Did anyone notice that the 2024 wraith’s hp drain effect doesn’t wear off like it used to? The new specter does but the write doesn’t include a line about how long it lasts.
Did anyone notice that the 2024 wraith’s hp drain effect doesn’t wear off like it used to? The new specter does but the write doesn’t include a line about how long it lasts.
That's part of their whole anti-repetition thing. From the Long Rest entry in the Player's Handbook/ Free Rules Rules Glossary:
Regain All HP. You regain all lost Hit Points and all spent Hit Point Dice. If your Hit Point maximum was reduced, it returns to normal.
If the effects of the Wraith's Life Drain ability weren't cured by a Long Rest, it would be listed as an exception in the Wraith statblock.
Additionally, some very cool content creators are posting sneak peeks at some new monsters and stat blocks, and we don't want you to miss them! I'll be adding them to this main post as they're spotted, so feel free to share them when you see them!
That is what an index is for, which this book does not have (at least not at the back where they have been in all topics since the dawn of books).
Then, once found in the index, the user/ new DM gets misty-eyed and engrossed in all the other Oozes. Seen it so many times. Massive idea generator. Also, new players have never heard of a gelatinous cube. One of the great things about running a club that includes Newbes. You throw that at them, and they are super-excited with the first-time encounter.
The real problem is the massive inconsistency. There are many things that are grouped together. Slaads comes to mind, but there are many. They hand picked some monster types to not be? Just strange and not well done.
Hey y'all! Normally today I would be like "hey here's what videos are coming this week!" and then you'd see a YouTube premiere for one of said videos to fuel the anticipation.
As you can also see, none of that has happened yet. I'm sure you must be wondering what that means.
I'LL TELL YOU WHAT IT MEANS: there's no video tomorrow. BUT! That does not mean that there won't be videos this week. There will definitely be videos this week.
And I'll tell you what they are tomorrow. I promise.
Waiting with breath bated… 😊
CONSTRUCTS AND HUMANS COMIN' IN HOT TOMORROW MORNING
Update: apparently Todd’s puns are too powerful and the video’s coming tomorrow instead
Rollback Post to RevisionRollBack
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Then the book could group monsters by type for ease of comparison and reading
That would be more persuasive if creature type were a particularly useful categorization. What you really want is for monsters you would likely find near to one another also be nearby in the book, but that often winds up classifying creatures by habitat (though it would be nice to have some unnatural habitats), and a ton of monsters are found in more than one habitat.
Did you mean to say, "What "I" really want is for monsters you would..." I've never met a DM that wants an MM laid out that way. Speak your truth about you. Proximity is an easy table in the back.
What "I" want is to hit my team with a giant. Now, I'm going to go to the Giant section and see what the CR values are. What are the hit dice? What level of giant would be scary but not destroy them. Then I build an adventure around that challenge. Same thing I want with Dragons, and a host of other creatures. And no, I don't (necessarily) want to look at a CR table. The CRs have been messed up since 2014.
Again, they did this type of grouping on Slaadi: "Slaad Tadpole, Red Slaad, Blue, Green, Gray, Death"; Kuo-Toa; Mephits: "Dust, Ice, Magma, Mud, Smoke, Steam"; Modrone; Myconids; Sahuagin; Sphinx, Vampires!; Zombies; and Animals in the back. I'm just thumbing through. They each have an intro section that describes what they are in general, etc. You can pick from them based on the PC group encountering that civilization.
But they didn't do it for NPCs?, Dragons, Giants, Oozes, Goblinoids, Demons, Devils, Angels - just to name a few. I mean who knows all the names of angels? Super experienced gamers is who. Everyone else will have to thumb through every page. And if there is anything really new, so will experienced gamers. (Wow, a Shadow dragon in the MM!)
I guess if you want people bound to the 2014 book for that stuff, then it might be a good decision... nah, still terrible.
If you don’t know where I am, I’m either sleeping or roleplaying. If I’m doing neither of those things, except the worst. (Do not actually expect the worst) If you need to talk then PM me. Head Acolyte of The Tree Cult.
If you don’t know where I am, I’m either sleeping or roleplaying. If I’m doing neither of those things, except the worst. (Do not actually expect the worst) If you need to talk then PM me. Head Acolyte of The Tree Cult.
You've started with the logical fallacy that the page numbers of the MM could then never be changed; really it just means that page references in adventures and supplements might be slightly incorrect if the MM changes. You could even do version references (MM24.1, p. 234) but that seems unnecessary as I'm not aware of any reprints causing them to change pages outside of edition changes (and the 2024 rules update), so this feels like a moot concern.
Now, this may be my ignorance and it transpires they've been rearranging the page counts of the MM on an annual basis, but even if that is the case, you're only likely to be a page out and it's still a helpful tool for a DM in a hurry.
Ref the multiple places printing, that's also a false issue. Referencing should be a best effort system to make DM's lives easier when using the MM, but common sense would apply. If you're writing an adventure using the SRD, the monster is still originally printed in an official source (likely the MM), so reference that. If they don't have the MM, odds are they're searching the monster online or using an adventure print out, so it doesn't matter.
As someone else mentioned, monsters by habitat can be useful, but only to me as a table. I would hate it if the MM were organised primarily that way, even ignoring the tricky problem of where you'd put monsters that fit in multiple habitats or none of the chosen habitats.
Anyway, it's done. Our ideas won't change anything. WotC are gonna do what they're gonna do.
The slight hint that Forgotten Realms and Eberron are not the only setting books coming out is exciting! Makes me even more excited to find out what that mystery book in October is all about! Is it Ravenloft? Is it something completely new?
The slight hint that Forgotten Realms and Eberron are not the only setting books coming out is exciting! Makes me even more excited to find out what that mystery book in October is all about! Is it Ravenloft? Is it something completely new?
Is it Dark Sun?
Not sure if you saw the online gossip but WotC recently posted a job listing for someone experienced with world building and the listening specifically said the job involved creating new settings. I’m really hoping for a Ravenloft book as the mystery one but looking to next year we might be setting something totally new which is exciting
The slight hint that Forgotten Realms and Eberron are not the only setting books coming out is exciting! Makes me even more excited to find out what that mystery book in October is all about! Is it Ravenloft? Is it something completely new?
Is it Dark Sun?
Not sure if you saw the online gossip but WotC recently posted a job listing for someone experienced with world building and the listening specifically said the job involved creating new settings. I’m really hoping for a Ravenloft book as the mystery one but looking to next year we might be setting something totally new which is exciting
My guess if they’re doing a new setting is something like a “Dark Sun 2.0” that leans closer to Fallout than Road Warrior. Stark landscape, more thoroughly isolated settlements, some scary factions, but also some fairly stable and inoffensive societies and not so much scarcity and deprivation that 90% of the populace looks like war refugees.
My guess if they’re doing a new setting is something like a “Dark Sun 2.0” that leans closer to Fallout than Road Warrior. Stark landscape, more thoroughly isolated settlements, some scary factions, but also some fairly stable and inoffensive societies and not so much scarcity and deprivation that 90% of the populace looks like war refugees.
Maybe, but I suspect part of the reason they haven't expended more effort resolving the issues with Dark Sun is that it's not actually super popular (though they could just expand Hazlan).
I can think of two big campaign types that are quite hard to do with current settings.
One is the Evil Empire. There simply isn't room for vast continent-spanning empire that have lasted for a thousand years in Greyhawk or the Forgotten Realms (it's a viable option in the 4th edition setting, because they haven't detailed much, and the main low detail supplement of the larger world is the Conquest of Nerath board game, which, being basically a Risk clone, is all about massive empires. There are probably some 2nd edition settings that are suitable as well).
The other is Urban Fantasy. That has somewhat different setting requirements, as it's generally an overlay on something resembling the real world rather than a brand new world.
Did anyone notice that the 2024 wraith’s hp drain effect doesn’t wear off like it used to? The new specter does but the write doesn’t include a line about how long it lasts.
That's part of their whole anti-repetition thing. From the Long Rest entry in the Player's Handbook/ Free Rules Rules Glossary:
If the effects of the Wraith's Life Drain ability weren't cured by a Long Rest, it would be listed as an exception in the Wraith statblock.
🎵I'm on top of the world, looking down on creation, wreaking death and devastation with my mind.
As the power that I've found erupts freely from the ground, I will cackle from the top of the world.🎵
Charisma Saving Throw: DC 18, Failure: 20d6 Psychic Damage, Success: Half damage
Damn I'd like to try new cyclops
That is what an index is for, which this book does not have (at least not at the back where they have been in all topics since the dawn of books).
Then, once found in the index, the user/ new DM gets misty-eyed and engrossed in all the other Oozes. Seen it so many times. Massive idea generator. Also, new players have never heard of a gelatinous cube. One of the great things about running a club that includes Newbes. You throw that at them, and they are super-excited with the first-time encounter.
The real problem is the massive inconsistency. There are many things that are grouped together. Slaads comes to mind, but there are many. They hand picked some monster types to not be? Just strange and not well done.
DMSHIDE
Update: apparently Todd’s puns are too powerful and the video’s coming tomorrow instead
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T.T
Thanks for the update
She/Her Player and Dungeon Master
Did you mean to say, "What "I" really want is for monsters you would..." I've never met a DM that wants an MM laid out that way. Speak your truth about you. Proximity is an easy table in the back.
What "I" want is to hit my team with a giant. Now, I'm going to go to the Giant section and see what the CR values are. What are the hit dice? What level of giant would be scary but not destroy them. Then I build an adventure around that challenge. Same thing I want with Dragons, and a host of other creatures. And no, I don't (necessarily) want to look at a CR table. The CRs have been messed up since 2014.
Again, they did this type of grouping on Slaadi: "Slaad Tadpole, Red Slaad, Blue, Green, Gray, Death"; Kuo-Toa; Mephits: "Dust, Ice, Magma, Mud, Smoke, Steam"; Modrone; Myconids; Sahuagin; Sphinx, Vampires!; Zombies; and Animals in the back. I'm just thumbing through. They each have an intro section that describes what they are in general, etc. You can pick from them based on the PC group encountering that civilization.
But they didn't do it for NPCs?, Dragons, Giants, Oozes, Goblinoids, Demons, Devils, Angels - just to name a few. I mean who knows all the names of angels? Super experienced gamers is who. Everyone else will have to thumb through every page. And if there is anything really new, so will experienced gamers. (Wow, a Shadow dragon in the MM!)
I guess if you want people bound to the 2014 book for that stuff, then it might be a good decision... nah, still terrible.
DMSHIDE
Unable to parse dice roll.
Lightning flashes, it creates ash. The ash forms a human.
If you don’t know where I am, I’m either sleeping or roleplaying. If I’m doing neither of those things, except the worst. (Do not actually expect the worst) If you need to talk then PM me. Head Acolyte of The Tree Cult.
Please explain what you mean by this
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I was joking around, when you use a high number on the dice roller it says Unable to parse dice roll.
Lightning flashes, it creates ash. The ash forms a human.
If you don’t know where I am, I’m either sleeping or roleplaying. If I’m doing neither of those things, except the worst. (Do not actually expect the worst) If you need to talk then PM me. Head Acolyte of The Tree Cult.
You've started with the logical fallacy that the page numbers of the MM could then never be changed; really it just means that page references in adventures and supplements might be slightly incorrect if the MM changes. You could even do version references (MM24.1, p. 234) but that seems unnecessary as I'm not aware of any reprints causing them to change pages outside of edition changes (and the 2024 rules update), so this feels like a moot concern.
Now, this may be my ignorance and it transpires they've been rearranging the page counts of the MM on an annual basis, but even if that is the case, you're only likely to be a page out and it's still a helpful tool for a DM in a hurry.
Ref the multiple places printing, that's also a false issue. Referencing should be a best effort system to make DM's lives easier when using the MM, but common sense would apply. If you're writing an adventure using the SRD, the monster is still originally printed in an official source (likely the MM), so reference that. If they don't have the MM, odds are they're searching the monster online or using an adventure print out, so it doesn't matter.
As someone else mentioned, monsters by habitat can be useful, but only to me as a table. I would hate it if the MM were organised primarily that way, even ignoring the tricky problem of where you'd put monsters that fit in multiple habitats or none of the chosen habitats.
Anyway, it's done. Our ideas won't change anything. WotC are gonna do what they're gonna do.
Last video in the Monster Manual previews has been added to the first post! Global release is next week! AHH
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Four creature types at once: a monster Monster preview!
The slight hint that Forgotten Realms and Eberron are not the only setting books coming out is exciting! Makes me even more excited to find out what that mystery book in October is all about! Is it Ravenloft? Is it something completely new?
Is it Dark Sun?
She/Her Player and Dungeon Master
-LaTia begins to speak, but is simultaneously hit with a Silence spell and dragged off by Modrons-
Your Friendly Neighborhood Community Manager (she/her)
You can call me LT. :)
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Generally active from 9am - 6pm CDT [GMT-5].
Thank you for your patience if you message me outside of those hours!
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Not sure if you saw the online gossip but WotC recently posted a job listing for someone experienced with world building and the listening specifically said the job involved creating new settings. I’m really hoping for a Ravenloft book as the mystery one but looking to next year we might be setting something totally new which is exciting
I didn't see that. Hmmm, very interesting.
She/Her Player and Dungeon Master
Here you go http://rpgnews.com/?p=527395
Obviously it’s speculation at the moment but it’s definitely intriguing
My guess if they’re doing a new setting is something like a “Dark Sun 2.0” that leans closer to Fallout than Road Warrior. Stark landscape, more thoroughly isolated settlements, some scary factions, but also some fairly stable and inoffensive societies and not so much scarcity and deprivation that 90% of the populace looks like war refugees.
Maybe, but I suspect part of the reason they haven't expended more effort resolving the issues with Dark Sun is that it's not actually super popular (though they could just expand Hazlan).
I can think of two big campaign types that are quite hard to do with current settings.
One is the Evil Empire. There simply isn't room for vast continent-spanning empire that have lasted for a thousand years in Greyhawk or the Forgotten Realms (it's a viable option in the 4th edition setting, because they haven't detailed much, and the main low detail supplement of the larger world is the Conquest of Nerath board game, which, being basically a Risk clone, is all about massive empires. There are probably some 2nd edition settings that are suitable as well).
The other is Urban Fantasy. That has somewhat different setting requirements, as it's generally an overlay on something resembling the real world rather than a brand new world.