She can tell that the nature of the acid is corrosive in nature. And she succeeds on the check to neutralize it (It says that it would be DC 20 in Xanathar's) while taking a minute to do so.
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The Circle of Hedgehogs Druid Beholder/Animated Armor Level -20 Bardof the OIADSB Cult, here are our rules.Sig.Also a sauce council member, but it's been dead for a while.
The Circle of Hedgehogs Druid Beholder/Animated Armor Level -20 Bardof the OIADSB Cult, here are our rules.Sig.Also a sauce council member, but it's been dead for a while.
What metal door? The DM has not told us about any new doors - we could not see any down the hole and the new room has already been searched - no new doors.
Also, neutralising acid does not remove liquid - it just means it stops eating you on contact. No place has been partially separated from the pool.
-
Is anyone else actually still playing? It's been 6 days since hearing off ikarbino and 3 weeks from Secretfool.
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Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
What metal door? The DM has not told us about any new doors - we could not see any down the hole and the new room has already been searched - no new doors.
Also, neutralising acid does not remove liquid - it just means it stops eating you on contact. No place has been partially separated from the pool.
-
Is anyone else actually still playing? It's been 6 days since hearing off ikarbino and 3 weeks from Secretfool.
*I would PM them, but it isn't working since I'm on mobile.*
Rollback Post to RevisionRollBack
The Circle of Hedgehogs Druid Beholder/Animated Armor Level -20 Bardof the OIADSB Cult, here are our rules.Sig.Also a sauce council member, but it's been dead for a while.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
The floor opens up and shows a long pit. If anyone looks down, at the bottom they see a huge pool of acid and many oozes. Beside the huge pool of acid, there's land that's separated by metal walls that are partially dissolved.
(@Cyb3rM1nd, It should be metal walls, not doors. And Maerwyn is still flying or using the Cloak of Arachnida.)
(@Orange20, Is there anything else down there? You've mentioned a land separated by metal walls.)
*Yes. She doesn't notice much, but it's very clear the metal is the only thing between the acid and the land and there are no hidden barriers.
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The Circle of Hedgehogs Druid Beholder/Animated Armor Level -20 Bardof the OIADSB Cult, here are our rules.Sig.Also a sauce council member, but it's been dead for a while.
Grom looks down into the pit distastefully. Even with the acid neutralized he did not feel like going in there. Was there a better way? He looked around them, hoping to spot any more secret doors, meanwhile saying to Dusk, "If we could scout the area out, magically, we could teleport right where we need instead of stumbling about blindly from trap to trap. It's not my forte, can you do anything toward that?"
This post has potentially manipulated dice roll results.
"I could conjure some hawks and see through their eyes, give me a minute."
Dusk dismisses the Fire Spirit, which seems to disperse into ash which then disappears, and begins casting Flock of Familiars conjuring two Hawks. He sends them down the hole to scout the area at the bottom for safe passage, checking traps and getting a better look at the best way to approach this.
Perception Checks (hawks have advantage to perception checks relying on sight)
Hawk 1: 11
Hawk 2: 11
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Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
"I could conjure some hawks and see through their eyes, give me a minute."
Dusk dismisses the Fire Spirit, which seems to disperse into ash which then disappears, and begins casting Flock of Familiars conjuring two Hawks. He sends them down the hole to scout the area at the bottom for safe passage, checking traps and getting a better look at the best way to approach this.
Perception Checks (hawks have advantage to perception checks relying on sight)
Hawk 1: 14
Hawk 2: 24
The second one notices that one part of the wall seems unstable. There are also still plenty of oozes and tentacles around but most of them are confused.
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The Circle of Hedgehogs Druid Beholder/Animated Armor Level -20 Bardof the OIADSB Cult, here are our rules.Sig.Also a sauce council member, but it's been dead for a while.
Dusk relays what he sees to the group and tests to see if Grom's flight is still in effect.
OOC not sure how long it's been or how long it lasts.
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Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
(@Orange20, What's the area of the surface of the pool? Can Maerwyn tell the exact number of Oozes and Tentacles?)
There are about five tentacles and fifteen oozes she can see.
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The Circle of Hedgehogs Druid Beholder/Animated Armor Level -20 Bardof the OIADSB Cult, here are our rules.Sig.Also a sauce council member, but it's been dead for a while.
Dusk relays what he sees to the group and tests to see if Grom's flight is still in effect.
OOC not sure how long it's been or how long it lasts.
*Still in effect.*
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The Circle of Hedgehogs Druid Beholder/Animated Armor Level -20 Bardof the OIADSB Cult, here are our rules.Sig.Also a sauce council member, but it's been dead for a while.
This post has potentially manipulated dice roll results.
Maerwyn will use the Shortsword to hit the unstable part of the wall, then she'll fly upto 30 feet (35 feet from the surface of the water) so that she can maintain a safe distance from the Oozes and Tentacles.
Maerwyn will use the Shortsword to hit the unstable part of the wall, then she'll fly upto 30 feet (35 feet from the surface of the water) so that she can maintain a safe distance from the Oozes and Tentacles.
The Circle of Hedgehogs Druid Beholder/Animated Armor Level -20 Bardof the OIADSB Cult, here are our rules.Sig.Also a sauce council member, but it's been dead for a while.
Magron looks at the pool of acid and all the oozes and tentacles. And thinks the best way to stay clear of them is to make sure they can't come to us. Magron flies a bit closer to be right above where the crumbling wall is and touches the stone on the other side which reforms into a slap of stone big enough to close of the pool. (Magron casts Stone shape, how thick would the slab of stone be? He starts with a 5x5x5 cube)
(Sorry everyone, will post more consistent again)
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"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
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She can tell that the nature of the acid is corrosive in nature. And she succeeds on the check to neutralize it (It says that it would be DC 20 in Xanathar's) while taking a minute to do so.
The Circle of Hedgehogs Druid Beholder/Animated Armor Level -20 Bard of the OIADSB Cult, here are our rules. Sig. Also a sauce council member, but it's been dead for a while.
Maerwyn attempts to examine the metal door that leads to another area while shouting a question aimed at her companions:
"Does anyone else want to explore the place that's been partially separated from the pool?"
Intelligence (Investigation) 12
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
*What are you talking about?*
The Circle of Hedgehogs Druid Beholder/Animated Armor Level -20 Bard of the OIADSB Cult, here are our rules. Sig. Also a sauce council member, but it's been dead for a while.
OOC
What metal door? The DM has not told us about any new doors - we could not see any down the hole and the new room has already been searched - no new doors.
Also, neutralising acid does not remove liquid - it just means it stops eating you on contact. No place has been partially separated from the pool.
-
Is anyone else actually still playing? It's been 6 days since hearing off ikarbino and 3 weeks from Secretfool.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
*I would PM them, but it isn't working since I'm on mobile.*
The Circle of Hedgehogs Druid Beholder/Animated Armor Level -20 Bard of the OIADSB Cult, here are our rules. Sig. Also a sauce council member, but it's been dead for a while.
OOC: I've PMed them.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
(@Cyb3rM1nd, It should be metal walls, not doors. And Maerwyn is still flying or using the Cloak of Arachnida.)
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
(@Orange20, Is there anything else down there? You've mentioned a land separated by metal walls.)
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
*Yes. She doesn't notice much, but it's very clear the metal is the only thing between the acid and the land and there are no hidden barriers.
The Circle of Hedgehogs Druid Beholder/Animated Armor Level -20 Bard of the OIADSB Cult, here are our rules. Sig. Also a sauce council member, but it's been dead for a while.
Grom looks down into the pit distastefully. Even with the acid neutralized he did not feel like going in there. Was there a better way? He looked around them, hoping to spot any more secret doors, meanwhile saying to Dusk, "If we could scout the area out, magically, we could teleport right where we need instead of stumbling about blindly from trap to trap. It's not my forte, can you do anything toward that?"
"I could conjure some hawks and see through their eyes, give me a minute."
Dusk dismisses the Fire Spirit, which seems to disperse into ash which then disappears, and begins casting Flock of Familiars conjuring two Hawks. He sends them down the hole to scout the area at the bottom for safe passage, checking traps and getting a better look at the best way to approach this.
Perception Checks (hawks have advantage to perception checks relying on sight)
Hawk 1: 11
Hawk 2: 11
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
The second one notices that one part of the wall seems unstable. There are also still plenty of oozes and tentacles around but most of them are confused.
The Circle of Hedgehogs Druid Beholder/Animated Armor Level -20 Bard of the OIADSB Cult, here are our rules. Sig. Also a sauce council member, but it's been dead for a while.
Dusk relays what he sees to the group and tests to see if Grom's flight is still in effect.
OOC not sure how long it's been or how long it lasts.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
Shared flight lasts 1 hour. He can share it once per rest.
(@Orange20, What's the area of the surface of the pool? Can Maerwyn tell the exact number of Oozes and Tentacles?)
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
There are about five tentacles and fifteen oozes she can see.
The Circle of Hedgehogs Druid Beholder/Animated Armor Level -20 Bard of the OIADSB Cult, here are our rules. Sig. Also a sauce council member, but it's been dead for a while.
*Still in effect.*
The Circle of Hedgehogs Druid Beholder/Animated Armor Level -20 Bard of the OIADSB Cult, here are our rules. Sig. Also a sauce council member, but it's been dead for a while.
Maerwyn will use the Shortsword to hit the unstable part of the wall, then she'll fly upto 30 feet (35 feet from the surface of the water) so that she can maintain a safe distance from the Oozes and Tentacles.
Attack
Shortsword [Light, Finesse]
1st Attack: 19 Damage: 6
2nd Attack: 12 Damage: 3
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
The part of the wall starts crumbling.
The Circle of Hedgehogs Druid Beholder/Animated Armor Level -20 Bard of the OIADSB Cult, here are our rules. Sig. Also a sauce council member, but it's been dead for a while.
Magron looks at the pool of acid and all the oozes and tentacles. And thinks the best way to stay clear of them is to make sure they can't come to us. Magron flies a bit closer to be right above where the crumbling wall is and touches the stone on the other side which reforms into a slap of stone big enough to close of the pool. (Magron casts Stone shape, how thick would the slab of stone be? He starts with a 5x5x5 cube)
(Sorry everyone, will post more consistent again)
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus