Hearing Bremita's call, Stonewall jumps to his feet, sword and staff in hand. "Oi, careful!" he calls out seeing Bremita getting close to the wagon before he can catch up. "Keep back! What did you hear?" He holds his sword up, poised and ready to strike with lethal force as he tries to get between his companion and the wagon.
Jerius stirs sleepily, having imbibed too much calming, sleepy tea. "Huh? What's happening?" He sees Bremita heading towards the wagon and Stonewall getting up quickly, and is startled awake. "Oh my, what is it?" Grabbing up his backpack, he gets to his feet.
The latch on the wagon has been busted off and the door swings freely. You open the door to see four 2-foot tall greenish humanoid creatures with barbed tails and horns ransacking the contents of the wagon.
I'd like everyone to roll initiative and clarify their location. (At the door of the wagon, generally near the wagon, near the campfire.)
Rollback Post to RevisionRollBack
Liarin: Against the Cult of the Reptile God Adewild: Shadows and Light 2 Brother Thaddeus: Rime of the Frostmaiden.
Everyone awake can make a perception check, DC 15 to look in the spoiler.
You hear some shifting and clanking noises coming from the wagon.
Insight 15 if you are trying to figure out the toad's deal.
It's eyes glimmer with unusual intelligence and is looking at you and the others.
Liarin: Against the Cult of the Reptile God
Adewild: Shadows and Light 2
Brother Thaddeus: Rime of the Frostmaiden.
Perception: 18
"Wait! Guys, I hear something happening in our wagon!" And she jumps to her feet and heads over to check it out.
Hearing Bremita's call, Stonewall jumps to his feet, sword and staff in hand. "Oi, careful!" he calls out seeing Bremita getting close to the wagon before he can catch up. "Keep back! What did you hear?" He holds his sword up, poised and ready to strike with lethal force as he tries to get between his companion and the wagon.
Jerius stirs sleepily, having imbibed too much calming, sleepy tea. "Huh? What's happening?" He sees Bremita heading towards the wagon and Stonewall getting up quickly, and is startled awake. "Oh my, what is it?" Grabbing up his backpack, he gets to his feet.
I apologize for the lack of movement. I'm currently recovering from a bad infection that wiped me out on the 20th, but I'll post something tomorrow.
Liarin: Against the Cult of the Reptile God
Adewild: Shadows and Light 2
Brother Thaddeus: Rime of the Frostmaiden.
No problem! Get well soon!
Sorry you’ve been under the weather! And I’m glad this didn’t die, I’m totally interested in this story!
Insight: 8
Aldrith hears his fellows heading toward the wagon and runs to catch up.
Ugh, Life attacked. Are peoeple still here and interested?
Liarin: Against the Cult of the Reptile God
Adewild: Shadows and Light 2
Brother Thaddeus: Rime of the Frostmaiden.
Absolutely. If you're good to continue, I'm here for it.
I'm still here for it
Same here, was just getting interesting ;)
The latch on the wagon has been busted off and the door swings freely. You open the door to see four 2-foot tall greenish humanoid creatures with barbed tails and horns ransacking the contents of the wagon.
I'd like everyone to roll initiative and clarify their location. (At the door of the wagon, generally near the wagon, near the campfire.)
Liarin: Against the Cult of the Reptile God
Adewild: Shadows and Light 2
Brother Thaddeus: Rime of the Frostmaiden.
Since Bremita was the first one off and running, she will be at the door of the wagon.
Bremita Initiative: 17
Jerius is bewildered by the campfire.
Jerius Initative: 19
Stonewall is standing beside Bremita, having tried to get his body between everyone else and the potential threat.
Initiative: 11
Aldrith is inbetween Stonewall and the Campire.
19
I'm officially ending the campaign, I'm sorry.
Liarin: Against the Cult of the Reptile God
Adewild: Shadows and Light 2
Brother Thaddeus: Rime of the Frostmaiden.
That's ok. Dming is intense, and life doesn't always respect that! Thank you for the time you put in anyway!