc... extra thing adding every creature size to monster creation like Colossal more importantly , Diminutive and maybe Fine it be nice to make all these kinds of monster without having to add the note it's that size. like to hear your thoughts on this. :)
DP IF wish to join my dnd 5e homebrew discord serve you may just please read the rules and follow them. https://discord.gg/jqhgxPSswx
All of these has been mentioned before and are tracked in the community summary document and public roadmap.
All of the official sizes are available to select when you homebrew a monster.
Check out all my important links here.
May we live in Less Interesting Times
When adding class availability of a homebrew spell to a cleric subclass (or druid subclass with circle spells, or other class with "Always Prepared" spell options), the spell automatically becomes an "Always Prepared" spell, rather than just adding it to that subclass' spell list (i.e. expanded spell list).
I understand that RAW, there is no domain-specific or theme-specific spell lists. But I create homebrew domains and lots of homebrew spells, and many of these spells are meant to be part of a subclass's expanded spell list. For example, my homebrew Charm domain gets 10 domain "Always Prepared" spells as usual, but that Charm cleric's spell list would have (say) about 12 other Charm-related spells available to choose from. Currently, however, adding "Charm domain" spell availability to a spell makes it a Domain spell, so this cleric has around 22 "always prepared" domain spells.
Here's an example of a Life cleric with a bunch of spells I intended to be part of an expanded spell list, but automatically become Always Prepared spells: https://imgur.com/a/0mYtUxg
The simplest solution imo would be to make a spell added to the "Class availability" box in the spell creation process part of an "expanded spell list" for a class or subclass, and have a box in a subclass creation process for "ALWAYS PREPARED" spells and another box for "Expanded Spell list" (with spells already tagged as such appearing there).
My Homebrew: Magic Items | Monsters | Spells | Subclasses | My house rules
Playing D&D since 1st edition. DMs Guild Author: B.A. Morrier Twitter: @benmorrier he/him