Hello All! I am a new DM seeking new-ish Players or Patient Veteran Players. I only have the starter kit and the essentials kit, with only the essentials kit coming with an online code, so I would like to run DoIP!! I would like to have 3 to 4 players, but I am more than willing to run the game 1-on-1! (Yes, I want to play THAT bad). I'd like to keep things basic, utilizing only the information I have available here with your standard account, and I would like to simply start at level 1.
The Forgotten Realms
The world of the Forgotten Realms is one of high fantasy, populated by elves, dwarves, halflings, humans, and other folk. In the Realms, knights dare the crypts of the fallen dwarf kings of Delzoun, seeking glory and treasure. Rogues prowl the dark alleyways of teeming cities such as Neverwinter and Baldur’s Gate. Clerics in the service of gods wield mace and spell, questing against the terrifying powers that threaten the land. Wizards plunder the ruins of the fallen Netherese empire, delving into secrets too dark for the light of day. Bards sing of kings, queens, heroes, and tyrants who died long ago.
On the roads and rivers of the Realms travel minstrels and peddlers, merchants and guards, soldiers and sailors. Steel-hearted adventurers from backcountry farmsteads and sleepy villages follow tales of strange, glorious, faraway places. Good maps and clear trails can take even an inexperienced youth with dreams of glory far across the world, but these paths are never safe. Fell magic and deadly monsters are the perils one faces when traveling in the Realms. Even farms and freeholds within a day’s walk of a city can fall prey to monsters, and no place is safe from the sudden wrath of a dragon.
Map of the Sword Coast
The map below shows a region of the Forgotten Realms called the Sword Coast. This is a place of adventure, where daring souls delve into ancient strongholds and explore the ruins of long-lost kingdoms. Amid a lawless wilderness of jagged, snow-capped peaks, alpine forests, bitter winds, and roaming monsters, the coast holds such great bastions of civilization as the city of Neverwinter, in the shadow of the fuming volcano known as Mount Hotenow.
Neverwinter
This city was badly damaged when Mount Hotenow erupted some fifty years ago. Now, the City of Skilled Hands works to rebuild under the watchful eye of its Lord Protector, Dagult Neverember, who rules in the absence of an heir to Neverwinter’s crown. At present, no legitimate heirs to the old Alagondar royal line are known to exist, and many believe that the line is ended. Lord Neverember, taking no chances, quietly pays off or disposes of anyone claiming a connection to the rulers of old.
High Road
This highway hugs the coast, connecting Neverwinter to the coastal cities of Luskan to the north and Waterdeep to the south. For years, the stretch of road south of Neverwinter fell into disuse because of frequent monster attacks. Of late, efforts have been made to keep the road safe, with light patrols of guards on horseback moving between Neverwinter and Leilon.
Triboar Trail
This path south of Neverwinter Wood is the safest route between Neverwinter and the town of Triboar, located in the Dessarin Valley to the east (off the map). The trail is not patrolled, and monster attacks are commonplace.
Sword Mountains
These steep, craggy, snow-capped mountains are home to scattered tribes of orcs as well as other monsters. Icespire Peak is the tallest among them. Their foothills are strewn with the ruins of bygone kingdoms, and more than a few half-forgotten dungeons and tombs.
Kryptgarden Forest
This ancient forest tucked behind the Sword Mountains contains the ruins of bygone dwarven civilizations.
Mere of Dead Men
Travelers on the High Road, which skirts the mere to the east, must resist being lured into this cold and desolate swamp by bobbing will-o’-wisps. Countless adventurers have perished in the mere, drawn by tales of ruined castles half-sunk in the mire.
Welcome to Phandalin
The frontier town of Phandalin is built on the ruins of a much older settlement. Hundreds of years ago, the old Phandalin was a thriving human town whose people were firmly allied with neighboring dwarves and gnomes. Then an orc horde swept through the area and laid waste to the settlement, and Phandalin was abandoned for centuries.
In the last three or four years, settlers from the cities of Neverwinter and Waterdeep have begun the hard work of reclaiming the ruins of Phandalin. The new settlement is home now to farmers, woodcutters, fur traders, and prospectors drawn by stories of gold and platinum in the foothills of the Sword Mountains. The arrival of a white dragon threatens to destroy all that they’ve worked to rebuild.
Map of Phandalin
Stonehill Inn
This modest, two-story roadhouse has six rooms for rent on the upper floor. A bed for the night costs 5 sp, while a meal costs 1 sp. The proprietor is a short, friendly male human named Toblen Stonehill. Toblen is a native of the town of Triboar to the east. He came to Phandalin to prospect, but soon realized that he knew a lot more about running an inn than he did about mining.
Barthen’s Provisions
The shelves of this general store stock most ordinary goods and supplies, including backpacks, bedrolls, rope, and rations. Barthen’s doesn’t stock weapons or armor, but characters can purchase other adventuring gear here, with the exception of items that cost more than 25 gp. The proprietor, Elmar Barthen, is a lean and balding human man of fifty years. He employs a couple of young clerks (Ander and Thistle) who help load and unload wagons.
Lionshield Coster
This building is owned by the Lionshields, a merchant company based in the city of Yartar over a hundred miles to the east. The company ships finished goods to Phandalin and other small settlements throughout the region.
The master of the Phandalin post is a sharp-tongued human woman of thirty-five named Linene Graywind. Linene keeps a supply of armor and weapons, all of which are for sale to interested buyers.
Phandalin Miner’s Exchange
Miners come here to have their valuable finds weighed, measured, and paid out. The exchange also serves as an unofficial records office, registering claims to various streams and excavations around the area. Enough wealth is hidden in the nearby streams and valleys to support a good number of independent prospectors.
The exchange is a great place to meet people who spend a lot of time out and about in the countryside surrounding Phandalin. The guildmaster is a calculating human woman named Halia Thornton.
Shrine of Luck
Phandalin’s only temple is a shrine made of stones taken from the nearby ruins. It is dedicated to Tymora (goddess of luck and good fortune) and is normally in the care of a zealous elf acolyte named Sister Garaele.
Townmaster’s Hall
The townmaster’s hall has sturdy stone walls, a pitched wooden roof, and a bell tower at the back. The job board next to the front door features a sparse number of notices, all written in Common and in the same hand. All the notices on the job board are written by Harbin Wester, Phandalin’s duly appointed townmaster. Harbin is a pompous, middle-aged banker who lives in a house east of the Townmaster’s Hall.
Dragon of Icespire Peak
The adventure begins...
Nestled in the rocky foothills of the snow-capped Sword Mountains is the mining town of Phandalin, which consists of forty or fifty simple log buildings. Crumbling stone ruins surround the newer houses and shops, showing how this must have been a much larger town in centuries past.
Phandalin’s residents are quiet, hard-working folk who came from distant cities to eke out a life amid the harsh wilderness. They are farmers, stonecutters, blacksmiths, traders, prospectors, and children. The town has no walls and no garrison, but most of the adults keep weapons within easy reach in case the need for arms should arise.
Visitors are welcome here, particularly if they have coin to spend or news to share. The Stonehill Inn at the center of town offers modest lodging and meals. A couple of doors down from the inn, posted outside the Townmaster’s Hall, is a job board for adventurers.
I would not mind joining a DoIP game. I have built Teleth Lightsworn for your consideration. He is a half-elven Paladin of Tymora, fresh to the orders and on his first mission outside the monastery where he was raised and trained. Reports of Sister Garaele's zealotry have trickled back to the monastery and he has been sent to assist her. And report back to the monastery if the zealotry is of an unworthy nature.
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Founding Member of the High Roller Society.(Currently trying to roll max on 4d6)
Hello, I've been playing 5e for 2 years now and if you have room I'd be interested. I have a few characters that'd be appropriate, and I'd be willing to play whatever is needed to round out the party.
I'm a new player and happy to create whichever character would fit your campaign. I've read everything but need to get my feet wet and figure out more of the mechanics by playing.
As long as your willing to deal with me being a beginner dm, I'm ready and willing! Go ahead and send me your character sheets, I think the three of you will make a nice party. I'll close up recruiting for now. And work with you guys :)
Hi I'm a 13 year old guy and I've never played before but I really want to play I already have a character sheet ready to go just tell me when preferably on the weekend thank you.
Would love to play in a game with a new DM! Honored by your courage to take a stab at it :)
I am willing to play a character that fits the party dynamic, and would like to hone that long form descriptive nature of play by post. When given the chance I enjoy playing the INT or CHA based casters most, but would be willing to try a Druid or Ranger as well :)
were you thinking standard array or point buy? Any restrictions besides base races? I look forward to the adventure if I am selected.
Hello! I'm new to 5e and would love to join your game! I normally play Fighter but I really want to try any of the classes that are in the core player's handbook.
Hi! I am brand new to D&D. I've never played before ever (even though I was in high school in the 80s! 😂). I'd love to play by post as I'm not comfortable talking and using traditional gaming platforms (much to my teenager's and young adult children's dismay).
I do not have a character yet, but can create one for this campaign.
Recruitment still appears to be open. I would like to participate in the campaign if you would take me in. I'm new to DnD Play-by-Post and haven't played DnD in a group since years.
I do not know exactly which rules are in the basic packages that you mention but I tried to create a character that doesn't use fancy races/backgrounds/feats: Delimbiyra Naïlo
He is a wood elf fighter (developing into fighter/rogue mix with tendency to rogue (scout)) with speciality in archery that originates from the High Forest (East to Neverwinter). He currently works for a local carpenter to get some coin but is eager to move on, searching for new opportunities.
More information to his background is present in the character sheet for those of you that are interested but some of the knowledge there is not shared easily in-character.
I am a new player and am extremely interested in playing this quest/campaign or DnD in general. I have made high elf wizard character in DnD beyond and am interested in warlock, sorcerer, druid, ranger or warrior if needed.
Backstory: Jack was created by a battle smith for the war on eberron. Then the war ends, the battle smith goes out of business(he was a mercenary), Jack is sold and re-sold to twenty different owners, who he learns new professions from, picking up Jack Of All Trades as a "full name"(which, being a warforged, he does not understand), and eventually, a mess of alchemist supplies created a portal. He drops into Phandalin. Now he doesn't know who to serve other than just the people living there, so he's been doing a little mercenary work with his skills.
Personality: Helpful, but quick to criticize everyone except warforged.
I'm relatively new to D&D. I've DMed Lost Mine of Phandelver for family, and played a PbP game here (in signature), which ended recently. So I'd love to play.
I have a half-elf rogue named Dalurion, level 1 and ready.
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Hello All! I am a new DM seeking new-ish Players or Patient Veteran Players. I only have the starter kit and the essentials kit, with only the essentials kit coming with an online code, so I would like to run DoIP!! I would like to have 3 to 4 players, but I am more than willing to run the game 1-on-1! (Yes, I want to play THAT bad). I'd like to keep things basic, utilizing only the information I have available here with your standard account, and I would like to simply start at level 1.
The Forgotten Realms
The world of the Forgotten Realms is one of high fantasy, populated by elves, dwarves, halflings, humans, and other folk. In the Realms, knights dare the crypts of the fallen dwarf kings of Delzoun, seeking glory and treasure. Rogues prowl the dark alleyways of teeming cities such as Neverwinter and Baldur’s Gate. Clerics in the service of gods wield mace and spell, questing against the terrifying powers that threaten the land. Wizards plunder the ruins of the fallen Netherese empire, delving into secrets too dark for the light of day. Bards sing of kings, queens, heroes, and tyrants who died long ago.
On the roads and rivers of the Realms travel minstrels and peddlers, merchants and guards, soldiers and sailors. Steel-hearted adventurers from backcountry farmsteads and sleepy villages follow tales of strange, glorious, faraway places. Good maps and clear trails can take even an inexperienced youth with dreams of glory far across the world, but these paths are never safe. Fell magic and deadly monsters are the perils one faces when traveling in the Realms. Even farms and freeholds within a day’s walk of a city can fall prey to monsters, and no place is safe from the sudden wrath of a dragon.
Map of the Sword Coast
The map below shows a region of the Forgotten Realms called the Sword Coast. This is a place of adventure, where daring souls delve into ancient strongholds and explore the ruins of long-lost kingdoms. Amid a lawless wilderness of jagged, snow-capped peaks, alpine forests, bitter winds, and roaming monsters, the coast holds such great bastions of civilization as the city of Neverwinter, in the shadow of the fuming volcano known as Mount Hotenow.
Neverwinter
This city was badly damaged when Mount Hotenow erupted some fifty years ago. Now, the City of Skilled Hands works to rebuild under the watchful eye of its Lord Protector, Dagult Neverember, who rules in the absence of an heir to Neverwinter’s crown. At present, no legitimate heirs to the old Alagondar royal line are known to exist, and many believe that the line is ended. Lord Neverember, taking no chances, quietly pays off or disposes of anyone claiming a connection to the rulers of old.
High Road
This highway hugs the coast, connecting Neverwinter to the coastal cities of Luskan to the north and Waterdeep to the south. For years, the stretch of road south of Neverwinter fell into disuse because of frequent monster attacks. Of late, efforts have been made to keep the road safe, with light patrols of guards on horseback moving between Neverwinter and Leilon.
Triboar Trail
This path south of Neverwinter Wood is the safest route between Neverwinter and the town of Triboar, located in the Dessarin Valley to the east (off the map). The trail is not patrolled, and monster attacks are commonplace.
Sword Mountains
These steep, craggy, snow-capped mountains are home to scattered tribes of orcs as well as other monsters. Icespire Peak is the tallest among them. Their foothills are strewn with the ruins of bygone kingdoms, and more than a few half-forgotten dungeons and tombs.
Kryptgarden Forest
This ancient forest tucked behind the Sword Mountains contains the ruins of bygone dwarven civilizations.
Mere of Dead Men
Travelers on the High Road, which skirts the mere to the east, must resist being lured into this cold and desolate swamp by bobbing will-o’-wisps. Countless adventurers have perished in the mere, drawn by tales of ruined castles half-sunk in the mire.
Welcome to Phandalin
The frontier town of Phandalin is built on the ruins of a much older settlement. Hundreds of years ago, the old Phandalin was a thriving human town whose people were firmly allied with neighboring dwarves and gnomes. Then an orc horde swept through the area and laid waste to the settlement, and Phandalin was abandoned for centuries.
In the last three or four years, settlers from the cities of Neverwinter and Waterdeep have begun the hard work of reclaiming the ruins of Phandalin. The new settlement is home now to farmers, woodcutters, fur traders, and prospectors drawn by stories of gold and platinum in the foothills of the Sword Mountains. The arrival of a white dragon threatens to destroy all that they’ve worked to rebuild.
Map of Phandalin
Stonehill Inn
This modest, two-story roadhouse has six rooms for rent on the upper floor. A bed for the night costs 5 sp, while a meal costs 1 sp. The proprietor is a short, friendly male human named Toblen Stonehill. Toblen is a native of the town of Triboar to the east. He came to Phandalin to prospect, but soon realized that he knew a lot more about running an inn than he did about mining.
Barthen’s Provisions
The shelves of this general store stock most ordinary goods and supplies, including backpacks, bedrolls, rope, and rations. Barthen’s doesn’t stock weapons or armor, but characters can purchase other adventuring gear here, with the exception of items that cost more than 25 gp. The proprietor, Elmar Barthen, is a lean and balding human man of fifty years. He employs a couple of young clerks (Ander and Thistle) who help load and unload wagons.
Lionshield Coster
This building is owned by the Lionshields, a merchant company based in the city of Yartar over a hundred miles to the east. The company ships finished goods to Phandalin and other small settlements throughout the region.
The master of the Phandalin post is a sharp-tongued human woman of thirty-five named Linene Graywind. Linene keeps a supply of armor and weapons, all of which are for sale to interested buyers.
Phandalin Miner’s Exchange
Miners come here to have their valuable finds weighed, measured, and paid out. The exchange also serves as an unofficial records office, registering claims to various streams and excavations around the area. Enough wealth is hidden in the nearby streams and valleys to support a good number of independent prospectors.
The exchange is a great place to meet people who spend a lot of time out and about in the countryside surrounding Phandalin. The guildmaster is a calculating human woman named Halia Thornton.
Shrine of Luck
Phandalin’s only temple is a shrine made of stones taken from the nearby ruins. It is dedicated to Tymora (goddess of luck and good fortune) and is normally in the care of a zealous elf acolyte named Sister Garaele.
Townmaster’s Hall
The townmaster’s hall has sturdy stone walls, a pitched wooden roof, and a bell tower at the back. The job board next to the front door features a sparse number of notices, all written in Common and in the same hand. All the notices on the job board are written by Harbin Wester, Phandalin’s duly appointed townmaster. Harbin is a pompous, middle-aged banker who lives in a house east of the Townmaster’s Hall.
Dragon of Icespire Peak
The adventure begins...
Nestled in the rocky foothills of the snow-capped Sword Mountains is the mining town of Phandalin, which consists of forty or fifty simple log buildings. Crumbling stone ruins surround the newer houses and shops, showing how this must have been a much larger town in centuries past.
Phandalin’s residents are quiet, hard-working folk who came from distant cities to eke out a life amid the harsh wilderness. They are farmers, stonecutters, blacksmiths, traders, prospectors, and children. The town has no walls and no garrison, but most of the adults keep weapons within easy reach in case the need for arms should arise.
Visitors are welcome here, particularly if they have coin to spend or news to share. The Stonehill Inn at the center of town offers modest lodging and meals. A couple of doors down from the inn, posted outside the Townmaster’s Hall, is a job board for adventurers.
I would not mind joining a DoIP game. I have built Teleth Lightsworn for your consideration. He is a half-elven Paladin of Tymora, fresh to the orders and on his first mission outside the monastery where he was raised and trained. Reports of Sister Garaele's zealotry have trickled back to the monastery and he has been sent to assist her. And report back to the monastery if the zealotry is of an unworthy nature.
Founding Member of the High Roller Society. (Currently trying to roll max on 4d6)
Hello, I've been playing 5e for 2 years now and if you have room I'd be interested. I have a few characters that'd be appropriate, and I'd be willing to play whatever is needed to round out the party.
Hi,
I'm a new player and happy to create whichever character would fit your campaign. I've read everything but need to get my feet wet and figure out more of the mechanics by playing.
If you have the patience, I have the imagination!
As long as your willing to deal with me being a beginner dm, I'm ready and willing! Go ahead and send me your character sheets, I think the three of you will make a nice party. I'll close up recruiting for now. And work with you guys :)
Interested and happy to build a character to complement the party mix. Often a cleric, but a ranger would be a new challenge. Or a wizard.
Not new, but super patient.
Hi I'm a 13 year old guy and I've never played before but I really want to play I already have a character sheet ready to go just tell me when preferably on the weekend thank you.
My discord is cameron444#1433
Would love to play in a game with a new DM! Honored by your courage to take a stab at it :)
I am willing to play a character that fits the party dynamic, and would like to hone that long form descriptive nature of play by post. When given the chance I enjoy playing the INT or CHA based casters most, but would be willing to try a Druid or Ranger as well :)
were you thinking standard array or point buy? Any restrictions besides base races? I look forward to the adventure if I am selected.
cheers, RJ
Hello! I'm new to 5e and would love to join your game! I normally play Fighter but I really want to try any of the classes that are in the core player's handbook.
Hi! Would really love to play in your game. I'm a newbie.
I am not a newbie, but I'd like to join, if you are still looking for players that is.
I don't have a signature.
hi! i'm a new player, but i know a bit about the game, i would like to join but i also ask for patience since english is not my main language
-are still recruiting? I would like to join if possible-
hello im new to dnd and would love to play just i cant speak with mics if they are used
Hi! I am brand new to D&D. I've never played before ever (even though I was in high school in the 80s! 😂). I'd love to play by post as I'm not comfortable talking and using traditional gaming platforms (much to my teenager's and young adult children's dismay).
I do not have a character yet, but can create one for this campaign.
Hello Infectdknight and all!
Recruitment still appears to be open. I would like to participate in the campaign if you would take me in. I'm new to DnD Play-by-Post and haven't played DnD in a group since years.
I do not know exactly which rules are in the basic packages that you mention but I tried to create a character that doesn't use fancy races/backgrounds/feats: Delimbiyra Naïlo
He is a wood elf fighter (developing into fighter/rogue mix with tendency to rogue (scout)) with speciality in archery that originates from the High Forest (East to Neverwinter). He currently works for a local carpenter to get some coin but is eager to move on, searching for new opportunities.
More information to his background is present in the character sheet for those of you that are interested but some of the knowledge there is not shared easily in-character.
Best,
|| Tryncaryn - Halfling Monk/Wizard - Dragon of Icespire Peak || Berry - Fairy Barbarian - Deathworld: Lost Mine of Phandelver || Taya - Mysterious Fighter - Echoes of Empire || Myrla Stardust - Wood Elf Rogue - After the Fall ||
Hello,
I am a new player and am extremely interested in playing this quest/campaign or DnD in general. I have made high elf wizard character in DnD beyond and am interested in warlock, sorcerer, druid, ranger or warrior if needed.
Jack(of all trades)
Race: Warforged
Class: Artificer
Alignment: Lawful Neutral
Backstory: Jack was created by a battle smith for the war on eberron. Then the war ends, the battle smith goes out of business(he was a mercenary), Jack is sold and re-sold to twenty different owners, who he learns new professions from, picking up Jack Of All Trades as a "full name"(which, being a warforged, he does not understand), and eventually, a mess of alchemist supplies created a portal. He drops into Phandalin. Now he doesn't know who to serve other than just the people living there, so he's been doing a little mercenary work with his skills.
Personality: Helpful, but quick to criticize everyone except warforged.
Do you have a party yet? I am an experienced player (been playing since D&D first started-yes I am that old) and DM if you need some pointers.
I have a fighter (Samurai) Level 1, 18 17,,16 13 14 14
I'm relatively new to D&D. I've DMed Lost Mine of Phandelver for family, and played a PbP game here (in signature), which ended recently. So I'd love to play.
I have a half-elf rogue named Dalurion, level 1 and ready.