Sadly No.... Supply and demand... if we want it why charge a cheaper price. Good business, I hope sexy sexy features get added like a Combat Tracker that's so doable. More features would make it the de facto tool for all needs (add a few VTT features (easier said than done)). I think they have good hard working folk bashing out code and keeping things tight and smoothly running.
I dont think there is. Someone told me the last CR episode would have a new one, but that never materialized. I don't mind paying full price for quality digital content, but it's a little strange that throughout November/December there were constantly multiple active codes and now as of 1/1 there are zero. Makes me want to hold off buying anything and see if that changes.
I'm hesitant to pay $30 for a book I already own in hardback. I'm going to hold off on any purchases until they sort out their prices. I think $20-24 per book is a better match for the market value of the product.
I want to get started with DND, having PHB and Starter Kit in bookform at home. But i want to use DNDBeyond, because it looks great, feels great and takes a lot of work away from me for a new group figuring out DND (coming from Pathfinder). But i dont want to spend so much money for my first needed loadout, so im waiting for a code to buy 3-4 books (PHB, Dragonheist, maybe Xanathars).
if you are trying to start using and you have a particular character or two you want to buy you could always buy the pieces you need now and wait for a code.
As buying the pieces lowers the cost of the total it would be slightly more expensive in total than just waiting for a code but it might be worth it to pay $10 now to build the couple of characters you need now and then you can use codes for your big purchases.
Honesty that is how I bought quite a bit of my stuff. I bought PHB (just because so much of that is useful) but I bought pieces of other games I needed of the other books. But I could have avoided the PHB if I weren't GMing. Over approximately a year I wound up picking up almost everything and then finally investing in the legendary bundle and the vast majority was using coupon codes.
well, i'm not sure i agree. the fact is that i would think more that half of the community ALREADY PURCHASED the hardcover editions of these books. so this is requesting access to a digital version of the same material we already own. asking for a discount isn't self-centered, it is being frugal.
Hopefully tomorrow’s episode of Critical Role will have a new code for us. I’m holding off on buying the legendary bundle until a code comes out even just to take a little bit off that grip of a price.
I maintain that their prices are too high by at least 25 percent. A lot of people I know are not buying for that reason. Makes me wonder whether they're hurting their business by scaring away otherwise enthusiastic customers.
Actually, D&D Beyond sells the books and sources below MSRP. For example, the physical copy of the Player's Handbook has an MSRP value of $49.99. You can get the digital copy here for $29.99 and you have the ability to access it from anywhere (phones, tablets, computers, etc). If you're referring to the cost of the Legendary Bundle, that includes everything on site. However when you do buy it, you automatically get 15% off all future purchases and is stackable with promo codes.
Most people don't pay MSRP for the vast majority of their books. Given the hardback Player's Handbook can be ordered for around $22 online, $30 for DNDB is too high. That's my opinion, and you can disagree, but I vote with my wallet.
The $22 book is a rock-bottom Amazon price that you won’t find in game shops or physical book stores. D&D beyond has to pay wizards of the coast a portion for every digital book sold, maintain their website hosting fees, and pay all of their programmers and editors who are transcribing the books, writing the articles, and building the features that make D&D beyond different than a paper book.
They are different products. When you buy the Players Handbook here, it’s instantly loaded into the character generator so that future characters can be created with ease without having to page through a book. You’re able to reference that material anywhere and have it be searchable with lots of hot links in every page. More features are being built around them, with the encounter builder on the horizon.
You make a good argument Undel. I'll stop waiting for coupons and support them more fully. They are doing good work and I'm very much so enjoying this service that has let me get into D&D for the first time.
I got a lot of physical books full price before I found out anything about dndbeyond. I think a 50% discount (if not more) would be nice for those who had already supported Wizards.
Why? Let me clarify: - Don't forget about ADS. - Don't forget about monthly subscriptions for DMs at least, which should cover all the expence. - Don't forget that if you buy the super-full collection you will get only 15% unstackable discount for future products. - You can get physical books the same price on Amazon (~$30). - Mobile app is still just a library, no char sheets or any heavy business logic behind. - LOl hosting fees are soooo cheap, 90% of the site logic is Angular-based (client side), so they don't spend much.
DON'T FORGET, that DnD Beyond is created so they can advertise their system and encaurage us to buy their products (physical books, miniatures, supplem., etc.). I can see the monetisation should be like: - Free PHB/DMG/MM content. ADS give them money. - Subscription of ~$5-10 for the WHOLE BUNCH OF OTHER CONTENT. While person pays this - he gets the advantage of all available books and materials. ADS removed.
I dont demand anything. Im fully aware that DNDBeyond and Wizard are two different companies and having the physical book doesnt give me any discount here.
Thing is: Im going to "support" DNDBeyond way more when i start my campaign and can add my wanted books to my account. So i can go to a subscription (master tier) and nearly 100% of that sum is going to stay in the company, while those ~30$ spent on the books on DNDBeyond go partially to wizard (its ok). So, in giving out a redeem code there are probably increasing the amount of subscriptions. Those one time fees for books are ok, but those monthly 5+$ are what is going to give the whole company more stability.
As Bubba_Hairyfoot reminds us though - this thread is not about debating product value. If you wish to discuss value, that should be done in one of the threads where that is the purpose of the thread.
Sadly No.... Supply and demand... if we want it why charge a cheaper price. Good business, I hope sexy sexy features get added like a Combat Tracker that's so doable. More features would make it the de facto tool for all needs (add a few VTT features (easier said than done)). I think they have good hard working folk bashing out code and keeping things tight and smoothly running.
i think i might marry DnD Beyond some day :)
TENTATIVE NEW FEATURES DNDB BELOW
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Ninja
Is there a current code for 2019 yet? I usually hear about them in Critical Role but haven’t heard of one yet.
I dont think there is. Someone told me the last CR episode would have a new one, but that never materialized. I don't mind paying full price for quality digital content, but it's a little strange that throughout November/December there were constantly multiple active codes and now as of 1/1 there are zero. Makes me want to hold off buying anything and see if that changes.
I'm hesitant to pay $30 for a book I already own in hardback. I'm going to hold off on any purchases until they sort out their prices. I think $20-24 per book is a better match for the market value of the product.
I want to get started with DND, having PHB and Starter Kit in bookform at home. But i want to use DNDBeyond, because it looks great, feels great and takes a lot of work away from me for a new group figuring out DND (coming from Pathfinder). But i dont want to spend so much money for my first needed loadout, so im waiting for a code to buy 3-4 books (PHB, Dragonheist, maybe Xanathars).
if you are trying to start using and you have a particular character or two you want to buy you could always buy the pieces you need now and wait for a code.
As buying the pieces lowers the cost of the total it would be slightly more expensive in total than just waiting for a code but it might be worth it to pay $10 now to build the couple of characters you need now and then you can use codes for your big purchases.
Honesty that is how I bought quite a bit of my stuff. I bought PHB (just because so much of that is useful) but I bought pieces of other games I needed of the other books. But I could have avoided the PHB if I weren't GMing. Over approximately a year I wound up picking up almost everything and then finally investing in the legendary bundle and the vast majority was using coupon codes.
Idlechamps is currently expired. I haven't seen another active one yet.
well, i'm not sure i agree. the fact is that i would think more that half of the community ALREADY PURCHASED the hardcover editions of these books. so this is requesting access to a digital version of the same material we already own. asking for a discount isn't self-centered, it is being frugal.
Hopefully tomorrow’s episode of Critical Role will have a new code for us. I’m holding off on buying the legendary bundle until a code comes out even just to take a little bit off that grip of a price.
I maintain that their prices are too high by at least 25 percent. A lot of people I know are not buying for that reason. Makes me wonder whether they're hurting their business by scaring away otherwise enthusiastic customers.
Actually, D&D Beyond sells the books and sources below MSRP. For example, the physical copy of the Player's Handbook has an MSRP value of $49.99. You can get the digital copy here for $29.99 and you have the ability to access it from anywhere (phones, tablets, computers, etc). If you're referring to the cost of the Legendary Bundle, that includes everything on site. However when you do buy it, you automatically get 15% off all future purchases and is stackable with promo codes.
Most people don't pay MSRP for the vast majority of their books. Given the hardback Player's Handbook can be ordered for around $22 online, $30 for DNDB is too high. That's my opinion, and you can disagree, but I vote with my wallet.
The $22 book is a rock-bottom Amazon price that you won’t find in game shops or physical book stores. D&D beyond has to pay wizards of the coast a portion for every digital book sold, maintain their website hosting fees, and pay all of their programmers and editors who are transcribing the books, writing the articles, and building the features that make D&D beyond different than a paper book.
They are different products. When you buy the Players Handbook here, it’s instantly loaded into the character generator so that future characters can be created with ease without having to page through a book. You’re able to reference that material anywhere and have it be searchable with lots of hot links in every page. More features are being built around them, with the encounter builder on the horizon.
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You make a good argument Undel. I'll stop waiting for coupons and support them more fully. They are doing good work and I'm very much so enjoying this service that has let me get into D&D for the first time.
I got a lot of physical books full price before I found out anything about dndbeyond. I think a 50% discount (if not more) would be nice for those who had already supported Wizards.
Why? Let me clarify:
- Don't forget about ADS.
- Don't forget about monthly subscriptions for DMs at least, which should cover all the expence.
- Don't forget that if you buy the super-full collection you will get only 15% unstackable discount for future products.
- You can get physical books the same price on Amazon (~$30).
- Mobile app is still just a library, no char sheets or any heavy business logic behind.
- LOl hosting fees are soooo cheap, 90% of the site logic is Angular-based (client side), so they don't spend much.
DON'T FORGET, that DnD Beyond is created so they can advertise their system and encaurage us to buy their products (physical books, miniatures, supplem., etc.).
I can see the monetisation should be like:
- Free PHB/DMG/MM content. ADS give them money.
- Subscription of ~$5-10 for the WHOLE BUNCH OF OTHER CONTENT. While person pays this - he gets the advantage of all available books and materials. ADS removed.
So... I think I'll wait for the discount code :)
I dont demand anything. Im fully aware that DNDBeyond and Wizard are two different companies and having the physical book doesnt give me any discount here.
Thing is: Im going to "support" DNDBeyond way more when i start my campaign and can add my wanted books to my account. So i can go to a subscription (master tier) and nearly 100% of that sum is going to stay in the company, while those ~30$ spent on the books on DNDBeyond go partially to wizard (its ok). So, in giving out a redeem code there are probably increasing the amount of subscriptions. Those one time fees for books are ok, but those monthly 5+$ are what is going to give the whole company more stability.
I think the argument that the Player's Handbook is worth over twice what you can buy it at Amazon doesn't hold up.
Can we get this back to posting codes, vs debating the merits of the business model? There's literally dozens of threads on this very topic.
Be careful when comparing product value to Amazon's decision to sell a product at a loss. :)
As Bubba_Hairyfoot reminds us though - this thread is not about debating product value. If you wish to discuss value, that should be done in one of the threads where that is the purpose of the thread.
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Fine, I'm just hoping for a coupon soon, and I'll leave it at that.