This post has potentially manipulated dice roll results.
Instantly switching from trying to find more shiny rocks, Yulmiath lets his rage boil over. He was nearly responsible for the party getting shishkabobbed themselves a few hours ago, now might be the time to make up for it.
The air around him begins to crackle; static building up in the air. His breath becomes hotter and hotter.
Movement: Shift to BJ,78
Bonus Action: RAGE!
Action: FIRE BREATH!
(OOC - Yulmiath might need to make CON checks too... I'm fairly sure he lost the damage resistance when he gained darkvision? Geonids caught in a 15ft cone need to take a DC13 Dex check or take 9 fire damage, half damage if they pass the check.)
((How high is the ceiling here? I mean, is there room for an Enlarged Yulmiath, for example? Or for levitation?))
"Wow, they are the creatures!" Exclaimed Kairus excitedly, dancing between those living rocks to avoid clubbing. "Hey, we only wanted to talk!" It seemed the time for diplomatic solutions was over, though. With a sad sigh, Kairus tried to make room for those willing to "stay in touch", so to speak, with the living rocks and retreated to the a bit safer position. "I am right behind you, and let us make this behind a bit bigger!"With that, Kairus sang something untranslatable but sounded very heroical. "Grandpa, we need your best creation here!" Added he at the end, hoping, that timely compliment can help Hun and Mr. Thicc unleash a true fury on the little menace.
Movement: BF 84 (carefully, taking AoO only from three monsters attached now)
Action: Enlarge on Yulmiath. (If there is no room for double size Yulmiath - Disengage as action)
"Just as I suspected would happen! Right then! Knock them out if you can, as I'd like to pick their little brains, if that's alright!"Hun request while actually hustling over to join the fray. Mr. Thicc is fairly close at his heels, but not so fast as to keep the Kobold from getting up into the grills of some Geonids. "Behold the dragon blood that flows through my veins!"He decreed before flexing almost nonexistent muscles in the face of the earthen creatures.
Despite the absurdity of the show, the mix of latent magic and released pheromones would do their work in unnerving the creatures. Just in time for Hun to bark out another command in draconic that would assure one geonid got the bonking of a lifetime by Hun's mechanical assistant!
Movement(Hun): To BG-79.
Action(Hun): Ready Unnerving Presence, granting all allies advantage to attack /all/ geonid until the end of Hun's turn.
Bonus Action(Hun): Command Mr.Thicc to Bonk a Geonid(BG-78).
Movement(Mr. Thicc): To BF-79.
Action(Mr. Thicc): Bonk Attack! (Non-Lethal)Force Empowered Rend - Attack: 21 Damage: 4 of Force.
Future Reaction(Mr. Thicc): Deflect attack on 1st attack to target an ally within range.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
This post has potentially manipulated dice roll results.
After asking his companions not to deal lethal damage to the creatures, Hun runs forward and begins what he believes to be a fearsome display of might. Whether others would agree or not does not matter: the enemies seems distracted enough by the performance. Following given instructions, Mr. Thicc quickly approaches and hits a nearby distracted rockling. (Geonid#8 takes 7 force damage.)
Hun's approach given Kairus the chance to slip away from the front line. The bard retreats but not before opening himself up to a few opportunity attacks:
Kairus continues to dodge all attacks aimed at him. Once he feels a bit safer, he produces some new sounds from his musical instrument. Six seconds later, Yulmiath begins to involuntarily double in size.
Lamenting being pulled into another fight, Rhogal decides to extend the party's advantage by coating some enemies with a layer of shiny spores. The spores have a hard time attaching themselves to the creatures' rocky shells. Only one of the enemies (Geonid#5; {BH-77}) seems to have been coated with a healthy helping of the colorful spores.
Still going through the process of magical enlargement, Yulmiath roars and shifts position so that all geonids are in front of him. Much like Kairus a moment ago, the maneuver gives the rock hermits a chance to swing their clubs:
One of the swinging clubs finally hits something, though the dragonborn barely registers it. (Yulmiath tales 2 bludgeoning damage, already halved.)
Now ready to release the static energy and heat he had been accumulating, Yulmiath blasts fire out of his maw. None of the five rocklings which are engulfed in flames are quick enough to dodge them. (Geonid#2 takes 9 fire damage; Geonid#3 takes 9 fire damage; Geonid#4 takes 9 fire damage; Geonid#5 takes 9 fire damage; Geonid#8 takes 9 fire damage.)
(OOC: Pausing here momentarilly to give @MuggsHill an extra chance to post in this new fight. Krodhen has advantage on attacks this turn.)
Rock-clubs smash against armor, shields, and scales. As it has been the case for most hermit attacks in this fight so far, the swings fail to carry enough force to seriously damage the Snackers. Nonetheless, a couple of attacks are bound to leave a bruise or a dent.
Yulmiath ignores the bit of pain on his thigh. (Yulmiath takes 1 bludgeoning damage, already halved.)
Mr. Thicc's arm plating now sports a small dent. (Mr. Thicc takes 2 bludgeoning damage.)
05. Geonids (x8) - {BI-79} is affected by Faerie Fire (yellow triangle);
MAP:
NOTES: It is impossibly hot in here. I may ask you to roll CON saves at certain points during this fight.
(Hun, Kairus, Rhogal, Krodhen, and Yulmiath may all take their turns. Hun and Mr. Thicc may still benefit from the Unnerving Presence boost, but others wouldn't. Everyone must roll a CON saving throw against the heat {DC 12}. On a fail, you take 3 fire damage at the top of your turn.)
Shaking his head at Hun's suggestion, Krodhen regains his composure from the last strike then swings at the one in front of Mr Thicc (BF78) and calling to the others nearby "Take 'em one a time!"
Kairus's position was now good for shooting but there is always room for improvement. The spot just to the side was definitely better for proper aiming without endangering others. "Yul, we can get those in front of you together! Press on!"Not that the Dragonborn needed encouragement, but a proper noise creates a proper mood.
This post has potentially manipulated dice roll results.
Save: 12
Weathering the kiln-like environment, Rhogal moves further inside the mountain and with some modified rime mushroom spores somehow manages a blade of ice and sends it the glowing rock creature shouting out a warning of "Think fast, big feller!"
Ice knife: 17 Damage: 7
Shards (including Yul, sorry not a lot of damaging AoE option on my end, DC13): 8
This post has potentially manipulated dice roll results.
Con Save(Hun): 10. Con Save(Mr. Thicc): 8.
"Ho... Brave one's these one's are. But no matter. Mr. Thicc! Continue Protocol Nighty Night."Hun request as he brandished the rockest shishkabober once more. But as he did so, a few taps of the butt of the weapon against the ground leads to the blade flipping and switching internally with a more blunted version. Just in time for the white scaled spy grunt to strike in coordinated unison with his mechanical creation against their stubborn foes!
Action: Lash Out w/ Rocket Shishakabober at Geonid(BG-78). (Non-Lethal, Melee)Returning Yklwa - Attack: 22 Damage: 12 magical "piercing".
Bonus Action(Hun): Command Mr.Thicc to Bonk a Geonid(BG-78)(or if already unconscious, bonking BH-79 instead).
Movement(Mr. Thicc): To BF-79.
Action(Mr. Thicc): Bonk Attack! (Non-Lethal)Force Empowered Rend - Attack: 24 Damage: 7 of Force.
Future Reaction(Mr. Thicc): Deflect attack on 1st attack to target an ally within range.
This post has potentially manipulated dice roll results.
(@Ori: Mr. Thicc is already at {BF-79}. Based on the alternate target you set for him, I'm moving him to {BG-80} instead.)
Hun and Mr. Thicc both seem unbothered by the heat, at least for now. Taking advantage of the last bits of distracting effect previously delivered, both master and construct thrust their weapons(arm) forward. Mr. Thicc has to move to attack his target, as Hun's attack is enough to put the first geonid down. (Geonid#8 takes 11 magical piercing damage and is DEFEATED.)
As the construct moves, two geonids take the opportunity to swing their clubs:
One of the attacks makes another small dent on the construct's plating. (Mr. Thicc takes 3 bludgeoning damage.)
This does not deter Mr. Thicc from delivering a devastating hit onto the target rock. Although the creature does not yet kick the proverbial bucket, it is barely hanging on as its rock shell is now severely cracked. (Geonid#2 takes 14 force damage.)
This post has potentially manipulated dice roll results.
(@Blue: The enemy at {BI-79} is the one with Faerie Fire on it, so here's another attack roll on your behalf: 12 (19).)
Kairus is not doing so well with the heat. (Kairus takes 4 fire damage.)
After adjusting his position, the triton releases a crossbow bolt. Fortunately for him, the projectile finds the creature's softer parts, its foot. (Geonid#5 takes 8 piercing damage.)
As always, Kairus finds a second or two to encourage one of his companions onward. This time, Yulmiath is the recipient of the motivational sentence (Bardic Inspiration).
Instantly switching from trying to find more shiny rocks, Yulmiath lets his rage boil over. He was nearly responsible for the party getting shishkabobbed themselves a few hours ago, now might be the time to make up for it.
The air around him begins to crackle; static building up in the air. His breath becomes hotter and hotter.
Movement: Shift to BJ,78
Bonus Action: RAGE!
Action: FIRE BREATH!
(OOC - Yulmiath might need to make CON checks too... I'm fairly sure he lost the damage resistance when he gained darkvision? Geonids caught in a 15ft cone need to take a DC13 Dex check or take 9 fire damage, half damage if they pass the check.)
((How high is the ceiling here? I mean, is there room for an Enlarged Yulmiath, for example? Or for levitation?))
"Wow, they are the creatures!" Exclaimed Kairus excitedly, dancing between those living rocks to avoid clubbing. "Hey, we only wanted to talk!" It seemed the time for diplomatic solutions was over, though. With a sad sigh, Kairus tried to make room for those willing to "stay in touch", so to speak, with the living rocks and retreated to the a bit safer position. "I am right behind you, and let us make this behind a bit bigger!" With that, Kairus sang something untranslatable but sounded very heroical. "Grandpa, we need your best creation here!" Added he at the end, hoping, that timely compliment can help Hun and Mr. Thicc unleash a true fury on the little menace.
Movement: BF 84 (carefully, taking AoO only from three monsters attached now)
Action: Enlarge on Yulmiath. (If there is no room for double size Yulmiath - Disengage as action)
BA: Bardic Inspiration on Hun.
Reaction: Cutting words for AoO that hits (3 )
Meili Liang Lvl 5 Monk
Dice
"Just as I suspected would happen! Right then! Knock them out if you can, as I'd like to pick their little brains, if that's alright!" Hun request while actually hustling over to join the fray. Mr. Thicc is fairly close at his heels, but not so fast as to keep the Kobold from getting up into the grills of some Geonids. "Behold the dragon blood that flows through my veins!" He decreed before flexing almost nonexistent muscles in the face of the earthen creatures.
Despite the absurdity of the show, the mix of latent magic and released pheromones would do their work in unnerving the creatures. Just in time for Hun to bark out another command in draconic that would assure one geonid got the bonking of a lifetime by Hun's mechanical assistant!
Movement(Hun): To BG-79.
Action(Hun): Ready Unnerving Presence, granting all allies advantage to attack /all/ geonid until the end of Hun's turn.
Bonus Action(Hun): Command Mr.Thicc to Bonk a Geonid(BG-78).
Movement(Mr. Thicc): To BF-79.
Action(Mr. Thicc): Bonk Attack!
(Non-Lethal)Force Empowered Rend - Attack: 21 Damage: 4 of Force.
Future Reaction(Mr. Thicc): Deflect attack on 1st attack to target an ally within range.
When you realize you're doing too much: Signature.
"Diplomacy sure ain't popular in these parts!" Rhogal says as he throws a ball of colorful spores behind the line of rocky creatures .
Faerie fire (Dex DC 13, affecting rows BF - BI and columns 74 - 77):
Extended Signature
After asking his companions not to deal lethal damage to the creatures, Hun runs forward and begins what he believes to be a fearsome display of might. Whether others would agree or not does not matter: the enemies seems distracted enough by the performance. Following given instructions, Mr. Thicc quickly approaches and hits a nearby distracted rockling. (Geonid#8 takes 7 force damage.)
Hun's approach given Kairus the chance to slip away from the front line. The bard retreats but not before opening himself up to a few opportunity attacks:
-> Club vs. Kairus: Attack: 17
Damage: 2(7,2)-> Club vs. Kairus: Attack: 16
Damage: 2(8,2)-> Club vs. Kairus: Attack: 19
Damage: 4(12,5)Kairus continues to dodge all attacks aimed at him. Once he feels a bit safer, he produces some new sounds from his musical instrument. Six seconds later, Yulmiath begins to involuntarily double in size.
DM's Screen:
Faerie Fire save: 15 -- 20 -- 15 -- 16
Lamenting being pulled into another fight, Rhogal decides to extend the party's advantage by coating some enemies with a layer of shiny spores. The spores have a hard time attaching themselves to the creatures' rocky shells. Only one of the enemies (Geonid#5; {BH-77}) seems to have been coated with a healthy helping of the colorful spores.
Still going through the process of magical enlargement, Yulmiath roars and shifts position so that all geonids are in front of him. Much like Kairus a moment ago, the maneuver gives the rock hermits a chance to swing their clubs:
-> Club vs. Yulmiath: Attack: 13
Damage: 5(13,3)-> Club vs. Yulmiath: Attack: 11
Damage: 2(12,4)-> Club vs. Yulmiath: Attack: 19 Damage: 5 (22,5)
-> Club vs. Yulmiath: Attack: 19
Damage: 2(11,2)(OOC: I'll resolve these below.)
DM's Screen:
Fire Breath saves: 17 -- 15 -- 5 -- 5 -- 7
One of the swinging clubs finally hits something, though the dragonborn barely registers it. (Yulmiath tales 2 bludgeoning damage, already halved.)
Now ready to release the static energy and heat he had been accumulating, Yulmiath blasts fire out of his maw. None of the five rocklings which are engulfed in flames are quick enough to dodge them. (Geonid#2 takes 9 fire damage; Geonid#3 takes 9 fire damage; Geonid#4 takes 9 fire damage; Geonid#5 takes 9 fire damage; Geonid#8 takes 9 fire damage.)
(OOC: Pausing here momentarilly to give @MuggsHill an extra chance to post in this new fight. Krodhen has advantage on attacks this turn.)
(OOC: Alright, moving onward with Krodhen being auto-piloted this turn.)
The group's paladin moves closer to the action {BE-79} and slashes the first rockling he sees:
-> Longsword vs Geonid#7 {BF-78}: Attack: 17
Damage: 7(12,8)Despite his target's distraction, Krodhen's blade cannot get through the creature's stony protection.
The rock hermits move closer to the nearby Snackers as needed to swing their clubs:
-> Club vs. Krodhen: Attack: 4
Damage: 5(11,3)-> Club vs. Mr. Thicc: Attack: 5 Damage: 2 (20,2)
-> Club vs. Hun (Deflect Attack): Attack: 10
Damage: 2(5,4)-> Club vs. Hun: Attack: 12
Damage: 2(16,2)-> Club vs. Hun: Attack: 18
Damage: 4(5,3)-> Club vs. Yulmiath: Attack: 9
Damage: 5(4,2, Nat1)-> Club vs. Yulmiath: Attack: 11
Damage: 4(14,3)-> Club vs. Yulmiath: Attack: 19 Damage: 5 (15,2)
Rock-clubs smash against armor, shields, and scales. As it has been the case for most hermit attacks in this fight so far, the swings fail to carry enough force to seriously damage the Snackers. Nonetheless, a couple of attacks are bound to leave a bruise or a dent.
Yulmiath ignores the bit of pain on his thigh. (Yulmiath takes 1 bludgeoning damage, already halved.)
Mr. Thicc's arm plating now sports a small dent. (Mr. Thicc takes 2 bludgeoning damage.)
END OF INITIATIVE ROUND 1
(Hun, Kairus, Rhogal, Krodhen, and Yulmiath may all take their turns. Hun and Mr. Thicc may still benefit from the Unnerving Presence boost, but others wouldn't. Everyone must roll a CON saving throw against the heat {DC 12}. On a fail, you take 3 fire damage at the top of your turn.)
CON save: 4
Shaking his head at Hun's suggestion, Krodhen regains his composure from the last strike then swings at the one in front of Mr Thicc (BF78) and calling to the others nearby "Take 'em one a time!"
Longsword Attack: 15 Damage: 5
"Bubbles the Barbarian" (Locathah - Lvl 9) - Locathah Rising; Shai'ere Delatete (Githyanki Monk - Lvl 9) Rrakkma (deceased - MindFlayer); Saros Rockfoot (Deep Gnome Diviner - Lvl 5) - The Lost Kenku & One Grung Above; Tagret (Goliath Barbarian - Lvl 2) - Tales of Faerun;
Kairus CON save: 8
Kairus's position was now good for shooting but there is always room for improvement. The spot just to the side was definitely better for proper aiming without endangering others. "Yul, we can get those in front of you together! Press on!" Not that the Dragonborn needed encouragement, but a proper noise creates a proper mood.
Movement: BI 87
Action: Attack BI 79: Attack: 13 Damage: 8
BA: Bardic Inspiration to Yulmiath.
Meili Liang Lvl 5 Monk
Dice
Save: 12
Weathering the kiln-like environment, Rhogal moves further inside the mountain and with some modified rime mushroom spores somehow manages a blade of ice and sends it the glowing rock creature shouting out a warning of "Think fast, big feller!"
Ice knife: 17 Damage: 7
Shards (including Yul, sorry not a lot of damaging AoE option on my end, DC13): 8
Extended Signature
Con Save(Hun): 10.
Con Save(Mr. Thicc): 8.
"Ho... Brave one's these one's are. But no matter. Mr. Thicc! Continue Protocol Nighty Night." Hun request as he brandished the rockest shishkabober once more. But as he did so, a few taps of the butt of the weapon against the ground leads to the blade flipping and switching internally with a more blunted version. Just in time for the white scaled spy grunt to strike in coordinated unison with his mechanical creation against their stubborn foes!
Action: Lash Out w/ Rocket Shishakabober at Geonid(BG-78).
(Non-Lethal, Melee)Returning Yklwa - Attack: 22 Damage: 12 magical "piercing".
Bonus Action(Hun): Command Mr.Thicc to Bonk a Geonid(BG-78)(or if already unconscious, bonking BH-79 instead).
Movement(Mr. Thicc): To BF-79.
Action(Mr. Thicc): Bonk Attack!
(Non-Lethal)Force Empowered Rend - Attack: 24 Damage: 7 of Force.
Future Reaction(Mr. Thicc): Deflect attack on 1st attack to target an ally within range.
.
When you realize you're doing too much: Signature.
Burning the Bardic Inspiration on Hun's Con Save, adding 6 to the roll.
When you realize you're doing too much: Signature.
(@Ori: Mr. Thicc is already at {BF-79}. Based on the alternate target you set for him, I'm moving him to {BG-80} instead.)
Hun and Mr. Thicc both seem unbothered by the heat, at least for now. Taking advantage of the last bits of distracting effect previously delivered, both master and construct thrust their weapons(arm) forward. Mr. Thicc has to move to attack his target, as Hun's attack is enough to put the first geonid down. (Geonid#8 takes 11 magical piercing damage and is DEFEATED.)
As the construct moves, two geonids take the opportunity to swing their clubs:
-> Club vs. Mr. Thicc: Attack: 6 Damage: 4 (20,3)
-> Club vs. Mr. Thicc: Attack: 15
Damage: 2(5,2)One of the attacks makes another small dent on the construct's plating. (Mr. Thicc takes 3 bludgeoning damage.)
This does not deter Mr. Thicc from delivering a devastating hit onto the target rock. Although the creature does not yet kick the proverbial bucket, it is barely hanging on as its rock shell is now severely cracked. (Geonid#2 takes 14 force damage.)
(@Blue: The enemy at {BI-79} is the one with Faerie Fire on it, so here's another attack roll on your behalf: 12 (19).)
Kairus is not doing so well with the heat. (Kairus takes 4 fire damage.)
After adjusting his position, the triton releases a crossbow bolt. Fortunately for him, the projectile finds the creature's softer parts, its foot. (Geonid#5 takes 8 piercing damage.)
As always, Kairus finds a second or two to encourage one of his companions onward. This time, Yulmiath is the recipient of the motivational sentence (Bardic Inspiration).