As you retrace your already fading tracks through the snow, you encounter a location where one pair of footsteps seems to branch off from the rest. After following it for an hour or so, you find yourselves face to face with a dazed Edlyn, near a small forest filled with stunted pine trees. Just as you are about to celebrate, you realize that night is falling, and all of you are very hungry. This first day of adventuring has taken a toll on your bodies, and you feel that you cannot walk for much more without exhausting yourselves.
A look of relief crosses Ivo face, "I'm glad we found you! Looks like we'll be camping here for the night. Can someone get a fire going? I've got a tinder box if needed," and with that Ivo sets to work building shelters using boughs from the pine trees.
The branches you find are strong, and after a bit working on the shelters, you find them to be very sturdy. They can certainly weather any usual blizzard or storm.
Gren's teeth chatter as they say, "I can take a turn as well, but by the beard, this is cold. You all don't seem near as upset by this weather." They pull their cloak tighter and rapidly rub their hands together.
The fire is coming along well, with a barrage of sparks as it roars to life. The sun begins to fall below the horizon, when you realize you've eaten nothing since breakfast. You're not starving, but you feel as if a warm meal would do nicely.
Lance gathers some snow in his tin cup and places it by the fire, melting the snow and warming it up. While that happens, he takes a ration from his pack and begins dicing the dried meat and crackers contained in the ration into small pieces. When the water is warm, he mixes the pieces into the water and adds spices from a small tin. He consumes his meager stew as he stays as near the fire as he can without crowding out anyone else.
This post has potentially manipulated dice roll results.
While the stew may not be the best tasting, it helps take your mind off of the troubles of the day. You focus on the fire and begin to feel relaxed, just as the meager light of the sun falls below the horizon, and the world descends into darkness.
As you all warm yourselves by the fire, a wind, howling with rage, begins to pick up. That's when you realize that there is no wind - only sound. Looking to the source, you see a ragged, hulking, and hungry ogre, stumbling towards you, roaring with rage. Wrapped around it are deer skins, and in its hands is a massive club, which is as wide as a tree and probably just as dense. Everyone, roll initiative.
nadarr grew up in this environment. not in the city, but in a place like it and near it
Ivo tries to retrace their steps.
Survival: 23
Oriovar - Wood Elf Cleric (1) - Sword Coast Campaign
Roy Quigley - Human Artificer (1) - Karrion's Spelljammer Academy Starboard
((Bit of a retcon, but Gren would have cast Guidance on checks to help with the search. Okay if Ivo gets the +1d4?))
((If you're asking me, then that's totally fine.))
DM - PeculiarDragon's Rime of the Frostmaiden
((Thank ye kindly. =D Zalmanni, you want to roll the 1d4?))
3
Oriovar - Wood Elf Cleric (1) - Sword Coast Campaign
Roy Quigley - Human Artificer (1) - Karrion's Spelljammer Academy Starboard
As you retrace your already fading tracks through the snow, you encounter a location where one pair of footsteps seems to branch off from the rest. After following it for an hour or so, you find yourselves face to face with a dazed Edlyn, near a small forest filled with stunted pine trees. Just as you are about to celebrate, you realize that night is falling, and all of you are very hungry. This first day of adventuring has taken a toll on your bodies, and you feel that you cannot walk for much more without exhausting yourselves.
DM - PeculiarDragon's Rime of the Frostmaiden
A look of relief crosses Ivo face, "I'm glad we found you! Looks like we'll be camping here for the night. Can someone get a fire going? I've got a tinder box if needed," and with that Ivo sets to work building shelters using boughs from the pine trees.
Oriovar - Wood Elf Cleric (1) - Sword Coast Campaign
Roy Quigley - Human Artificer (1) - Karrion's Spelljammer Academy Starboard
Make a Survival check as you attempt to construct shelters.
DM - PeculiarDragon's Rime of the Frostmaiden
20
Oriovar - Wood Elf Cleric (1) - Sword Coast Campaign
Roy Quigley - Human Artificer (1) - Karrion's Spelljammer Academy Starboard
The branches you find are strong, and after a bit working on the shelters, you find them to be very sturdy. They can certainly weather any usual blizzard or storm.
DM - PeculiarDragon's Rime of the Frostmaiden
Nadarr smiles and says "good thing we found 'er. I'm more attuned to this weather than yall, I'll keep watch"
Lance
"No argument from me, but I'll take a turn when you're ready." He wraps a blanket around his shoulders and shivers, softly humming a cheery tune.
(OOC, I hadn't posted as there didn't seem to be much for Lance to say or do)
Gren's teeth chatter as they say, "I can take a turn as well, but by the beard, this is cold. You all don't seem near as upset by this weather." They pull their cloak tighter and rapidly rub their hands together.
After seeing to the shelters, Ivo check on how the fire is coming along.
Oriovar - Wood Elf Cleric (1) - Sword Coast Campaign
Roy Quigley - Human Artificer (1) - Karrion's Spelljammer Academy Starboard
The fire is coming along well, with a barrage of sparks as it roars to life. The sun begins to fall below the horizon, when you realize you've eaten nothing since breakfast. You're not starving, but you feel as if a warm meal would do nicely.
DM - PeculiarDragon's Rime of the Frostmaiden
Gren immediately plants themself next to the fire and holds their hands so close as to almost thrust them into the flames. "Thank the forge!"
Ivo grabs his mess kit and cooking utensils and starts preparing food over the fire.
Oriovar - Wood Elf Cleric (1) - Sword Coast Campaign
Roy Quigley - Human Artificer (1) - Karrion's Spelljammer Academy Starboard
Lance gathers some snow in his tin cup and places it by the fire, melting the snow and warming it up. While that happens, he takes a ration from his pack and begins dicing the dried meat and crackers contained in the ration into small pieces. When the water is warm, he mixes the pieces into the water and adds spices from a small tin. He consumes his meager stew as he stays as near the fire as he can without crowding out anyone else.
While the stew may not be the best tasting, it helps take your mind off of the troubles of the day. You focus on the fire and begin to feel relaxed, just as the meager light of the sun falls below the horizon, and the world descends into darkness.
As you all warm yourselves by the fire, a wind, howling with rage, begins to pick up. That's when you realize that there is no wind - only sound. Looking to the source, you see a ragged, hulking, and hungry ogre, stumbling towards you, roaring with rage. Wrapped around it are deer skins, and in its hands is a massive club, which is as wide as a tree and probably just as dense. Everyone, roll initiative.
Ogre: 8
DM - PeculiarDragon's Rime of the Frostmaiden