Seeing that there is not much left to do, Keashirryl almost lazily casts sacred flame (DC:12) on the opponent still standing. Already counting with possible failure, she wraps her fingers on the handle of her mace.
This post has potentially manipulated dice roll results.
Salty Paul gasps as the goblin makes him bleed his own blood. Before he can repay the favor, it looks like Promise has reduced that spear wielding goblin to an ugly stain on the forest floor.
If the archer is still up next turn, Paul will advance on it, one hand holding the hole in his side - Hope that isn't too deep - and the other will go for the knockout. "Take that, Green Arrow!" Looking around, "Get it, because he's a goblin and he's an archer? It's funny."
Attack: 23 Damage: 5
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * [Sound of Cork Popping] - Kenku - Lvl 3 Lore Bard - Everasil
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
The goblin scsmpers away from the flame and dodges Paul. Screeching back in goblin, it drops the bow and draws a short dagger before rushing back at Paul. Attack 19 damage 2
This post has potentially manipulated dice roll results.
Keashirryl sees the goblin draw a dagger and engage with Paul, and the sight of the small creature rushing at the much taller fighter holds - in her eyes - a certain absurdity. In addition, the man has the nerves to tell jokes. As strange the scenario is, it proves enough to give her an idea.
"You"she calls out - for lack of better option, in Common - to the goblin, and skirts around, trying to cut any ways of escape. "If I were you, I would not be so bold - or rather - so stupid to keep fighting. Four against one is not good odds, small one; so I suggest you surrender, give us a fragment of information and go your merry way."
She pours the largest amount of self-assuredness in her speech and hopes it finds understanding. Then, she turns to the others with her words, more for the sake of help in convincing the goblin than to learn their actual opinions. "Sounds somewhat better than meaningless bloodshed, don't you agree?"
(OOC: Can I try intimidation? In case it's okay: Intimidation: 19 . If not possible, Keashirryl would probably just take a swing with her weapon instead this whole attempt: 21 for 6 damage.)
Oppleby shakes his head at Salty Pauls joke. "The goblin is neither green nor an arrow, what are you talking about, clock him so we can interrogate him." Having no good way of his own to subdue the goblin, Oppleby advances holding his fire spewing blazooka in a threatening manner to possibly give advantage to any intimidation attempts.
Paul, now bleeding from multiple wounds, will take the disengage action. He will back away from the goblin - while still trying to look tough.
(OOC I can’t imagine this would be anything other than absurd- a middle aged man trying to make tough guy faces and flexing as he hurriedly backpedals away from a little goblin.)
If possible Paul will try to get on the other side of a tree so he can assess his wounds before deciding on his next move.
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * [Sound of Cork Popping] - Kenku - Lvl 3 Lore Bard - Everasil
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
"Well" Keashirryl says, slowing down a little, for it feels like her heart is beating against the inside of her skull. She has never been great at talking and she is very much aware. She looks around at her companions and she almost lets out a relieved sigh seeing that they try to help. She attempts to look straightforward, trying to achieve it through her body language, though it feels forced and awkward to her."If you tell us a couple of things and don't try to stir up trouble, you might as well go. I won't stop you. You could start with sharing if there is anything nasty in there we should look out for. Or what you people have to do with the Dwarf - Gundren - and his companion you had attacked on the road."
Realizing Keashirryl seems a bit unsure of herself Oppleby moves to stand by her side, nodding in agreement as Keashirryl questions the goblin, Blazooka still trained at it.
"Um... we grabbed the Dwarf cause big boss told us to. Said he had information or something. Didn't see any shinier though," the goblin says disappointedly. "Inside you find Klarg. He knkw more. But he strong and scary. Klarg was told to get the dwarf by the king of the Cragmaws."
"You´re doing good Keashirryl." Oppleby whispers appreciatively standing by her side. "Ask it about Klarg, and the King of the Cragmaws, and how many of them are in there, and perhaps it can draw us a map, and..."
"Am I now?" she mutters absentmindedly, not quite in control of the pleasant disbelief taking over her features. She continues, repeating and rephrasing Oppleby's questions. When the goblin seems to be unable to tell any more, she would thank him with an approving nod; and gesture away from the cave, showing that he is free to go.
This post has potentially manipulated dice roll results.
Relieved to see his injuries are not as severe as he had feared, Salty Paul re-emerges from behind the tree to take stock of the situation and catch up on his allies' negotiations with the goblin-jerk who stabbed him.
(Using Second Wind 1/rest to regain 8 HP)
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * [Sound of Cork Popping] - Kenku - Lvl 3 Lore Bard - Everasil
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
The goblin sirs down and holds up all of its fingers and toes, "About this many inside." He seems a bit uneasy talking about Klarg. "Klarg leader. He is big and hairy. Very strong." On the topic of the king, "King lives in castle. King rules over all of this clan. Very strong. Very wise. Can I go now? I answer questions well." He then runs off into the woods in a panic.
"Yes, run away, that´s what your kind do best." Oppleby says to no one in particlar as the goblin leaves. "Can we go on then?" He looks to the others, ready to move into the cave.
Rollback Post to RevisionRollBack
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(OOC: I don´t think Oppleby has fired his bolt yet, I just posted actions in advance.)
Promise will duck to avoid Oppleby's bazooka and then charge at any standing goblin with her hammer on one hand and her shield on the other.
Initiative: 15
Damage: 15 for 10
(Yeah running of mobile it is easier to have you roll for init and such. When I'm back on pc I'll roll for ya again)
Salty Paul rushes towards the goblins but gets caught in the brush, slowing him down enough for the goblin to dodge.
The first goblin rushes Paul with a spear Attack 17 Damage 6
The other goblin fires an arrow at Oppleby seeing his strange weapon lighting up Attack 23 Damage 4
Oppleby's shot knocks the goblin with a bow back into a tree, wounding him very badly.
Promise rushes past Paul and using his distraction hammers the goblin into the ground. It doesn't get up.
Keashirryl you are up
Seeing that there is not much left to do, Keashirryl almost lazily casts sacred flame (DC:12) on the opponent still standing. Already counting with possible failure, she wraps her fingers on the handle of her mace.
Salty Paul gasps as the goblin makes him bleed his own blood. Before he can repay the favor, it looks like Promise has reduced that spear wielding goblin to an ugly stain on the forest floor.
If the archer is still up next turn, Paul will advance on it, one hand holding the hole in his side - Hope that isn't too deep - and the other will go for the knockout. "Take that, Green Arrow!" Looking around, "Get it, because he's a goblin and he's an archer? It's funny."
Attack: 23 Damage: 5
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * [Sound of Cork Popping] - Kenku - Lvl 3 Lore Bard - Everasil
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Save 19
The goblin scsmpers away from the flame and dodges Paul. Screeching back in goblin, it drops the bow and draws a short dagger before rushing back at Paul. Attack 19 damage 2
Everyone is up
Keashirryl sees the goblin draw a dagger and engage with Paul, and the sight of the small creature rushing at the much taller fighter holds - in her eyes - a certain absurdity. In addition, the man has the nerves to tell jokes. As strange the scenario is, it proves enough to give her an idea.
"You" she calls out - for lack of better option, in Common - to the goblin, and skirts around, trying to cut any ways of escape. "If I were you, I would not be so bold - or rather - so stupid to keep fighting. Four against one is not good odds, small one; so I suggest you surrender, give us a fragment of information and go your merry way."
She pours the largest amount of self-assuredness in her speech and hopes it finds understanding. Then, she turns to the others with her words, more for the sake of help in convincing the goblin than to learn their actual opinions. "Sounds somewhat better than meaningless bloodshed, don't you agree?"
(OOC: Can I try intimidation? In case it's okay: Intimidation: 19 . If not possible, Keashirryl would probably just take a swing with her weapon instead this whole attempt: 21 for 6 damage.)
Oppleby shakes his head at Salty Pauls joke. "The goblin is neither green nor an arrow, what are you talking about, clock him so we can interrogate him."
Having no good way of his own to subdue the goblin, Oppleby advances holding his fire spewing blazooka in a threatening manner to possibly give advantage to any intimidation attempts.
Paul, now bleeding from multiple wounds, will take the disengage action. He will back away from the goblin - while still trying to look tough.
(OOC I can’t imagine this would be anything other than absurd- a middle aged man trying to make tough guy faces and flexing as he hurriedly backpedals away from a little goblin.)
If possible Paul will try to get on the other side of a tree so he can assess his wounds before deciding on his next move.
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * [Sound of Cork Popping] - Kenku - Lvl 3 Lore Bard - Everasil
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
The goblin turns to chase Paul but pauses at Keashirryl's comment. "You let me go?"
Oppleby moves closer, having his Blazooka trained at the goblin but letting others do the talking.
Promise puts her weight on the hammer as she waits to see what Keashirryl has in mind.
"Well" Keashirryl says, slowing down a little, for it feels like her heart is beating against the inside of her skull. She has never been great at talking and she is very much aware. She looks around at her companions and she almost lets out a relieved sigh seeing that they try to help. She attempts to look straightforward, trying to achieve it through her body language, though it feels forced and awkward to her."If you tell us a couple of things and don't try to stir up trouble, you might as well go. I won't stop you. You could start with sharing if there is anything nasty in there we should look out for. Or what you people have to do with the Dwarf - Gundren - and his companion you had attacked on the road."
Realizing Keashirryl seems a bit unsure of herself Oppleby moves to stand by her side, nodding in agreement as Keashirryl questions the goblin, Blazooka still trained at it.
"Um... we grabbed the Dwarf cause big boss told us to. Said he had information or something. Didn't see any shinier though," the goblin says disappointedly. "Inside you find Klarg. He knkw more. But he strong and scary. Klarg was told to get the dwarf by the king of the Cragmaws."
"You´re doing good Keashirryl." Oppleby whispers appreciatively standing by her side. "Ask it about Klarg, and the King of the Cragmaws, and how many of them are in there, and perhaps it can draw us a map, and..."
"Am I now?" she mutters absentmindedly, not quite in control of the pleasant disbelief taking over her features. She continues, repeating and rephrasing Oppleby's questions. When the goblin seems to be unable to tell any more, she would thank him with an approving nod; and gesture away from the cave, showing that he is free to go.
Relieved to see his injuries are not as severe as he had feared, Salty Paul re-emerges from behind the tree to take stock of the situation and catch up on his allies' negotiations with the goblin-jerk who stabbed him.
(Using Second Wind 1/rest to regain 8 HP)
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * [Sound of Cork Popping] - Kenku - Lvl 3 Lore Bard - Everasil
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
The goblin sirs down and holds up all of its fingers and toes, "About this many inside." He seems a bit uneasy talking about Klarg. "Klarg leader. He is big and hairy. Very strong." On the topic of the king, "King lives in castle. King rules over all of this clan. Very strong. Very wise. Can I go now? I answer questions well." He then runs off into the woods in a panic.
"Yes, run away, that´s what your kind do best." Oppleby says to no one in particlar as the goblin leaves. "Can we go on then?" He looks to the others, ready to move into the cave.