Hello i am trying to have the saving throw dc display in the the description but i can't figure out the tool tip language
I am wanting it to say Con(DC ) Channel Divinity [REDACTED]
Divine Spark. As a Magic Action, you point your Holy Symbol at another creature you can
see within 30 feet of yourself and focus divine energy at them. Roll a number of d8s equal to
your Proficiency Bonus and add the rolls together. You either restore Hit Points to the [REDACTED]
creature equal to that total or force the creature to make a Constitution Saving Throw. [savedc] DC [/savedc] (savedc:con) On a failed
save, the creature takes Radiant Damage equal to the total, and on a successful save, the creature takes half as much damage (rounded down).
Just like how it is in the Turn undead Channel Divinity: Turn Undead
As an action, you present your holy symbol and speak a prayer censuring the undead. Each undead that can see or hear you within 30 feet of you must make a WIS saving throw (DC 17). If the creature fails its saving throw, it is turned for 1 minute or until it takes any damage. A turned creature must spend its turns trying to move as far away from you as it can, and it can’t willingly move to a space within 30 feet of you. It also can’t take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If there’s nowhere to move, the creature can use the Dodge action.
Hello i am trying to have the saving throw dc display in the the description but i can't figure out the tool tip language
I am wanting it to say Con(DC )
Channel Divinity [REDACTED]
Divine Spark. As a Magic Action, you point your Holy Symbol at another creature you can
see within 30 feet of yourself and focus divine energy at them. Roll a number of d8s equal to
your Proficiency Bonus and add the rolls together. You either restore Hit Points to the [REDACTED]
creature equal to that total or force the creature to make a Constitution Saving Throw. [savedc] DC [/savedc] (savedc:con) On a failed
save, the creature takes Radiant Damage equal to the total, and on a successful save, the creature takes half as much damage (rounded down).
Just like how it is in the Turn undead
Channel Divinity: Turn Undead
As an action, you present your holy symbol and speak a prayer censuring the undead. Each undead that can see or hear you within 30 feet of you must make a WIS saving throw (DC 17). If the creature fails its saving throw, it is turned for 1 minute or until it takes any damage. A turned creature must spend its turns trying to move as far away from you as it can, and it can’t willingly move to a space within 30 feet of you. It also can’t take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If there’s nowhere to move, the creature can use the Dodge action.
There are pinned tutorials in the homebrew forum. Have you checked the one with "snippet" in the title?
(DC {{savedc:con}})
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