Jury does a slow passive scan of the area before simply stating, "An interesting of venue. But no allies in sight. It seems we did too well last time... No matter."Afterwards, an airborne Verdict makes his way towards R-81 to scan the corridor with Justice roaming with him on protection duty. Meanwhile, Jury makes their way over to T-79 to inspect the edge. Though not without a peculiar swaying of form, and a hum strangely emanating from an otherwise faceless head.
As he reaches the edge, he investigates the corner starting from the floor on up.
Bone peeks around the corner and sees the beginning of a parallel corridor leading east.
Verdict and Justice move north and then west to find another piece of stony wall blocking their path. Meanwhile, Jury travels directly west to examine the different-looking patch of stone wall. There is something strange about these obstacles. They are also made of worked stone but look more fragile that the general walls of the many labyrinthine passages you have now been through, including the current one.
Drago unwraps his Broom of Flying from the side of his backpack (We'll assume you secured it there before teleporting here.) and flies as fast as he can around the corner. As he does so, he notices a not-so-slight upward slope to his path, as if he started at a position deeper underground than where he ended up. Upon reaching another bend, he sees Jury's minions exploring the end of the corridor to his west.
Feeling a bit claustrophobic, Grixx pushes on the weakest-looking portion of the wall around him. It gives way, and the sudden rush of light forces the barbarian to shield his yeys. As he steps through, He hears a disembodied voice yell loudly: "And here we have our first trialist: Grixx, the Zealot of Tempus!" Grixx finds himself in a large square-shaped arena, where the ground is made of dry, beaten sand. The first 20 feet worth of wall-height surrounding this space is made of the same stone that covers most of the walls Grixx has seen so far. Above that, many more feet of wall are covered in that same swirling liquid-stone magical effect the party has become familiar with. The barbarian cannot see the ceiling in this area, be it because it is too high or because of the special Daylight effect placed at strategic points. There is nothing in this arena besides Grixx, but he hears the voice loud and clear coming from somewhere above.
"Two blocked points. How curious. Oh! There's Drago."Jury says to itself following Verdict's report. The warforged starts to head back in his minions direction, but thinks better of it. Verdict cants his head as if confused at something before Drago. But after a few moments, the miniature construct starts pointing frantically at the stone block closest to him, while Justice waving for Drago to approach them.
Meanwhile, Jury turns his attention back on his own block, and began looking for where it might be its weakest. Once he found it, or the closest thing to it, the divine energy of his Erathis's Bless is a strike from 'Jury's' Moon-Touched Greatsword. What the sword fails to cut, the latent vibrational energy released from the Booming Blade upon impact cascades through the weak point, shattering it from the inside!
Bonus Action: Command JUSTICE!
Action: Booming Moon Blade: 7 Damage: 14. (Plus Bless to the attack roll: 4). [If necessary].
Drago sees Verdict get excited and point at the wall. Never completely sure what this creature means and still cautious around this Topi, a little creature that is too weird to get comfortable with. In any case Drago knows that Jury has them under control. He will approach the space indicated. "Is Jury trapped in there?" Drago starts to dig and push at the wall: Athletics: 9 or Acrobatics add +1 if that is appropriate with Guidance (4) for either.
Jury makes good use of the gift Grixx left him and brings down the wall blocking his path. Beyond it, the warforged sees the continuation of the hallway he is already in.
Drago tries to push through the weak-looking patch of wall that the minions are signaling towards. They begin to crack but do not come down. It looks like the cleric may need to try something a bit more powerful.
In the arena, Grixx notices a few patches of wall that look like the one he just came through. One to the right and one to the left of his own made hole, in the southern wall. He also notices four more of these on the eastern wall, bunched together.
At this very point in time, four silhouettes appear, surrounding Grixx. It takes him a few seconds to realize it, but he knows most of these people. They are the other four trialists that got assigned to the competing team. Well, at least three of them are. The fourth one is a catfolk the barbarian has never seen before. There is also an owl.
(@ALL: I'm not sure what is a more frightening aspect. The match starting with Grixx getting the worse reaming possible, or whatever lies beyond the wall in the northeast there that's gonna Kool-Aid man his way out after a few rounds: D-F 84.)
(@Laserwit: Just re-read your post, and I am surprised there was no 'Is Jury trapped in a well behind there?' reference. XD)
"An even more curious set-up."Jury glances back once just to make sure nothing had been trying to sneak up on him. And then, the warforged presses on down the hall-way. As they weren't exactly the sneakiest of their model series -- at least not without stripping key plates -- Jury jogged down the path with the glowing Greatsword slung over a shoulder. The loud clanking and scratching of metal far precedes him as he jogs up to the corner, peeks around the bend, and then precedes to continue jogging(Dash) all the way to R-77 while whistling a tune along the way.
If he notices Bones along the way (which with that 29, that /ain't/ happening even looking in that direction XD), he pauses for a moment, looks past the birb, and then motions him to follow before continuing on his way.
Either way, reaching the new wall in his way, Jury will stare flabbergasted at it. "Well don't this be all."
As for Justice and Verdict, the two begin clawing at the walls themselves. Well, Justice does so, while Verdict helps by clearing out the rubble, and pulling out loose pieces as he Justice handled the bulk of the operation.
Bonus Action: Command Justice to use Dig on the Wall.
Dredge steps through the portal and is momentarily shocked by the lights and the sound. The unformed question dies away before it can be asked. Again, he nearly formulates it before seeing Grixx. Seeing the other warrior, his mind immediately shuts down any mental side conversations.
“Look, mate. Rael, you said? This is a great conversation, and I still have one or two questions to ask, but we’re gonna haft to table it for a bit. I’ll pick it up after we’re done here, alright?” He silently wills the ring to become invisible.
Dredge pulls out his greatsword and whistles to get Grixx’s attention, recognizing the other trialist. “’Ello, fanatic. Fancy meeting you here, eh? What happened to the rest of your merry band? Eaten? Burned? Crushed? Drowned? Defenestrated? Murdered by the walking zombie apocalypse you had with you? ‘Suppose it doesn’t really matter. Look, since we’ve got you outnumbered, I’ll let you take the first shot. You have six seconds to pray to whatever god you serve, then we send you to meet him. Deal?” Threat issued, Dredge begins to swell in size, becoming larger and larger. Scales form over his earthen skin, and soon a fully grown Ankylosaurus stands before the zealot. It bellows out an enraged challenge, shaking the entire arena and staring down Grixx with hatred.
A: Wildshape into Ankylosaurus (combat wildshape says wildshape “can” be a BA, choosing not to so it fits with rage)
This post has potentially manipulated dice roll results.
**OOC I edited to add in the Critical Hit roll and I was flagged for dice rolls**
Grixx looks upon the mighty beast of likes he has never seen and at those competitors around him. With no allies in sight, he knows he must make Tempus and his ancestors proud with what may be his last battle.
Grixx drops his javelin to the ground and draws his Greatsword, +1 his gift from Tempus. It's a shame he was never able to name it. He looks at hilt and see's his God's sigil which gives him strength.
"So be it." Grixx says to the mighty beast.
Grixx would like to rage.
"TEMPUS!" Grixx belows out as he raises his Greatsword while looking at the beast but then switches and brings the weapon down recklessly down on the Wizard at J,80.
Attack: 29 Slashing: 16
Extra Damage From Critical Hit(I believe this is correct please double check for Brutal Critical): 15
(@Ori: Justice uses Dig. It's super effective. I'll assume Jury also breaks through so we can move forward.)
(@All: we are not quite in initiative yet, but will be by the end of this post.)
With the appearance of the second party, a voice announces from an unseen position somewhere above: "And here we have four more trialists! Born of the earth itself, Dredge, the Raging Wildshaper! With swordsmanship that will tear your limbs apart, Nox the Flourish Hexblade! With uncontrollable latent sorcery, Lot the Wild-Lucky Arcanist! And with the honor of a thousand warriors, Karwin the Blessed Samurai!"
With the help of Justice, Verdict, and his own dagger, Drago manages to break through the wall. All three enter the arena to see Grixx surrounded by the other team. On the other end, Jury and Bone prepare together to break though the wall, and enter the arena a few second later.
As all the competitors enter the announcing voice continues: "And finally joining us, he who battles at Tymora's whim, Drago the Blood of the Dragonkin! With uncomparable agility and skill with the bow, Bone the Deadeye! And finally, the lifeless walking army of Erathis, Jury the Puppetmaster!"
An unseen crowd erupts in cheer. Dredge begins his transformation and gets under Grixx's skin, who takes it out on the unsuspecting Lot, who looks half-dead from that blow. The voice carries on: "Now now... aren't they eager to get at each other? Where is the sense of marvel, the inkling for the spectacle. This won't do just yet!"With a flash, you are all pushed carefully into specific positions in the arena, and a warm glow feels your insides. "Now, we want to give all our betting patrons a fair chance, do we not?!" More disembodied loud cheers fill the arena! Looking over at Lot, all his wounds from Grixx's savagery are healed, and Dredge is back to his Genasi form.
He finally concludes: "Now, let us see what they are capable of when given the reigns to alter the scoreline directly! LET THE THIRD TRIAL BEGIN!"
(OOC: You all instantly gain the benefit of a long rest. Heal up, regain your hit dice and limited skills/feature uses, play with your prepared spell, etc. We are starting from a level playing field. Those with familiars/minions will be sharing their starting squares with them.)
Bone: 21; Drago: 7; Dredge: 19 (using the roll from above); Grixx: 14; Jury: 10; Karwin: 8; Lot: 3 (on autopilot); Nox: 20