"Right-o, O-P," Salty Paul agrees, though he strides a bit faster to keep in front of the gnome. If it comes to another fight, he needs to be on the front lines.
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * [Sound of Cork Popping] - Kenku - Lvl 3 Lore Bard - Everasil
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
"I'd say it has to do with what Gundren has found. It is obviously valuable, whether it be information treasure, or something entirely different. Although it would be helpful if he put that secrecy aside and told us more. In the end, we still have a way to find out" murmuring these words, Keashirryl faces the Grove. She sniffs the air and listens, holding her breath, trying to estimate if there is danger nearby.
"I can cause a sound away from us and see if any foes emerge to investigate it." she suggests. "Not particularly creative, I admit, but there is a small chance it will be effective."
"Good thinking, for a horned one." Oppleby says plainly to Keashirryl, obviously with no ill intent. "If you could create some noise over by the cave entrance, and perhaps we will find out if there are any goblin sentries hiding in the cave or in that grove over there." He adds while taking cover, ready to fire on any goblins emerging from the cave or the grove.
"It might be a tad extreme, but what if we smoked them out? I remember back at the temple that's how we got rid of our pests who have hidden in all short of crevices. Of course, I'm not talking about setting them on fire, but if we could guide the smoke towards their lair, they might panic and think they need to evacuate."
Promise places her finger under her chin in a thinking motion.
"The sound diversion plan seems easier though, so we can try that first."
(Ooc: I'll be on mobile for a while so I cant add color to my dialogue sorry ;-;)
"As Gundren and Sildar probably is in there, smoking the goblins out seems a risky plan at best." Oppleby says to Promise, waiting in cover for Keashirril to do her diversion.
(OOC: No problem Chocofe, I just do the colours out of habit. Will there be a map?)
As they wait to see if the sound diversion works, Paul leans in close to Oppleby. "Might want to be a tad bit careful in how one talks to the ladies... 'for a horned one' type comments can land one in unexpected trouble," he whispers conspiratorally. "I once told my missus - my ex-missus - that she was beautiful 'for a big woman.' It didn't go over." He pulls out his front bridge, showing missing teeth, for emphasis.
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * [Sound of Cork Popping] - Kenku - Lvl 3 Lore Bard - Everasil
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Oppleby seems utterly confused by Salty Pauls advice, and not being one to catch subtle hints he just says a bit too loud. "What are you saying Salty Paul, was your ex-missus a dentist?"
Paul takes a long look at Oppleby, running his fingers through his own hair as he thinks. This one will be a challenge. It will take a portion - nay, ALL - of my skills as a master of charm, charisma and civilized fancy social-type behavior to turn this fellow around. Am I up for such a challenge?
Pssh. Of course I am! You’ve got this, Paul.
With that settled, he claps Oppleby gently on the shoulder. “Don’t worry about a thing. You just keep that goblin-zapper pointed in the right direction, and ol’ Salty Paul will take care of turning you into a genu-ine ladies man. Or my name isn’t… Salty Paul,” he finishes awkwardly, clearly unhappy with the phrasing. With that out of the way, Paul looks for a nice big tree to lurk behind and get the drop on any goblins foolish enough to slink out of their holes.
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * [Sound of Cork Popping] - Kenku - Lvl 3 Lore Bard - Everasil
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
"You better appreciate those horned ones who heal your sorry..."Keashirryl finishes the sentence with a cluster of words in infernal. Still hissing the strange words, she turns towards the cave entrance with a determined expression settling on her face. Clutching her fist, muttering a couple more words, she uses thaumaturgy, and a rumble can be heard near the entrance of the cave, as if rocks were crushing against each other - or at least as much as the simplicity of the instinctive casting allows for. She takes a deep, shaky breath, still flushing, and watches carefully, trying to be aware of anything that moves.
This post has potentially manipulated dice roll results.
Oppleby takes up position behind a tree on the left side of the cave entrance, ready to fire at any goblins emerging from the cave or the grove. Stealth:6 Perception:18
Paul lurks behind a large tree within 30 feet of the grove and the entrance to the cave. Stealth 7
He also peers into the bushes across the stream to see if he can see who made the "EEP!" and if they are alone or in numbers... Perception 15
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * [Sound of Cork Popping] - Kenku - Lvl 3 Lore Bard - Everasil
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Oppleby and Paul, you see two goblin lookouts scrambling to see what happened to cause the noise. They seem to have not been paying attention but are pointing over towards you.
This post has potentially manipulated dice roll results.
"Look out!!" Oppleby says quickly to Promise and Keashirryl, and unleashes a mote of fire from his Blazooka at the closest goblin. Initiative:5 if needed Firbolt:19 Damage:6 He then ducks in behind a tree for full cover.
(OOC: I realize I rolled initiative for Oppleby, my bad, but I wouldn´t mind if you rolled initiative for everyone, like you did in the first fight I think :-)
This post has potentially manipulated dice roll results.
Hearing Oppleby call out, Keashirryl freezes in place for a moment as the firebolt flashes past her; then gathers herself, plants her feet firmly and lifts her shield in front of her chest. She doesn't even make an attempt to hide, she knows that the purple would stand out against the greens and browns of the trees. Her eyes skim the territory. (Perception: 10 if still relevant)
Initiative: 16 (OOC: I don't mind it either if one person rolls for everyone, but in my experience it is a pain to make any rolls from a phone, so here it is.)
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * [Sound of Cork Popping] - Kenku - Lvl 3 Lore Bard - Everasil
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
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"Right-o, O-P," Salty Paul agrees, though he strides a bit faster to keep in front of the gnome. If it comes to another fight, he needs to be on the front lines.
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * [Sound of Cork Popping] - Kenku - Lvl 3 Lore Bard - Everasil
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
"I'd say it has to do with what Gundren has found. It is obviously valuable, whether it be information treasure, or something entirely different. Although it would be helpful if he put that secrecy aside and told us more. In the end, we still have a way to find out" murmuring these words, Keashirryl faces the Grove. She sniffs the air and listens, holding her breath, trying to estimate if there is danger nearby.
"I can cause a sound away from us and see if any foes emerge to investigate it." she suggests. "Not particularly creative, I admit, but there is a small chance it will be effective."
(What is your plan? Diversion? Into the cave? Explore nearby? Something else?)
"Good thinking, for a horned one." Oppleby says plainly to Keashirryl, obviously with no ill intent. "If you could create some noise over by the cave entrance, and perhaps we will find out if there are any goblin sentries hiding in the cave or in that grove over there." He adds while taking cover, ready to fire on any goblins emerging from the cave or the grove.
"It might be a tad extreme, but what if we smoked them out? I remember back at the temple that's how we got rid of our pests who have hidden in all short of crevices. Of course, I'm not talking about setting them on fire, but if we could guide the smoke towards their lair, they might panic and think they need to evacuate."
Promise places her finger under her chin in a thinking motion.
"The sound diversion plan seems easier though, so we can try that first."
(Ooc: I'll be on mobile for a while so I cant add color to my dialogue sorry ;-;)
"As Gundren and Sildar probably is in there, smoking the goblins out seems a risky plan at best." Oppleby says to Promise, waiting in cover for Keashirril to do her diversion.
(OOC: No problem Chocofe, I just do the colours out of habit. Will there be a map?)
As they wait to see if the sound diversion works, Paul leans in close to Oppleby. "Might want to be a tad bit careful in how one talks to the ladies... 'for a horned one' type comments can land one in unexpected trouble," he whispers conspiratorally. "I once told my missus - my ex-missus - that she was beautiful 'for a big woman.' It didn't go over." He pulls out his front bridge, showing missing teeth, for emphasis.
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * [Sound of Cork Popping] - Kenku - Lvl 3 Lore Bard - Everasil
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Oppleby seems utterly confused by Salty Pauls advice, and not being one to catch subtle hints he just says a bit too loud. "What are you saying Salty Paul, was your ex-missus a dentist?"
Paul takes a long look at Oppleby, running his fingers through his own hair as he thinks. This one will be a challenge. It will take a portion - nay, ALL - of my skills as a master of charm, charisma and civilized fancy social-type behavior to turn this fellow around. Am I up for such a challenge?
Pssh. Of course I am! You’ve got this, Paul.
With that settled, he claps Oppleby gently on the shoulder. “Don’t worry about a thing. You just keep that goblin-zapper pointed in the right direction, and ol’ Salty Paul will take care of turning you into a genu-ine ladies man. Or my name isn’t… Salty Paul,” he finishes awkwardly, clearly unhappy with the phrasing. With that out of the way, Paul looks for a nice big tree to lurk behind and get the drop on any goblins foolish enough to slink out of their holes.
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * [Sound of Cork Popping] - Kenku - Lvl 3 Lore Bard - Everasil
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
"You better appreciate those horned ones who heal your sorry..." Keashirryl finishes the sentence with a cluster of words in infernal. Still hissing the strange words, she turns towards the cave entrance with a determined expression settling on her face. Clutching her fist, muttering a couple more words, she uses thaumaturgy, and a rumble can be heard near the entrance of the cave, as if rocks were crushing against each other - or at least as much as the simplicity of the instinctive casting allows for. She takes a deep, shaky breath, still flushing, and watches carefully, trying to be aware of anything that moves.
(I was moving today and am couch surfing my friends for the next 2 weeks. My posts may be a bit inconsistent. I'll update tomorrow when I get up.)
(Here is a map link. I cant upload it cause I am on mobile till I am back in my house. https://mygamenightblog.files.wordpress.com/2019/04/phandelver-map-cragmaw-hideout-dm.jpg?w=371 yall are in area 1.)
8 12
I need everyone who is hiding to make stealth checks and everyone to make perception checks.
Keashirryl makes a bit of a ruckus at the entrance and yall hear an "EEP!" From across the stream in some bushes.
Oppleby takes up position behind a tree on the left side of the cave entrance, ready to fire at any goblins emerging from the cave or the grove.
Stealth:6 Perception:18
Paul lurks behind a large tree within 30 feet of the grove and the entrance to the cave. Stealth 7
He also peers into the bushes across the stream to see if he can see who made the "EEP!" and if they are alone or in numbers... Perception 15
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * [Sound of Cork Popping] - Kenku - Lvl 3 Lore Bard - Everasil
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Oppleby and Paul, you see two goblin lookouts scrambling to see what happened to cause the noise. They seem to have not been paying attention but are pointing over towards you.
"Look out!!" Oppleby says quickly to Promise and Keashirryl, and unleashes a mote of fire from his Blazooka at the closest goblin.
Initiative:5 if needed
Firbolt:19 Damage:6
He then ducks in behind a tree for full cover.
With that could everyone roll me initiative
7
(OOC: I realize I rolled initiative for Oppleby, my bad, but I wouldn´t mind if you rolled initiative for everyone, like you did in the first fight I think :-)
Hearing Oppleby call out, Keashirryl freezes in place for a moment as the firebolt flashes past her; then gathers herself, plants her feet firmly and lifts her shield in front of her chest. She doesn't even make an attempt to hide, she knows that the purple would stand out against the greens and browns of the trees. Her eyes skim the territory. (Perception: 10 if still relevant)
Initiative: 16 (OOC: I don't mind it either if one person rolls for everyone, but in my experience it is a pain to make any rolls from a phone, so here it is.)
Saltynitiative: 21
When his turn comes, Paul will rush toward the goblin that took the shot from Oppleby and take a swing at it. Attack: 7 Damage: 5
(OOC: oof)
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * [Sound of Cork Popping] - Kenku - Lvl 3 Lore Bard - Everasil
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War