Matt Mercer didn't give it the Ammunition property. That's all we know. Which also means the Exandria guns can't interact with Artificer's Repeating Shot infusion (due to it specifying it targets a weapon with the Ammunition property)
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Formerly Devan Avalon.
Trying to get your physical content on Beyond is like going to Microsoft and saying "I have a physical Playstation disk, give me a digital Xbox version!"
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Exandria Pistols - https://www.dndbeyond.com/equipment/pistol-exandria - don't have the ammunition property. Is this a bug or a feature?
Feature.
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Definitely a feature. It makes it so the fighter subclass that they were made for can use extra attack without having to get a feat.[Edit]Wrong property. Correction below.
@DXJXC How does the ammunition property change that?
Got it mixed up with loading. NM.
The reload property replaces the need to load ammunition each time it is used.
Matt Mercer didn't give it the Ammunition property. That's all we know. Which also means the Exandria guns can't interact with Artificer's Repeating Shot infusion (due to it specifying it targets a weapon with the Ammunition property)
Formerly Devan Avalon.
Trying to get your physical content on Beyond is like going to Microsoft and saying "I have a physical Playstation disk, give me a digital Xbox version!"